PDA

View Full Version : Combat Mission: Shock Force


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [21] 22 23 24 25 26

  1. Damage Reports
  2. TO&E, a suggestion
  3. How to identify BFCs original QB-Maps?
  4. NVS machinegun?
  5. installing marines
  6. Royal Marines synchronised display team
  7. Is there a reason why the Syrians suck so badly?
  8. Dust trails
  9. BIG announcement
  10. CMSF: Euro/Nato Modul
  11. Same Building Commo and targeting issues
  12. Any chance we could get an optional M4 Marine Unit
  13. Huntarr, The "other" AAV
  14. Can Humvees go "hulldown"?
  15. Target line for unarmed vehicles
  16. Texture question
  17. I've got mail!
  18. Using engineers for the first time: Please help with broad strokes
  19. Vehicle path finding and turning circles
  20. the next module for X-mas ?
  21. Strykers vs T-72s: Tactics?
  22. PBEM opponents
  23. An actual U.S. special forces attack inside Syria
  24. Night vision for night battles?
  25. Request for "Cinematic View" during playback
  26. Who says.....
  27. New uniform mod pack released
  28. Idea: informative floating icons
  29. Sucky Snipers
  30. CM:Normany needs to be delayed!
  31. Has anyone commented on the Marine Op maps?
  32. Trouble with MGs.
  33. Trees in CM Normandy
  34. Raid inside Syria by US SOF huge success (Bill Roggio)
  35. Random casualties/equipment changes
  36. 1.11 progress?
  37. CMx2 WW2
  38. Stryker? Me no lyker. How can I get armor/inf mix in QBs?
  39. Plan for the AAR screen?
  40. Suggestion for the editor
  41. Compassrose Red or White
  42. Weight/Carrying Penalties
  43. What's being changed in 1.11?
  44. What will be featured in 1.11?
  45. Generation Kill MOD
  46. How many times can a BMP brew up?
  47. British Module
  48. sound contact ? Pleaaaaaase....
  49. Meta Campaign for CM:SF?
  50. tanks crossing rubbles > any plan ?
  51. AAR - One Day at a time
  52. Save to CD.
  53. Trying To Get XFire Support for CM
  54. Why no Los?
  55. Walls, Windows and other assorted MOUT problems
  56. QBs: Is there still a problem with enemy AI that does not maneuver?
  57. How does the Campaign play, post 1.10?
  58. Why don't scouts use LAV fighting hatches?
  59. Infantry - Vehicle Coordination
  60. to whom it may converns: thanks!
  61. It happened again! What? I don't know...
  62. QBG Name?
  63. As if the Marine platoon wasn't brutal enough...
  64. Ugly damaged wall graphic
  65. Syrian Super Squads - possible bug?
  66. Pictures of British soldiers with bayonets
  67. "Incoming? Never mind.... just sit and wait"
  68. Light Infantry Battalion in US Army - how to simulate?
  69. I am in!
  70. Targetting walls
  71. What to buy??
  72. My MP Experience
  73. Counter-battery fire
  74. A small request for CM Normandy
  75. Lav, Mg, Rof?
  76. Medics and Repairs....
  77. Is it time to revisit...
  78. Will Marines module ever be sold in-store?
  79. CMMODS down?
  80. IEDs VS Claymores
  81. Future action spot graphic bug?
  82. ERROR AMMO LOAD EARLY MODEL T72's
  83. Bradley rear door functional?
  84. CMSF maps into CM Normandy?
  85. I need my account details!
  86. M1A1/A2 operation
  87. Fixed Wing Apaches
  88. Repository
  89. Wide World of Sport - The Peng Cricket Challenge Cup.
  90. Peng Challenges the Oddstralians to Make Sense
  91. CMSF Marines review up at IGN
  92. Veterans/Remembrance day
  93. Searching T-72
  94. Looking for some hotkeys
  95. oops - empty
  96. Royal Marines Boarding Action!
  97. Constructive followup on forum seach engine problems with "T-72" and similar terms
  98. Any good walk-thru's for creating AI plans?
  99. about buying troops
  100. How to show frame rates?
  101. What program does Battlefront use to make their 3D models?
  102. FOs, XOs and calling in the rain....
  103. At the backyard of Kubinka tank museum
  104. Various questions from Russian community
  105. Two questions for Moon
  106. Alternative Music for CMSF!! Red Hot and Heavy.
  107. v110 made scenarios into v108
  108. Exit Victory Conditions
  109. Stryker pics
  110. Problems in scenario editor...
  111. Russian "humvee"
  112. Dumb Question: How can I create a scenario...
  113. Spring Cleaning
  114. Fourth of July...
  115. 1.11 Timeline?
  116. Crew behavior problem
  117. Excellent pictures from Afghanistan
  118. WW2- or CM Normandy - reality or revision?
  119. I'm looking for small arms and medium weapon sound mod. Any suggestion?
  120. Depository problem
  121. The art of the ambush: How?
  122. manual error
  123. Is this Area fire idea feasible?
