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  1. Welcome Aboard!
  2. Diplomacy !
  3. Units!
  4. A Quick Question...
  5. Hey Hubert, need help with OOB?
  6. Up to 6 different players........
  7. Playtesting volonteers thread
  8. Research catagories....What we know so far.
  9. Thx again
  10. SOme units got white "smoke" behind them. What unit is it?
  11. The Editor and Events Editor
  12. It figures :(
  13. Engineers?
  14. Is it still hexed based?
  15. Rambo - notice who's picture they put up?
  16. HQ's
  17. Hubert, I make a nomination...
  18. SWEEEEEEEET! Woohoo! Yippee!
  19. Looks Very Disapointing
  20. Hubert, are there "Bridges" & "Beacheads"?
  21. Cherbourg and Le havre
  22. Ummm, I'm dancing a litte jig right now!
  23. Ideas, suggestions, improvements
  24. Editing the Map Size and Scale Miles per Tile
  25. After the WWII Pacific has been created... say hello to WWI?
  26. I dont understand two things. :( Please help
  27. First of Many Write Ups!
  28. U.S.A. Still too small
  29. Special Forces!?
  30. Special Forces!?
  31. Artillery, like in Panzer General would be awesome.
  32. Survey: How much should they charge for SC2?
  33. What happened to pre-game view, online spectators, replays and timer option?
  34. AirPower from Uber to Reasonable
  35. Game Balance
  36. Will sc 2 have retreat rules?
  37. TO HUBERT; Frontline with squares, think about this
  38. Demo?
  39. Strategic Bombing of Cities
  40. Game Turns and Weather
  41. Computer System Requirements for SC2
  42. Research concept is crucial
  43. SC 2 Expansion Paks
  44. Give us hexes, please!!!
  45. Data import/export?
  46. How detailed should SC2 become?
  47. 6 players TCP/IP & real life compatible game?
  48. Questions to Bill Macon and maybe Hubert
  49. Any Changes for Spotting by Air Units?
  50. Tiles / Hexes
  51. POLL: Vote here Please (about areas we feel must improve in SC2 compared to SC)
  52. when will SC 3 be out???
