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  1. Free Version For US Marines
  2. Morale, Efficiency, C&C
  3. Panzers East
  4. TacOps Will Not Be Copy Protected
  5. Targeting Priorities
  6. Suppressive fire in TacOps
  7. Area Diret Fire Mode
  8. CH46 Helo & HMMWVs
  9. Historical and Hypothetical Scenarios
  10. TF Gallagher-some help with tactics?
  11. Top armor
  12. compare to classic
  13. TF FENWICK
  14. Radio Contact; Tank Crews
  15. IR Lights and flares
  16. Arty Flight Time
  17. TacOps v3.0 Maps?
  18. TacOps Canadian Army Version 3.0
  19. Scenarios and Maps
  20. movement of multiple units
  21. v3.0 Change Trivia
  22. Weapons Effects on Nonarmored Targets
  23. Combat Service Support play
  24. Mac Demo Decompression Errors
  25. Effectiveness of Artillery on Armor
  26. Color of Icons
  27. Tac Ops
  28. Color Problem - How To Fix
  29. Morale
  30. Does anyone do this (and is it accurate)?
  31. New Extra Maps
  32. Install Problem? Just Copy The CD.
  33. Why No Hard Copy Manual?
  34. TacOps IRC CPXes: Q&A
  35. choice of weapons
  36. TacOps Gazette 00.01
  37. Can v.3.0 have optional preset deployments?
  38. Can't find reverse gear
  39. Group Select
  40. TacOps music
  41. Customized Scenarios
  42. opfor atgm's
  43. The AutoSave File Is Your Friend
  44. Use of Combat Delay Feature
  45. TacOps Gazette 00.02
  46. Overlay Function
  47. OPFOR Thermal Sights Suggestion
  48. Gallagher Balance
  49. I wish v3.0 were free...
  50. New Ft Knox Map - Map231c
  51. Soviet anti-ATGM CM's
  52. Arty
  53. Attrition
  54. TacOps Gazette 00.03
  55. Arty effects and Game delivery
  56. Night Missions
  57. TacOps Gazette 00.04
  58. artillery fire
  59. TacOps 3.0 Review
  60. M60A1 vs M60A3 Tanks
  61. Strategy for new players
  62. oh-58
  63. Team Krempp
  64. Team Murray
  65. Counter-Battery
  66. TacOps Trivia
  67. Unable to reload .bms files for PBM games :(
  68. TacOps Gazette 00.05
  69. Battle Group Dennis oddity
  70. Virtual Tours of Army Equipment
  71. Maps in Tacops v3.0
  72. Info on battlefield tactics?
  73. Standoff Attacks
  74. 2S6aaa/sam-system
  75. Air Support Scouts?
  76. 2 things, Major . . .
