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  1. Meeting Engagement QB Crashes to Menu
  2. The Title Graphic
  3. Infantry refusing to follow any order (bug)
  4. How are you doing PBEM
  5. Ok, this AI is occasionally just completely broken
  6. YTC
  7. The Wrong Left Turn and the Uncanny Valley
  8. The Force Will Be With You
  9. Patch 1.02 and Gamersgate
  10. If you are currently playing v1.01 PBEM, read this!!
  11. The Silly Screenshot Thread
  12. micromanaging
  13. Possible Marine Scenerios/Add On
  14. PBEM Password Problems
  15. Best QB setup (human vs. human)?
  16. Walls, Berms, LOS, grenades (good news and bad)
  17. V 1.02 PBEM Problem
  18. Street Sweepers - it's just too much
  19. map terrain
  20. Pathfinding. The fun killer.
  21. Variable Level of Detail
  22. Enhancements I'd like to see
  23. CMx2 WW2 forum
  24. waepon statistics
  25. Game Mechanics Questions
  26. Poll only like or dont no rants or comments
  27. Broken battles, campaing missions, maps
  28. Pics from Iraq
  29. How does Acquire work?
  30. Bug: Trench not enough protection, infantry in open not suppressed easily enough.
  31. Thanks for the great update, BF!
  32. Rearm for RED!?
  33. More pathfinding fun
  34. Never quite sure of anything in this game
  35. "Timeouts" for TCP/IP battles?
  36. Please Help...Re: Order ID #
  37. Bug: Face doesnt work with cover arc
  38. Infantry stuck in middle of move.
  39. Defend
  40. Reluctant Sniper Teams and Suicidal MMGs.
  41. 1.02, battles still as exciting as ever.
  42. Validation - Thank you
  43. Ive got a woody
  44. Formations....
  45. LOL Well thats just typical isn't it
  46. (TCP/IP) Multiplayer QB Blue on Blue problems?
  47. @ Eric Young (Wargaming AI)
  48. US Special Forces
  49. My last scenario was perfect, and that's what's driving me crazy!
  50. Retail Release in North America?
  51. M1132 Engineer Support Stryker
  52. dead map areas?
  53. Can you Pop Smoke in a certain direction?
  54. All Units cease to do anything?
  55. Slum clearing: changes after 1.02
  56. Invincible M1A2 Abrams?
  57. Hate to say I told u so but.....
  58. HAMACHI CMSF Network
  59. Demo vs full version
  60. Is this possible?
  61. strange difficult curve?
  62. Can we have all destoyed vehicles block LOF?
  63. Wher to find scenarios..
  64. Campaign missions very easy?
  65. Has anyone got their manual yet?
  66. Prediction: CM:SF wins Wargame of the Year
  67. 1:1 Representation Issues Vol. 1 INFANTRY TRAINING
  68. Please give us the chance to play syria in the campaign game
  69. Editor requests: Lock Unit Placement, Random setup
  70. delete this
  71. Some more ratings average 69% so far
  72. Couple of questions
  73. Movement bug?
  74. hotkeys in 1.02 patch
  75. Kill Tracking
  76. First scenario; yikes
  77. Is it possible to model an Iranian conflict?
  78. 4k square battlespace, 2 M1 Plt. vs 3T72 Plt
  79. Red Force Modules
  80. V10.2 MMG bug
  81. Are these on the to add list?
  82. Bring back the control arrows to the GUI
  83. Screenshots or it did not happen!1!!1!
  84. The No1 problem of CMSF?
  85. T90s and BMP3s in future module?
  86. Where's the Smoke???
  87. Help please ASAP
  88. AI plan request: support targets delay
  89. C2 issues?
  90. BMP smoke!?
  91. Some questions for Steve
  92. No cd in the mail
  93. Strength and Faith
  94. CM:SF hard goods NOW SHIPPING!!!
  95. Nice battle footage
  96. I want a Fulda Gap 1980's WWIII Mod
  97. Did piracy kill the commercial viability of CMx1?
  98. Any information on next patch
  99. Paradox Patch
  100. Terrain Requests and Comments.
  101. Transfer Unit request
  102. AI plans: orders related to unit condition
  103. marking the center of each 8m grid
  104. Soldier Riverdance Bug
  105. vehicle bug?
  106. Good lord.......
  107. Known Issues???
  108. Waypoint Problems
  109. Patch 1.03
  110. Mission problem....bug?
  111. What a dopey survey....
  112. In game Signs.
  113. Need some advice
  114. Firing distance (Stryker)
  115. Have the reviews dealt a fatal blow?
  116. CMSF post 1.02 still worse than CM1
  117. hotkeys.txt
  118. The case for status to be displayed in unit icons
  119. Squad ammo depletion - how should it work?
  120. Javelin back to Stryker?
  121. BMP Problems
  122. General firing rules
  123. what to fix is 1.03 ?
  124. Squads moving forward on their own initiative?
  125. Not your little brothers RTS
  126. will there ever be a server list ?
  127. modules special forces
  128. a module french army ?
