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View Full Version : Strategic Command 2 Blitzkrieg and Weapons and Warfare


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  1. SC2 v1.02 Tech caps “Thank you for your visit and goodbye”
  2. Blashy (Allies) vs Jollyguy (Axis) AAR
  3. AI Research Suggestion
  4. New Board for AARs ??
  5. Snowy intercept range
  6. Please allow later move or fire!
  7. Playbalance and Fun in Singleplayer Mode
  8. Playtesters you should be ashamed
  9. Naval bombardment of Malta
  10. To Normal Dude the sea war
  11. Any Chance for Naval Air Tech for Carriers?
  12. Northern Ireland
  13. Dont forget Your Bucket and Spade
  14. Campaigns and maps
  15. I'll chip in $100 for SC1 patch :) [total current pledged $200]
  16. Some questions about mechanics
  17. Stronger! Yeah , yeah
  18. Diced Tomato vs. German General Staff
  19. USA IS ALLOWED TO BUY ONLY 4 ARMIES????
  20. Early siberians / French defense
  21. Better SC2 Multi-Player Opponent finder
  22. The Map
  23. Some testing of subs-modders take note
  24. Quick Question.....
  25. USA shipping sunk while NOT at war, and USA can do nothing? What's going on?
  26. having no luck with ladders . . .
  27. My latest game against the Axis AI.
  28. Suggestion - remove Sov & UK surrenders, change vic conditions
  29. Playing style and dogmatism
  30. Mountain Movement
  31. Units rotating facing
  32. U.S. Paratroops are underated & need beefed up
  33. Never... really NEVER do this!
  34. First turns as Axis
  35. Question!!!
  36. Suggestions for a future patch
  37. AI Controlled Allied Nations
  38. AI DoW on Northern Africa - Mixed Emotions
  39. AAR, Timskorn Axis vs Jollyguy Allies
  40. U.S. Air Fleets
  41. Air fleets & ships too powerful
  42. Hunter / Killer subs?
  43. US AI & Vichy
  44. !!! INGAME MUSIC PLEASE !!!
  45. Possible solution for U.S. issue
  46. Terif - Denmark Question
  47. Allied AI Mod Version 2 Available
  48. For all you "I want to beat Terif" players =)
  49. Mods, Blogs, RSS feeds, New Screenshots, For Liberty available for Pre-Order and more
  50. Make Weather Last for FULL turn before changes
  51. Megalomania
  52. Did anyone ever managed to...
  53. Spain from 40 to 77 in one turn????
  54. Any "hidden" activation routines?
  55. Any house rules limiting Spain diplo?
  56. 'For Liberty', anybody got info or considering it?
  57. Looking for opponents
  58. Annual force pools
  59. What reason for not allowing French units to use Transit Loops?
  60. SC1 or SC2 both are okay
  61. Tangier
  62. Destroying barb-wired fortifications - SEEM STUPID
  63. Tiles - did they matter?
  64. don't get it
  65. [Treat from Rambo to German Lovers] Michael Wittmann story
  66. How to create an entertaining game against the AI
  67. Countdown to Liberty - PDF Manual released!
  68. Major HQs
  69. Vichy France
  70. The Wermacht and General German Bashing
  71. stranded finnish units....quick query
  72. Russian Activation
  73. What was the split of Forces between PTO and TWO in %?
  74. Amphibious landings without HQ
  75. french military victories
  76. Euro-english
  77. Rockets
  78. Malta and invasion of France
  79. ICQ: How TO?
  80. Morale and Readiness
  81. Kuni's Battle for Russia scenario! Ranchero(axis) vs Kuniworth(Soviet union)
  82. ETA next patch
  83. winter war
  84. Lied der Deutshen
  85. I have a MOD going for MP/SP at CMMODS.
  86. AAR vs. AI with my MOD w/ Timskorn's AI scripts.
  87. Fortifications
  88. [D-Day] 60 Divisions & 300,000 troops wrong position, who's responsible?
  89. For the next version..
  90. How Do You Take Ports not attached to Cities
  91. Enhanced Axis AI Version 2.00 at cmmods.com
  92. Attacking the U.S.
  93. How To Supply Russian Front?
  94. AAR report of test MOD.
  95. Question about Partisans
  96. Idea for Partisans
  97. Anti air defense suggestion
  98. USSR DoW on Minors
  99. Warsaw Uprising
  100. Battle for Russia version 1.3 out now!
  101. Done with SC2 already
  102. For Liberty! Released and Available for Download
  103. I think my "historical" mod is good to go.
  104. Malta & Tunis
  105. Cheap rebuilds?
  106. Is anyone doing a WW1 mod?
  107. Weather - VOTE
  108. Iron Ranger VS Liam
  109. AI mayhem in Italy - an observation
  110. Canuck_para
  111. PBEM saves - double vision
  112. Cdn and Iceland Bombers
  113. German oil production in WW2
  114. John DiFool vs Kuniworth, A Battle for Russia AAR
  115. Question about research in new patch
  116. Problem at the end of PBEM games
  117. When is enemy harbour conquered?
  118. Question about invading baltic states
  119. Turn Length and Game Length
  120. ParaSoldier Exploit, IMO
  121. [AAR] Ranger pulls of Middle East gambit & wins!!! Rambo(Axis) vs IronRanger(Allies)
  122. First air strike than ground stirke
  123. more versatile submarines
  124. PBEM
  125. over -reaction
  126. Game Opponents
  127. Sandstorms
  128. Sealion and russian readiness increase
  129. The Prussians Held the Banner for Germany
  130. Douglas MacArhur on the russian war effort of ww2
  131. getting to new created mods
  132. Bored of Airfleets already
  133. When do the boundaries of SC2 expand beyone Europe?
  134. CM combined with SC2?
  135. Hubert, can you correct this AI problem as I think it would be a great help.
  136. Rambo vs Liam
  137. Possible change for research
  138. I have a question about ICQ and AIM?
  139. Soviet losses in ww2
  140. where are the animals?
