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View Full Version : Combat Mission Archive #3 (2001)


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  1. Roger Wilco - has anybody tried it with CM?
  2. Another Q. for u to add to ur FAQ
  3. Beyond CM2
  4. How Come No Immediate "Runaway" Command ??
  5. Gunnergoz latest grass & bases preview
  6. Where Can I Find A BMP List?
  7. Terrain Mods - A Comparison and Mini-History (Warning - a bit of bandwidth here!)
  8. Insight for CM-4
  9. A look at Utah Beach.
  10. THREE CHEERS FOR MAGUA!
  11. From NORMANDY to 'NAM maybe?
  12. Idea for Tree bases!
  13. Another CMHQ Update!
  14. off-map grass switcheroo
  15. If you have BER ver 1.5 build 18, get build 22 now
  16. any Mac user running with an NVIDIA 32 meg card? I need help...
  17. Longest Surviving Panzer
  18. Wolverine rarity?
  19. CM phrases in other languages
  20. Can an HQ spot for an FO?
  21. What Is The Best Stock "Feature" (Unit, Terrain, Building) In CM?
  22. Forgotten Soldier by Guy Sajer worth buying or not
  23. How Do You Make An Attack/Defense Scenario Fair?
  24. Gamey cheating AI
  25. Exit Victory Conditions: Detailed info wanted
  26. HEY MANX!
  27. Need history advisor for the project
  28. I got your peng penny and now I am going away!!!! New CM2 Pics @ CMHQ!!!!!!!!!!!!!!!!
  29. Hey Deanco-Nice CM2 Interface
  30. I have an idea for a scenario but I need your help
  31. Obscure equipment question
  32. Victor South (Utah scenario).
  33. CM2 had better have....
  34. Wolf's grass mod
  35. Where is he going?
  36. Yet Another SturmTiger thread: ST vs AVRE
  37. Juju's Woods Bases
  38. VEHICLES THAT REALLY PISS US OFF!!!
  39. Funny thing happened...expirimenting with exiting units...
  40. Halftrack and Jeep Notes
  41. CM2 and Engineers: a proposal
  42. T-34 vs Panther
  43. NSSB II upsy datesy
  44. Scaling cliffs.
  45. Saving QB Mapboards
  46. CM2 Suggestion,Yes another one Please Model the Dud rate
  47. NEW SCREENIES AT CMHQ!!!
  48. Another CMHQ Update!
  49. The very best mods
  50. Toasting marshmellows by the old Sherman...a CMII suggestion
  51. Is there any websites with battle maps?
  52. OT -I'm SOOO excited!
  53. Who made this treebase mod?
  54. Unit Names for CM2
  55. What's so gamey about SMG squad rushes?
  56. The Zoom function
  57. M2 90mm AA gun - underrated?
  58. CM2 Interface
  59. Stalingrad & what we might taste in CM2.
  60. Use of the Panzer Mk III on the Eastern Front
  61. Medium n00b questions
  62. Tiger's Hotchkiss mod?
  63. Unit Abbreviation Usage (Bias?)
  64. x
  65. "New" Memebr
  66. What kind of general are YOU?
  67. Newest Mods?
  68. TANKS on the Canadian History channel 10:00 pm EST tonight
  69. Anybody have The SSI game Imperialism 2 they wish to sell?
  70. Since you didn't vote..you get this
  71. Best tree base with Wolf's grass terrain???
  72. Anzio Scenarios?
  73. What does the date have to do with it?
  74. Newbie Question
  75. Germans Claim First Blood in Team Rumble
  76. Does anybody play the Poles?
  77. Force compostition
  78. Charles ... please consider ...
  79. Recover Tanks and so on..
  80. Help on the proper use of Shermans?
  81. Tourney Group 32b Extension!
  82. CM and WW2 Webmasters
  83. Pershing vs. Super Pershing
  84. CM2 Feature Request - EASY to code
  85. Another CMHQ Update!
  86. Stationery
  87. CM stock options
  88. Questions on the new CM2 screenshots and other stuff
  89. PE/Imp1&2/Inc - Trade?
  90. Where Has Our Court Jester, Rob/1, Gone?
  91. AI attacking in QB's - implications for CMBB
  92. Batch File Support
  93. All day no one has said anything about....
  94. To My E-Mail Opponents
  95. Ok - so Im am a newbie - but
  96. 60 years ago today ...
  97. What do you think of the CM2 shots ?
  98. Days since the last news on mods.
  99. Soviet Squad Orgs
  100. What Is The Difference Between A Pillbox And A Bunker?
  101. John Paul Joneses of the World unite!
  102. Clubfoot and Mike T - and DFDR players...
  103. Modslut requesting fix (ambient sounds)
  104. Soviet tank names in CM2 - warning!
  105. Attention Redlegs, physicists and ballisticians!
  106. NKVD Squads
  107. Edinburgh Military Tattoo on BBCA Now!
  108. Is George Wilson still alive?
  109. New Sound Mods at the new site
  110. Mod manager . Is it really any better & easier?
  111. Another CMHQ Update!
  112. COMBAT MISSIONS: Some stuff!
  113. Allied halftrack mods - we need 'em!
  114. mike8g: SdKfz7 Flak variant?
  115. Field od view or future LOS
  116. Better Sharpshooters for the Soviets?
  117. Wha's the file name of the damn exit BOOM!?
  118. The Sun Never Sets on the Peng Challenge Thread
  119. Need end and start wav files for mod
  120. Please, In all that is Holy, do not allow mouse to start a PENG CHALLENGE!!!
  121. Axis or Allies ... the game?
  122. Scipio - Great Sounds!
  123. Historical Questions about those dang 20mm guns..
  124. U.S. History Channel airing Ost Front marathon
  125. infantry vs. x2 (300 per cent) armour attack and anti tank force option?