  129. Couple of Screen Caps
  130. Quickest Battle?
  131. This what RTS is
  132. Getting some attention.....
  133. Hmmm...Javelin
  134. Old School: Best PBEM-WEGO scenarios
  135. BFC: Lisence question
  136. quick wego question
  137. On cancelling move orders...
  138. OVERALL are you enjoying CMSF ? (YES or NO)
  139. Plea for unit selection enhancement in QBs
  140. NightBattles
  141. Armchair General Review
  142. Ok BattleFront, What do you want from users?
  143. What's your frame rate?
  144. Well done BFC!
  145. info about cm2-engine ww2 game?
  146. tradeoff between RT and WEGO
  147. Hope for better TacAI in QB
  148. What is the direction for CMSF?
  149. Conceptual Bug with QB plans - no not the usual ranting about random maps, etc.
  150. Bugs
  151. Suggestions for improving pause order in 1.03
  152. Combat Mission: Gold
  153. M1 SEP v T90A and combined arms warfare :).
  154. Some issues with mission editing (objectives)
  155. Unacceptable manual instructions on Email play?
  156. Should i buy this game?
  157. Got Email about delivery could it be CMSF
  158. a date for the first module ?
  159. blasting walls.
  160. I changed my mind!
  161. Is this a bug or was I just really really unlucky ? ...
  162. A couple of TCP/PBEM questions
  163. Javelin question
  164. Troops don't Load/unload Bug..Maybe NOT
  165. Graphic Issue: Collision Detect
  166. Units moving within buildings
  167. turn of music but not all sound would be nice
  168. Battlefront pwned
  169. Floating icons
  170. Where are the US Mortar Teams?
  171. Greetings (and a few CMSF gripes)
  172. Mod tool set
  173. some questions about furthergoing tactical technigues
  174. What will make us buy the Marines module?
  175. Mystified by all the ? spotting.
  176. There just aren't enough polls, so... RT or WEGO, what do you play.
  177. Grenades? Do They Exist?
  178. Tutorial Mission 2......Javelins won't fire!
  179. Toggle Smoke (graphic)
  180. Continuous Loop Playback?
  181. Annoying "error" on end screens
  182. anyone know when the-proving-grounds.com will have CMSF missions ?
  183. Good Game
  184. When will Paradox ship the North Am boxes?
  185. New PBEM bug? Anyone playing successful PBEM games?
  186. PBEM For Demo
  187. Another CMSF review for those who care, 5/10.
  188. Infantry going through walls like ghosts
  189. Request for new feature: Flavour Sounds
  190. Window mode play ?
  191. WEGO Challenge Peng in Real Time
  192. Just received my hard copy of CMSF by mail
  193. Just received my hard copy of CMSF by mail
  194. A promising game that I like
  195. What would your reaction been if CM:SF was the first game published by BF?
  196. Rejoining split squads?
  197. Moving Waypoints and Placing Units....???
  198. Editor Issues
  199. trigger fingers disapper when on the move?
  200. Poor quality armour crews too effective, imho
  201. Dust radar from CMAK still in CMSF
  202. What a difference about 2 years makes
  203. Briefing text too small? ole Sniper eyes....
  204. Editor Request
  205. TOE Humvee's
  206. NATO forces
  207. Smoke deployment
  208. Infantry Infants
  209. Wargamer AAR is Up!
  210. The Wet Dream Battlefront Gave Me......
  211. A few more requests for future patches
  212. Looking back at original discussion on waypoints
  213. Thoughts and observations
  214. Here is how bad the movement code actually is, and it's not just "pathfinding"
  215. Polite 1.03 Checkup
  216. Stryker mobility
  217. Multiplayer
  218. Suggestion
  219. Update on v1.03 status
  220. Campaign
  221. For BFC: Easy GUI Enhancement
  222. Reluctant snipers
  223. The Crawl of Death - killing a decent AI attack
  224. Infantry running in air
  225. chance of hit % - really missing this
  226. Target armor only?
  227. Walls
  228. A few ideas about unit selection
  229. So you want to compare Shock Force --
  230. PC Gamer UK Review
  231. Looting weapons and ammo sharing?
  232. A few minor improvement suggestions
  233. cannot move cover arc off the edge of the map - leaves gaps : (
  234. (every soldier modelled ) (1.03 shows all move paths) (lack of units) (no T walls)
  235. MGS WONT RELOAD IT'S MAIN GUN AUTOMATICALLY UNTILL SHOOT OFF MACHINE GUN BULLETS
  236. pbem
  237. LOL. Everything changes
  238. Question about running windows on bootcamp
  239. Another graphics glitch
  240. Scenario Editor works great
  241. Unnecessary roughness = reduction of points
  242. Ammo and crew tracking loss in WEGO playback
  243. M2A3 Bradley Question
  244. Steve @ Battlefront.
  245. GUI needs a tweak....
  246. Two old camera methods I miss
  247. Just arrived from the battlefield.
  248. Smaller Scenarios?
  249. Flavor Object Editor
  250. Instant Commands and WEGO