  141. Why no victory?
  142. Blashy Proved Wrong, Jollyguy As Allies Goes 2 for 3 Against Axis Heavyweights
  143. I need some vets here to test my mod some more.
  144. Explain this supply situation
  145. Unit puchase bug.. more or less serious
  146. Couldnt deploy egypt reeinforcements (game crash)
  147. Dear Hubert
  148. Downloaded Campaigns don´t load
  149. Hello, My Old Friends
  150. Is it normal for UK troops to vanish?
  151. LVL5 tank vs LVL5 tank slaughter / Defense issue
  152. Changing movement cost to improve defense
  153. Operational Movement & Morale
  154. Is there a forum to find opponents or use this forum?
  155. Defending Sea Lion
  156. Interest in new map?
  157. The Kuniworth-Jersey People's War
  158. Seeing forts in country problem
  159. HR -> this w/e, ill, stuck in the house, ready for a game
  160. Is it possible in the 1939 campaign as allies to...
  161. Fortifying the Suez Canal Bug
  162. North Africa/Bulge Maps
  163. [Out For Justice] Beware: There is a cheater in the midst
  164. SC2 Exploits Problems
  165. [AAR] BioWizard vs Iron Ranger
  166. Multiplayer game: a little wish
  167. Ai, ai, ai!
  168. Should corps/armies soft attack be reduced by 1?
  169. Requested: USSR 39-42 advice
  170. Col Klink
  171. Review up
  172. This should be in the force pool
  173. Mako Iwamatsu
  174. OT: Intense movies, "Downfall" & "Europa Europa"
  175. New WWII RTS game Theatre of War announced
  176. Should bombers be able to attack convoy routes?
  177. Free French
  178. The issue with subs attacking ships in ports.
  179. Minefields
  180. Readiness & Morale
  181. Bug with sending turns in mp game?
  182. Kuniworth vs Scook, battle for Russia AAR - ONLINE ACTION!
  183. [Defect] Can't upgrade 5th rocket unit
  184. Will there be a SC3?
  185. Fixing units
  186. Army's and corpses
  187. Armys vs Corps
  188. What does Canada do......
  189. Liam's new winning Streak
  190. SC2 terrible interface...
  191. Issue Bug With Paratroopers
  192. Off Topic (Slightly) But A Must-See
  193. Mulberry
  194. Add one additional difficulty option slider for the AI - MPP discount.
  195. Strategic Command 2: Beginners Salvation
  196. Buy Spies
  197. Operating cost
  198. Manstein Rating 10?
  199. Question Regarding Online play
  200. Question to Hubert
  201. Canada, Low tech defense
  202. Cheese Panzer - a tribute
  203. Multiplayer & Routers
  204. Fortifications & Engineers
  205. Game Event Needed: Sea Lion
  206. Condition triggers
  207. Iron Ranger VS Liam Match #2
  208. Some Newb Questions
  209. expanded multiplayer?
  210. Patch V 1.02
  211. Partisan’s appearance prevention 101 :
  212. Does it make sense to get Sweden in the boat as Axis?
  213. Amerika Bomber_History Channel Show
  214. Pause during Replay
  215. Seperate Music and effects
  216. Patch when?
  217. Questions for Terif...Patch 1.03
  218. USA impact on World War II/ response to debate started on Amerika bomber post
  219. The Rambo song
  220. Bug in pach 1.03
  221. Equation for Morale Makes No Sense!
  222. bwin
  223. Variable timer and non-player actions
  224. Pre-empted Barbarossa
  225. Alternate Path in 1940
  226. Some more fine tuning of SC2...
  227. Transports / Amphib Scouts/bug/balance
  228. Help with Elite Reinforcements
  229. Patch 1.04
  230. Trans-Caucasus supply
  231. Strategic Command 2 Blitzkrieg v1.03 Patch Released!!!
  232. TaoJah, question for you on gameplay
  233. Condition triggers 2: Return of the Moscow question
  234. Should this really be right?
  235. 1939 and the French tank group (demo)
  236. Responsiveness of AI to tweaking?
  237. Historical Soviet deployment in the 1939 scenario
  238. Dissapearing BEF
  239. new patch problems
  240. Barbarossa questions
  241. Free Units
  242. Jan 25th 1942
  243. Love the patch ....but?
  244. [selling steam account cheap games]
  245. Some Singleplayer options i would like to see
  246. Want to buy this game but...........
  247. Minor/Free units: HQs and Tech
  248. leningrad and general ai weakness
  249. [OT] Sunday Night on Fox, don't miss Patton Special
  250. Hints for a better AI.