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  1. A Couple of Things...
  2. Defensive battles
  3. Airstrikes
  4. sound fx
  5. Thick armor
  6. tactics (the way they fought)
  7. Collection Q to Steve
  8. Support for multiple monitors, 3d soundcards, etc
  9. book accuracy
  10. Why not real-time?
  11. Colors and Pixels and stuff
  12. Windows and Screensavers
  13. Stable multiplayer. (CC3 vs. CM)
  14. beta testing ?
  15. 743rd Tank Battalion
  16. Unit animations
  17. 3Dfx-Glide ATI-Rave support?
  18. Please, please, pleeeease.
  19. Message Editing
  20. No modem 2 modem play?
  21. running CM under NT4.0
  22. Paintball Q to Steve
  23. How many players in a multi-player game?
  24. Squad numbers and unit movement
  25. Not a screenshot, but still cool!
  26. Hand to hand combat
  27. Tactical unit integrity
  28. Defense and mission builder
  29. Interface questiion
  30. Demo?
  31. Not seeing the forest for the trees
  32. Beer....damn you Steve!
  33. The enemy has better weapons
  34. Maps
  35. Hey, a new screen shot.
  36. cc2 realism
  37. Deployment Map
  38. Camera functionality
  39. Sparsely scattered sono-bouys.
  40. Foxholes
  41. LOS during placement
  42. OT but Please read! Need mission builder for FC2!
  43. Supplies/replacments
  44. FG42
  45. battle hardened units?
  46. Sex and Combat Mission: the French Connection
  47. Where are the Italians?
  48. Collection of penetration statistics
  49. Scouts
  50. I am tired, are you tired, too?
  51. MG Fire
  52. Progress
  53. Leader Markers
  54. Music
  55. Squad tactics
  56. Variable length turns?
  57. Where's are fearless leader?
  58. New Screenshots
  59. Here's the plan
  60. New Screenshots
  61. Of Growing Concern...
  62. Multiplayer Support
  63. Wounded
  64. Question re: artillery & collateral damage...
  65. Big Picture
  66. Ranges
  67. Scenario Editor
  68. Synchronised actions?
  69. SL Scenario Design
  70. Friendly fire casualties?
  71. Aircraft
  72. Congratulations!
  73. Blue team _Red Team
  74. Defensive Fire
  75. Buildings
  76. Close Combat VS tanks
  77. Which way to the front?
  78. Editing and Names
  79. Morale and Close Combat
  80. Movies and Contest
  81. Sharpshooters
  82. Drivers
  83. Intelligence Report
  84. Sherman's w/ Armour Kit
  85. Artillery
  86. Elevation
  87. Engines
  88. Ups and downs
  89. Airstrikes
  90. Support Weapons
  91. CQB units
  92. BAR
  93. Minefields
  94. Replay
  95. planned multiplayer options?
  96. POWs
  97. A couple of articles some might find interesting...
  98. Intelligence and other stuff
  99. A statement about CM's accuracy
  100. Campaign questions
  101. House to House
  102. German PLs
  103. Freedom of Creative Design
  104. Vehicle breakdowns?
  105. Cease Fire
  106. Simultaneous turns
  107. Message in a bottle
  108. Midnight Cowboy
  109. AI efficiency.
  110. Ambush!
  111. He's an officer Sir
  112. AI Stuff
  113. Getting Anxious
  114. Eastern Front
  115. Points System
  116. Withdrawl
  117. Off board direct fire
  118. Command & Control and Shock
  119. Post Number 1000
  120. CM Movie Requests
  121. Mac development & unit representation ratios
  122. AppleTalk support??
  123. Burn, baby, burn
  124. VP Locations
  125. E3
  126. Total intelligence.
  127. Totally off-topic. Star-wars fans only.
  128. Flamethrower in a plain wrapper
  129. 3D question
  130. DirectX³ 6.1
  131. Withdrawl Subsided
  132. Congratulations, Big Time!
  133. New Movies
  134. Battlefront.com hits the front pages.
  135. Battle Taxies
  136. Diamond Viper 330
  137. Red lite/green lite
  138. THREE (yes three) CM and Battlefront related interviews at The Wargamer
  139. Help!!!
  140. Questions for Steve
  141. Internet stock
  142. A weather question during combat...
  143. Sound Bytes
  144. CM sales and other thoughts...
  145. CM:Eastern Front release window
  146. 3D card support for CM
  147. Broken BBS functions
  148. map building
  149. Night
  150. CM @ 4CDs.
  151. Training clips.
  152. "Wondering if Merkur is part of the menu...;)"
  153. A couple of new screenshots
  154. Bidding System
  155. Smoke gets in your eyes...
  156. Waypoints
  157. 1, 2, ...many!
  158. On vaporware.
  159. after action reports (sorta long)?
  160. Casualties
  161. Infantry Animations
  162. Beta testing?
  163. CM in the future
  164. Slug thrower statistics
  165. Turn-resolution movies.
  166. Will Combat Mission have copy protection?
  167. Barbed Wire
  168. how much left?
  169. Paratroopers?
  170. Flames in the movies available.
  171. German aircraft
  172. Some questions, be gentle :)
  173. Re: preorder and multiplay.
  174. Sherman, second hand, rarely used...
  175. Food for thought & copy protection
  176. Grids and tiles
  177. Squad-level or what?
  178. Platform Recommendation
  179. Explanation of CM's Tile System
  180. The new additions (?)
  181. Spaced armor & skirts
  182. More irritations.
  183. Max size of scenarios
  184. Sound and listening posts
  185. Crewmember killed
  186. Requests/question
  187. Beta Test Focus
  188. There will be a change in the weather?
  189. BBS Limitations? I think we found em!
  190. Machineguns
  191. Will there ever be a demo version?
  192. Terrain
  193. On the top
  194. How will multi storey buildings be modeled ?
  195. Command & Control
  196. The Marketing of Wargaming
  197. Special offer for Canadians
  198. Building Levels
  199. New overseas shipping costs
  200. A "joke" about CC3, and a question.
  201. CC3 Bashing
  202. On Unit Scattering
  203. Beta Testing...
  204. Developers who are gamers too!?!
  205. LOS/LOF and damage model clarification
  206. Custom campaign scripting.
  207. A *little* R&R...
  208. Molotov Cocktails
  209. Looking to make the wait easier
  210. Snowballs
  211. CM's People Blowing Up
  212. Scaling question
  213. Hot Keys
  214. help with movies
  215. How will Combat Mission evolve !
  216. Thanks to everyone here for...
  217. Recon Vehicles
  218. At the risk of offending the BTS guys...
  219. Computer Upgrade Recommendation
  220. MultiPlayer
  221. The Manual
  222. Technical terms.
  223. Wild Weasel
  224. Have a more specific release date yet?
  225. Photo
  226. Anti-piracy suggestion
  227. Get ready to UNLEARN
  228. War Diary
  229. Another example of CM kicking butt...
  230. Audio
  231. Questions about fortifications
  232. Question about hull down targeting
  233. Forest terrain
  234. Leadership
  235. scenarios
  236. Those brave men in their flying machines.
  237. Climbing into my pulpit.
  238. Need...new...movies...
  239. Further vindication for BTS going indie.
  240. Can you skip on all the cutscene filler?
  241. Campaigns, what they are and aren't
  242. Newsreels
  243. Explosions/Richochets & Other Stuff
  244. RAGE video card
  245. A question.
  246. Play Balance
  247. Not Puzzles, I Hope
  248. Discussion of Campaign features
  249. Release Date.
  250. CM names