PDA

View Full Version : Strategic Command 2 Blitzkrieg and Weapons and Warfare


Pages : 1 2 3 [4] 5 6 7 8 9 10 11 12 13 14

  1. different kinds of units
  2. So I bought World At War as a holdover for SC2
  3. Now this is a map of Europe
  4. checking the progress of SC2
  5. Key Leader Unit - ie Stalin
  6. German Spotting of Neutral Russian Units
  7. Western option, please?!
  8. Minimize the "this hex triggers this event" mechanism
  9. What is a good game on the scale of SC?
  10. Naval AI Questions - Again
  11. Summer Screenshot Bonanza!!!
  12. New screenshots – finally!!!
  13. Peace with France
  14. Diplomacy Thoughts for SC3
  15. AI Request - Axis Knows of Undefended UK
  16. Ability to retreat while under attack
  17. Retreat should cost experience!
  18. Buy SC1, Get SC2 reduced?
  19. Any news on the Battle for the Atlantic?
  20. AI Suggestion - Multiple Axis Opening Strategies
  21. Using SC 2 as a campaign manager
  22. 1939 - 1945 or later
  23. Peace - the lack of
  24. 256 x 256 tiles
  25. Some cool features...
  26. SC3 What Features Would You Like To See?
  27. Cities
  28. What SC2 needs is AI Personalities
  29. Anti Aircraft Idea
  30. when is Q4
  31. What SC2 needs!
  32. Naval AI Suggestion - Updated
  33. Naval units move up river?
  34. Mountains and forests
  35. Variable Victory Conditions
  36. Smallest Map Size?
  37. Intercept enemy air fleets for specific target?
  38. GAME PURCHASE
  39. The Sequence of Battle
  40. If WW2 was fought by online gamers....
  41. Special Units and Old Rules????
  42. What bout movement of HQs?
  43. Will AI follow multiple strategies to win?
  44. AI Setup Options
  45. Russian AI Notes
  46. Will CMX2 be released before SC2?
  47. Intel Tech
  48. PLZZZZZ READ
  49. Opening Game Question - Italian Navy
  50. Nordic Invasion Option
  51. USSR in Axis Variant?
  52. Size of the U-Boat
  53. Idea - Industrial Policy Affects Production Costs
  54. New Screenshots from latest build
  55. Video Resolutions for SC2
  56. Graphics for the visually impaired
  57. Camp Rambo officially endorses (All-In) the purchase of SC-2 Blitzkrieg
  58. The new Screenshots?
  59. French insignia inverted
  60. Street Fighting
  61. What about Capture the Flag
  62. Poles and Italians Start With tank Corps?
  63. Capture the leader
  64. Playing as Spain, or any other minor nation in multiplayer
  65. Victory Conditions
  66. I've been permitted to help HC out with questions about the game.
  67. Oil, Raw Material, Industry
  68. Scripted Event Ideas
  69. Blashy / HC ---> Timers for slow play? YES or NO?
  70. Free For All
  71. SC2 Demo?
  72. attack italy?
  73. Napolean at Waterloo
  74. What if WW2 didnt happen, would it have been worse?
  75. Question for Hubert.
  76. Any AI News?
  77. SC2 Request: Auto-ladder system
  78. Naval AI Questions
  79. Air Unit Screening Command Idea
  80. Diplomacy Question
  81. Has the launch date been postponed again?
  82. Is the Game Balanced?
  83. Sounds & Animations
  84. Win Loss Record
  85. AI Suggestion - Sea Lion
  86. Default Scenarios
  87. Longer time to prepare forces
  88. Iceland - what role does it have in SC2?
  89. Camo move
  90. Question: What Allied Nations Can See
  91. Some AAR to start soon!
  92. Thoughts on AI Setup Options
  93. S2 Question - Turkey
  94. What's the deal?
  95. Beta Testers -- Stop Harrassing Them !!
  96. What really will make/break SC-2 (hint: test the lines/odds kids of ground combat!)
  97. Canada
  98. Mod Idea: Russia vs Japan and Japan vs China
  99. Game grid
  100. Rushed Game Release
  101. SC 2 in December
  102. First AAR! Blashy vs. Nax
  103. Ok, Official AAR beta, detailed.
  104. 2nd Official AAR, Nax vs. Blashy as allies.
  105. Hubert...take your time
  106. The Skinny on Civ4 vs SC2
  107. US Starting forces, leaders, & cash, what's the deal?
  108. USA 1940-41 War Readiness.
  109. Question : Transfer Tiles
  110. New AAR with default settings.
  111. Armistice Day
  112. OT: TRAVEL REPORT to Auschwitz/Plaszow!!!
  113. 1945 campaign to be included?
  114. modding sc2
  115. Anyone else have the sickness
  116. SC3 Ideas
  117. A proposal for release
  118. Event Questions
  119. AI Question
  120. OT: Pics from Auschwitz-Birkenau visit
  121. AI Notes - North Africa
  122. demo?
  123. Different Unit Graphics
  124. AI Bug from SC1 - Spain as Axis