  77. points for units
  78. Capture the Flag Play Balance
  79. using USGS topo maps
  80. Problem creating user scenario
  81. Apaches
  82. TacOps Extractor 1.0.0 Testing
  83. Newbie Question
  84. Soviet/Russian TO&E info request
  85. Documentation Question
  86. Soviet Organization question
  87. Advice
  88. Article On Using TacOps In Training
  89. Tranferring of Games
  90. Type 2 Map Feature.
  91. Map Editor (Mac Alpha) Available Now
  92. OOB reports vs. "S-2" reports
  93. HQ Question
  94. Map Editor BMP Files Uploaded
  95. Bounding Overwatch
  96. TacEdit (Windows Alpha) Available
  97. standard map terrain effect parameters
  98. Map Making Hints
  99. MLRS
  100. New SOP idea.
  101. TacOps Map Tool v102 Released
  102. How To Make A Type2 Map
  103. TacOps v304 Changes.
  104. Enemy FA strikes
  105. MSPaint seems to be OK w/ Type2
  106. Type2 Maps Must be At least 400 pixels wide
  107. kremmp
  108. Snipers and stuff
  109. TacOps v305 Update Released
  110. Update -- Small Problem
  111. Artillery displacement
  112. Newbie Questions
  113. Great reference on Gulf War Tactics and Strategy?
  114. Use as a training tool?
  115. maps
  116. OPFOR weapon ranges
  117. TacOps
  118. difference b/w regiment and combat team
  119. TacOps Gazette 00.06
  120. TacOps Gazette 00.07
  121. Custom scenarios
  122. Type2 Map Questions
  123. Urban Combat and Guerilla Warfare
  124. tactical advantage during the Combat turn
  125. tips/ideas for Team Cahoon/ Team Hill
  126. Map editor and other questions.
  127. Conflict with PGP for the Mac
  128. Newbie Questions
  129. Combat Team Oldham
  130. PH ?
  131. upgrade
  132. what unit to use
  133. Maptool questions
  134. More Maptool Questions
  135. How To Make A Type2 Map
  136. Type2 Mapfile naming scheme
  137. Medics?
  138. zoom
  139. WARSIM 2000 Job Opportunity
  140. The wish list.
  141. Using Created Maps
  142. On-Board Artillery
  143. TacOps US Army License
  144. startex
  145. TacOps Enhancement Suggestions
  146. Soviet vs. Allied Tactics and Operations
  147. Whiteflash and other design issues
  148. Scenario Performance
  149. TacOps: 2 questions
  150. Making a version that looks like CM1?
  151. Wish List again.
  152. Shutting Down
  153. Apache AH-64D
  154. Tacops Mailing List
  155. ADJ vs. FFE
  156. Task Force Peter John
  157. Soviet Field Manuals
  158. Wow! I -finally- found you guys!
  159. Happy Birthday Marines!
  160. General Lejeune's Birthday Message
  161. Orders greyout
  162. tacops 1.x or 2.x for old macs
  163. SRAAW teams in Canada
  164. Bison Mortar Carrier C6 Machine Gun
  165. Power user strategies
  166. Reminders
  167. Task Force Fenwick
  168. TacOps And Windows ME?
  169. Level of tactics in TacOps?
  170. Pre battle briefing
  171. MBX Warning Order
  172. No Sound In Mac Version
  173. Tour Of Duty Returning to TNT
  174. maps
  175. 7.62 mm penetration
  176. TacOps disk
  177. Creating Irvington Scenario
  178. IBCT version of LAV III in TacOps
  179. Feel your pain
  180. TacOps 4.0
  181. Looking for PBEM Opponents
  182. TacOps for Training
  183. TacOps 4.0 Feature Requests
  184. MBX Political Umpire needed
  185. Reactive Armor
  186. GamePen Awards nomination
  187. Morality
  188. F.N.G
  189. Major H Chat Today
  190. MBX, anyone?
  191. OT: Vietnam pointman
  192. Favorite Scenario
  193. crews
  194. Tacops Newbie question
  195. Newbie here - looking for a PBEM session
  196. TacOps mailing list vs. TacOps digest
  197. OT: U. S. Army and Sabbaticals
  198. Mast Mounted Sights
  199. M1A2 Armor
  200. Armor how important is it?
  201. LAV-AGS on the cover of Popular Mechanics
  202. Soviet Platoon level tactics
  203. Tacops 1.0
  204. Overlays and clicks
  205. Switch
  206. Military Online Gaming Group
  207. Version 3
  208. Comanche
  209. U.S. Active Protection System
  210. Using Photoshop LE to Make Map Art
  211. Terain Modeling
  212. CPX/Mini-MBX starting up
  213. Military Online Gaming Group
  214. Sloped Armor and Modern AT Rounds
  215. SAM rockets on IFV's
  216. TacOps on iMac
  217. 2.75" rocket artillery for USMC
  218. Other Nations in TacOps?
  219. How to make scenarios more difficult
  220. Pirate Alert
  221. A question for the Major....
  222. Officers From the Ranks or College Grads?
  223. www.militarygamer.net
  224. TacOps 4.0
  225. General Help w/ Tacops
  226. How To Use the Map Editor
  227. ranges and stuff
  228. Airborne Operations
  229. Team Hill
  230. Armor Comparision
  231. CPX?
  232. Map trick
  233. Digitization?
  234. more newbie questions
  235. Canadian Army Use of TacOps
  236. 5.56 or 7.62?
  237. Fiddler's Green
  238. Novice Gamer Looking for Opponent
  239. Steel Beasts
  240. Tactics - References
  241. Dust Clouds
  242. URL for Tactical Scenario Ideas
  243. TacOps4, when? Polite question.
  244. OPFOR Mix
  245. Windows
  246. General thoughts on how civvies view modern warfare?
  247. Easy way to attack and have Near by units
  248. TACOPS 4: always from BATTLEFRONT?
  249. Artillery accuracy and spotting. Can I get it zeroed faster?
  250. misc questions