  126. In other news...
  127. My first Mod...
  128. WW2 tank crew training - German and Russian
  129. Question for the Germans (in German)...
  130. Email Troubles??
  131. looking to assault across a river
  132. Hello all
  133. What's with the date bug?!?
  134. Wow, Scenario Design Saving can be difficult!
  135. Random Operations
  136. Eastern Front
  137. HELP! I'M NOT UNDERSTANDING Mord's Answer
  138. Help with smoke
  139. Will german sqds get more Pzfsts in CMB2B?
  140. Winner #2
  141. Abstracting Blind Willie with Hand Jive Walter
  142. How do you play as the Americans?
  143. Allied fully tracked vehicles with Cullin Hedgerow Device
  144. WWII Original/Official Documents
  145. Wouldn't it be cool if you could record a battle?
  146. Concealment & camoflage...the effectiveness of Soviet Troops
  147. Rules
  148. Another CMHQ Update!
  149. CM2 Features, ah let's start another one!
  150. FINALLY!!!!! -------------->
  151. What's the firepower for MG pillbox?
  152. Operations in CM2
  153. Help - a newby
  154. Get your Swastika's here
  155. Where can i buy the full version?
  156. Non Historical Units, Garbage
  157. What are the "Standard" Settings?
  158. Single Country Setups Continued
  159. CM2 operations: so many to choose from
  160. T17E1 = Daimler?!?!
  161. Why is CM so good?
  162. There should be a Grand Campaign
  163. Clubfoot, what is this - the Team Rumble, or Planet of the Apes?????
  164. What about the Monster Maus?
  165. get your name in my scenario!(maybe)
  166. MG42 US Army training film info attn: Jeff Duquette
  167. That damnable dust! CMBtB essential?
  168. Please help, Operation design question.
  169. Article about lasers
  170. New Grass Mod ---- Preview here
  171. Gamey tactic? - your opinions please
  172. Leaders name list for CM2
  173. Challenger Tank
  174. Worst Military Commander of WWII?
  175. OOB for Eastern Front (Soviet side)
  176. Rifle Sound Mod revised
  177. Penetration Charts
  178. CM2 vs Pansy RPGers
  179. Another CMHQ Update!
  180. A question about German camo patterns
  181. Maps of the Mace?
  182. HEAT ineffective against open-top AFVs?
  183. Interesting Maus pics
  184. Should AFV's hidden at start have a Concealment Bonus
  185. More obscure...
  186. Should Fos be in cmbo?
  187. Nazi Cammo.......
  188. Hey BTS, how about a "Fallback" Command?
  189. using crews to mop up routed/broken squads
  190. Looking for image list to make mods
  191. This Website Needs Help
  192. Soviet Amphib. light tanks.
  193. demolishing buildings, wirbelwind vs StuH
  194. Best WWII Overall Documentary?
  195. Idiot Newbie Questions
  196. WWIIOL isnt turning out, CM looks good...
  197. Ill trade you a Fernando Panther for a Ted Williams Rookie Card
  198. Feature idea: on-map notes
  199. Best commander of WW2
  200. Why not answer, it 'll be interesting - I think.
  201. Will CM2 be in stores?
  202. Where are all the Allied SMGs?
  203. Three simple way to improve defender's chances in a QB
  204. 5x5 meter forest tiles?
  205. Combat Mission---How Far will it go?
  206. Erm BTS what this mean?
  207. Improved Anti-tank gun behavior in CM2
  208. 88mm artillery/
  209. Tiborhead vs his girlfriend update!
  210. Tilting at Windmills
  211. How do I get out of minefields?
  212. Question to Canadians (and others)
  213. Secondary explosions
  214. Pondering the future of CM
  215. Open letter to Magua
  216. Arc of Fire , Penetration, Underage Girls and other LOS issues
  217. A squad's special weapons...
  218. New brillant PantherG mod at WarfareHQ
  219. The Jackson?
  220. An interesting tidbit from BTS, again.
  221. A Pastoral Valley (Tactics Questions)
  222. Underrated and Overrated Small Arms in CM
  223. Battalion HQ vs Company HQ vs Platoon HQ
  224. The Best Miltary Commander of WWII?
  225. ahhhh, making water tiles is hard as hell...
  226. More random thoughts on possible additions to CMBB
  227. SEQUAL TO "FATHERLAND"
  228. Is Their Anyway In Hell To Save A QB Map?
  229. Help with Scipio's sound mod
  230. New! DFDR Pale Pack #2 Previews
  231. Stolen pictures of CM2
  232. Jack Lemmon died
  233. Favourite small mapboard
  234. I want a Jude Law turbo sniper unit for CM2....
  235. A few good beta testers needed
  236. 20mm vs. Tank... a good read!
  237. Target reference mods?
  238. Another CMHQ Update!
  239. Congratulations Madmatt!
  240. Recommended Single-Volume WWII History?
  241. Why Not Answer. Part 2
  242. Scenario Manager ?
  243. Get your money out. Here come "The CM's"!
  244. Question about CMII (not CM2:BTB)
  245. This is your captain speaking
  246. Basic question I should know
  247. Some changes
  248. If Peng Challenges No One In The Forest, Will He Still Lose?
  249. IS-2's fanny gun
  250. And now, the conclusion of Tiborhead vs his girlfriend.