  125. Event Question
  126. [SURVEY] Do you really care about the A.I.?
  127. Idea: USA vs Axis Europe Option in SC2
  128. Swap move
  129. Good work guys, keep it up!
  130. Greetings from Goran Hrvatkovic
  131. Axis AI Questions
  132. This time round I want in on games!
  133. Game and AI Questions Re: Egypt
  134. Genius Level AI Idea
  135. Human intuition in AI
  136. SC2 delay uncovered!
  137. Strategic Bombardments
  138. Strategic Command II or Operational Command I?
  139. Artillery?
  140. SC2 misc. questions
  141. AI Ideas for Strategic Bombers
  142. Aircraft vs Ship Attacks
  143. To Plunder or Not to Plunder - Ukraine & France
  144. Rockets in SC2
  145. SC1 AI Improvements
  146. Neutral spoting???
  147. Worst Descisions for SC2
  148. How does SC2 handle MPPs when Major Country Surrenders
  149. hearts and minds versus blood and guts
  150. The Big Joke?
  151. Tech Questions
  152. New AAR or demo?
  153. World "domination" Scenario
  154. It's December 18th do you know where your SC2 is : )
  155. AI Suggestion for SC2 - RE: Sealion
  156. Release Update info
  157. a (friendly) question about HC
  158. Guerrilla Warfare
  159. Shattered Union?
  160. Happy Holidays
  161. Trivia question for all you Army dudes ---> [Kuniworth got it!]
  162. Set Dates, Releases and Liam's Take
  163. Farewell
  164. Does SC2 have a Win Loss Scorecard?
  165. Deployments Options for Neutral Russia Questions
  166. Happy 2006!
  167. Idea: Alternative History Campaign Generator
  168. Maginot Line Questions
  169. Post Russian Surrender AI Thoughts
  170. Random Variants for SC2
  171. SC Crossword
  172. Destroying fortifications, bunkers
  173. When will the Soviet Union declare war in SC 2?
  174. AI & Diplomacy in SC2
  175. New AAR Blashy?
  176. The AI & Submarines
  177. Minor's HQs
  178. High Wire Balancing Act
  179. Simplified Alternative History for WWII
  180. Event Question
  181. Idea for Future Version: Independent Russian AI
  182. OT: Playstation's Call of Duty, Their Finest Hour
  183. Time to change the release date in the FAQ again...
  184. Cool Features Compendium
  185. 1942 Scenario & AI
  186. OT: Eiger Sanction Nazi Heinrich dude, is no more
  187. Battle for Atlantic in SC2
  188. Standards are lowering!!
  189. USA/UK leader ratings
  190. Port Idea
  191. Wear and Tear (for SC3)
  192. THE COMPLETE UK COMMAND LIST
  193. Iceland in WW2
  194. Any comments on the battle for Russia?
  195. Thoughts & Comments on HQ Units
  196. Intel Reporting Idea
  197. Stalin's Crazyness
  198. Minors dont fully Surrender
  199. Bad times for...spys
  200. Blockade's and Lend Lease
  201. HQ's & Leaders, but how about Herman Goering?
  202. Where is this heading?
  203. Camp Rambo backing Hubert, take your time kid, make SC-2 awesome!
  204. Comparitive Airpower 1939
  205. TCP/IP Game AAR
  206. .
  207. AI Pet Peeves from SC1
  208. Tech Question
  209. Russia Attacking Neutrals
  210. Sc1 Unit construction concern
  211. Hearts of Iron 2?
  212. U-boats?
  213. Campaign start dates? End dates?
  214. The Best?
  215. Release in february 2006
  216. Planes
  217. New fan site up and running - SC Buntaland now online!
  218. Editing/Modding question (Modern day warfare)
  219. Will there be a time limit?
  220. Amphibious landings on major same turn as DOW
  221. Operation torch
  222. Retreat rules NOW! Official begging thread
  223. Different types of DOW
  224. German scorch earth to show russian supply issue
  225. Simple HQ Rating Idea - Land, Air, Navy
  226. To better Emulate Ebb and flow
  227. AT should NOT increase a unit's max strength
  228. Artillery
  229. AGW vs. TFB
  230. [Poll] : Nominate & Vote for your favorite German
  231. you should see this crappy game
  232. Release Date, Superflous Question
  233. What is left to do?
  234. Battle for the Atlantic Convoy Routes
  235. Game Scale vs. Unit Scale
  236. Can I write a neutrality event in Sc2?
  237. Event Wish List
  238. SC 2 at West Point?
  239. AI Comment
  240. PBS Documentary: The Nuremberg Trials & AE's Flight 93
  241. "The Great Raid" : Remembering Legends, add POWs to SC-2?
  242. Subs at Gibraltar
  243. The Reason for bidding
  244. Yugoslavia's other choice
  245. Sound on/off
  246. When?
  247. Clash of Steel
  248. NEED Help trying to run Clash of Steel
  249. Why?!
  250. PBEM (file) managment