- SC3 Design Idea #1
- SC3 Design Idea #2
- Great War Idea
- Unpredictable Elements through chit-system
- Turn the tide
- More Statistics
- NATO v Warsaw Pact Varient
- Auxiliary Cruiser Marine Unit
- Simplify AA, AT and Artillery
- FALSE FLAG Operations/Transport
- SCWAW Vietnam War Project Mod
- Game length
- Victory conditions
- Friction between allies
- The map
- MY SC3 idea
- Improved Carrier Unit
- Allow players to CHOOSE how closely their campaign will reflect real events...
- Research and Production part 1
- RESEARCH AND PRODUCTION ? Part 2
- RESEARCH AND PRODUCTION ? Part 3
- RESEARCH AND PRODUCTION ? Part 4
- Research and Production part 5
- The strategic game part 1
- The strategic game part 2
- The strategic game part 3
- Diplomacy
- SUPPLY: Distance, production and the weather
- New Political Implication
- Naval Battle Tactics
- Naval & Air Production Technology Research
- Fighter Bomber Research
- Fortifications
- Transferring Units
- MPP Gifts between allies
- Surface Raiding of Convoy Lanes
- Territorial Concessions
- Non Aggression Pacts
- Diplomacy and Readiness Bonuses
- Combat Engineering Research
- Single Tile Island Defense Tactics
- The Weather and Climate - Part 1
- The Weather and Climate - Part 2
- Natural resources - 1
- Natural resources - 2 OIL
- Set plane interception mode
- Atomic/Nuclear Weapons
- Multiple Interceptions
- Radar-tech
- Combat Air Patrol Option for Air Fleets
- Intel Tech Level Activates Intel Reports
- Counter Diplomacy Efforts
- Fewer Penalties
- Units in stack
- Campaign-Game
- Elite Units
- Elite reinforcements
- Map size
- Customising Upgrades
- HQ Special Ability - Research
- Script for Changing Alignment of Neutral Major Powers
- Event Script for Bonus Tech Chits
- Manpower Limits - Max Number of Units Per Country
- PreWar Game Phase with Event Cards
- Bombers can Supply 1 Cut-Off Unit
- diplomatic enhancements
- drawing borders, create neutrals
- Upgrade limit per gameturn
- Polish partisans
- Rocket / air unit interceptions
- Total War
- Production delays because of strat. bombing
- 2 Units "can Swich" positions
- Are you (wo)man enough to take the StratCom Design Challenge? *CLOSED*
- StratCom Design Challenge Winners!