  53. Post Surrender Partisans Research
  54. Hubert any specific area you want response on?
  55. Screenshots on NATO-symbols on land units coming up?
  56. Almost 500 posts in the first 24 hours!
  57. First Custom Campaign for SC2 Update ;)
  58. Mac version?
  59. FOW Request
  60. Most important question
  61. Unit limits?
  62. Initial placement of units of Minors/Russians after declaration of war.
  63. City Improvements Idea
  64. Editor!!!
  65. AI questions
  66. Will the cost of transporting and operating be editable?
  67. Economic/Industrial issues
  68. New scenario in old SC1 forum
  69. Event Editor Wish List
  70. Partisans
  71. Next screenshot I would like to see
  72. Soviet Expansionism: Uncle Joe Marches West
  73. Projected specs?
  74. Number in round circle?
  75. Diplomacy?
  76. The Liberation of Vichy France
  77. Someone will need to make a really good map of the United States.
  78. Can HQ's supply distance and number of units under control be editted?
  79. Planes shouldn’t be enable to land anywhere
  80. Amphibious invasions
  81. The Research Engine
  82. Battle for the Atlantic
  83. Spotting
  84. Question about the icons.
  85. AI Levels
  86. Operating units - Huberts comments - What do you think?
  87. UK release
  88. Limited AI for Major Minor Powers
  89. Unit spotting, something should be done, if possible.
  90. Weather - Any Comments
  91. Iceland and a Call to Add Egypt to the List of Countries
  92. Great news
  93. Strategic Command irc channel
  94. TURN TIME SEQUENCE
  95. Med Screenshot Map observations
  96. Engineer units?
  97. Paratroopers...
  98. Soundtrack?
  99. Event Editor
  100. Just wondering
  101. Country Modifiers
  102. Morale?
  103. Naval system
  104. Combined TCP/IP and PBEM play
  105. What is the Malta Effect?
  106. SC2 - Chrome
  107. More politics in SC2
  108. Just noticed that Paris is now behind a river.
  109. UK Surrender - A Realistic Alternative
  110. Map of Egypt - Where is the Nile River?
  111. Strategic Bombing
  112. First Impressions
  113. Airpower... still a problem
  114. Isometric and/or Top-Down
  115. I want North America off the map
  116. Still looking for Japan and the Pacific...
  117. Polls about isometric vs top-down and hexes vs tiles
  118. Desert Dave, question/comment for you.
  119. Logistics...
  120. France, Total Surrender, No Vichy.
  121. Experience - possible changes?
  122. Editing Existing Maps
  123. Editing Existing Maps
  124. Editing Existing Maps
  125. Hubert/Bill what about the "rounded" frontline suggestion?
  126. Partisans - Allied Activation for a MPP Cost
  127. SC2 Unit Mods
  128. Leaders and ratings discussion - Hubert please read
  129. Randomly Selected HQs
  130. Editor - Can we disable Operate Units
  131. Rambo to Battlefront, God Bless SC2 & have fun
  132. Map size / scale
  133. Mechanization
  134. Units that do not need HQ support.
  135. Traitor / Last Hope-option
  136. Hubert - you want help with minors leadership?
  137. Preorder
  138. Modding the Game
  139. SPAIN and TURKEY AS Major Neutral Nations
  140. SC2 and the preWW2 editor
  141. Resourse control
  142. Countries in Editor
  143. Automatic Unit Numbering
  144. Even cooler, how about the unit's name is visible!
  145. Urals Industry - What is It?
  146. Questions Regarding Lend/Lease
  147. SC2 - Korean War Scenario
  148. Sc 2 - American Civil War
  149. Elite Forces
  150. US Spotting While Neutral
  151. Something to do while waiting in TCP/IP
  152. Limitted Stacking?
  153. The Editor, the AI and I
  154. Make it possible to edit hq names
  155. THE COMPLETE SOVIET COMMAND LIST
  156. Hubert - the hq "buy" option needs to be improved.
  157. Submarine Starting Position Idea - Pre1st Turn Phase
  158. A Research Suggestion
  159. What advantage will a larger Russia offer the Allies?
  160. Why not a global map? And the inclusion of Japan?
  161. Amazing new Battlefront book - coming out soon!
  162. Theory: Hitler started Op Barb 45 days late - could have conquered Soviets if on time
  163. hq limits
  164. Length of a turn in SC 2
  165. Directory of Major Posts Related to SC2
  166. I guess you can guess what my question is about.
  167. Historically correct flag usage for minor countries?
  168. Iran & Arabia & the Red Sea - How will they affect the game?
  169. What has you most excited?
  170. A stronger Poland
  171. Retreat in SC2?
  172. Minor Country Prodution...
  173. Thoughts on Turkey and Spain as Major Countries
  174. Intelligence research and the "Surprise Attack"
  175. Minor Unit Tech Upgrades... Xferring tech to allies...
  176. Economic Assist to Italy
  177. Determination of Minor country Control...
  178. Graphics
  179. Graphics
  180. SC2 AI
  181. The best way to take USSR
  182. PC gaming is dying
  183. SC 2 idea
  184. Italian Naval Stratagies for the AI
  185. WEGO for SC2?
  186. Can we play SC2 in a Window?
  187. Needs more info on "events" possibilities
  188. Unit Suggestion - Air Recon Fleet
  189. Should De Gaulle be in?
  190. The Maginot is in. why isnt the Siegfried line?
  191. THE COMPLETE GERMAN COMMAND LIST
  192. Strategic Bridges
  193. Research costs as percent of GDP?
  194. Tech Avance & Unit Upgrade
  195. "Official" SC2 updates?
  196. Diplimacy Chits Question
  197. Vote, Vote,Vote
  198. Moral
  199. The SC Bible
  200. AI - Sea Lion Comments
  201. Expanded N-America?
  202. The German Flag
  203. Northern French Ports?
  204. Titles from Battlefront, Paradox, Matrix
  205. A non MMP Valued Supply Point?
  206. Some Thoughts on PBEM / IP Cheating -- Hubert Please Read
  207. What special ability does Paratrooopers have?
  208. Flak
  209. Naval ... the next concern
  210. Long Range Tech & Bombers
  211. Intelligence Tech & Counter Intelligence Tech - Idea to Consider
  212. SC2 Interview with Hubert Cater
  213. Turn based WW2 games
  214. Cavalry Corps
  215. Multi-Player Option
  216. Weather predictions and Greenland
  217. AI & Research
  218. Listing of Generals WW2
  219. Have Croatia as an axis minor
  220. Make it able to build Fortifications
  221. New Idea: Operational Objectives - ie TORCH
  222. SC2 Suggestion - Probing AI
  223. Sc2 Suggestion - Move Russian Capital For 600MPP
  224. Increased Movement Cost for Entering Enemy Territory
  225. Yalta - The Big3 Meeting
  226. Hubert
  227. Air Cover & FOW Question
  228. A Few Simple Allied AI Strategy Ideas
  229. North African supply.
  230. Naval HQ Unit Idea Revisted
  231. Research Levels
  232. Boarding transports without harbor?
  233. Include Lapland
  234. Roads, infrastructure and such
  235. Garrison - splitting units
  236. C3 Tech for HQ's: Command, Control, and, Communication
  237. Will SCII be at E3?
  238. What do Amphibious Transports and Amphibious Tech do?
  239. Sgt. Huang report to duty !!
  240. AI Notes - Axis Defensive Strategy on the Eastern Front
  241. Axis Scorched Earth Option for Russian Cities
  242. Suggestion: Genius Level AI - Expert Level AI with a Random Bonus
  243. North Africa
  244. Tripoli-port a must in sc 2
  245. Sound and Visual Effects
  246. Enhanced Maps for SCENARIOS
  247. Historical Tech
  248. Media File Button?...What If!.
  249. Total War Production
  250. Mechanize Infantry vs. Tank