  124. Rpg-30
  125. QB Balance
  126. Demo Questions
  127. tactics limitors ? Worst 3 in your opinion ?
  128. AI move/fire efficiency
  129. Improved movement into buildings
  130. I'm ready for 1.11
  131. probability of hit question
  132. What happened to cmmods?
  133. M14 video
  134. Why has concealment changed so much?
  135. Devil Dogs bite far worse than bark
  136. British Module
  137. CMSF Mac version?
  138. Any Marine(s) here with access to these?
  139. CMSF:UK preorder question
  140. SF Marines
  141. Angriest moment in CM:SF?
  142. Very minor UI and editor requests.
  143. French translation
  144. Water in WW2 title
  145. This is how battle sounds like
  146. CM:SF:BF and Updating the 11 Bravos...
  147. Can i have your e-mail
  148. Big weapons are miscarried by troops
  149. The new terrain editor
  150. Scenario Editor settings on AI behavior
  151. CM-WW2 and the four elements of nature
  152. Early Intel - how does it work?
  153. A sneak preview of 1.11
  154. CMSF playroom :-)
  155. To Turn off floating icons.
  156. Game observations from a returning CMx1 player
  157. MEF, MEB and MEU woes
  158. 1.10 PBEM games continuable in 1.11?
  159. Beta Testers Wanted for Marines Mini-Campaign
  160. AT4 and Javelin against T-72/T-90
  161. India-Pakistan Module
  162. British Module find! Check out
  163. Why no Excals for the M777?
  164. No armored target covered arc?
  165. There Will Be Blood: Modern Wars Are More than Pushing Buttons
  166. Assault Command for Teams?
  167. Unpassable Terrain that looks nothing like it ... Perdition and A Bridge Too Far
  168. 1.11 eta
  169. Peng Challenges the Oddstralians to Make Good
  170. Command and Control (C2) in CMx2-WW2
  171. British Addon Released??
  172. Questions about the future of this game
  173. Objective Pooh
  174. Artillery in WW2 game
  175. Possible Mod for Afghan conflict?
  176. Making the Quick Battle Generator Work (well)
  177. Fire on the move inside buildings
  178. Amazing find for scenario makers!
  179. The differnece between 1.11 and Christmas?
  180. Marines Download?
  181. Small but irritating bug.
  182. How much RAM can CMSF utilize?
  183. Camera keyboard control makes me angry
  184. Website
  185. From the Dawn to Setting Sun-Marines Mini-Campaign RELEASED!
  186. Warrior IFVs
  187. Can someone translate to English what the Syrian Units are saying in the game?
  188. In praise of Pinetree's iconified bases mod.
  189. Christmas Merry: 1 each
  190. New Computer Help and Advice welcome !
  191. Graphic Oddity in USMC, re tanks
  192. Building Corner Sniper Slot Info?
  193. The AI and the 'Destroy' Objective
  194. 10 Silver stars awarded
  195. This is off topic
  196. Great Service!!!
  197. why not construct 3D models like this
  198. Suggestion: VP cost for artillery/air/reinforcements
  199. BACKUP your mods BEFORE uninstalling...!
  200. Help finding a scenario
  201. Wall bug
  202. Wall texture bug
  203. Ammo distribution error still present
  204. USMC SMAW squad oddity
  205. Request: AI Bonus
  206. Add a BLAST timer?
  207. Pathfinding fun...
  208. A general ORBAT/TOE question; ADA units?
  209. Buddy Aid
  210. Version 1.11 information
  211. Sniper Teams.
  212. King of the Hill 2 tournament DAR broadcast over at WaW!
  213. Problems with the 4th dimension
  214. I can't get the editor to load properly.
  215. What v1.12 needs!
  216. V1.11 Notice to QBG Quick Batle Map Users
  217. The Blue Bar Returns!
  218. Is Syrian Equipment Fixed? Same with C2?
  219. Monkey Refresh?
  220. help with editor
  221. Triggers
  222. 1.11 Feedback!
  223. Patch download link broken for Firefox
  224. division sized scenario
  225. PBEM V1.11 and British Compatability ?
  226. Version 1.11 Feature List
  227. new campaign question - beach landing
  228. v1.11 install error
  229. editor help agian
  230. Weird Graphics Problem.
  231. Post 1.11 bugs here
  232. I just saw the most amazing bit of detail...
  233. FOs calling in multiple fire missions.
  234. Spacebar Menu
  235. Which Patch Paradox or Marines?
  236. Merry Christmas!
  237. A BIG Complaint
  238. Marines v1.11 Bug with QB's?
  239. Gaudete! It's A New Peng Challenge Thread!
  240. When is Paradox version patch 1.11 due
  241. Just wanna say so long
  242. An idea for the next CM, turn summary and bookmarks
  243. Yellow Casualty Bunkers?
  244. Proposal "After Action Report"
  245. CMSF PBEM AAR: "Small Town ME Redux"
  246. Mod Install Help
  247. [Observed] Does Units rout with 1.11?
  248. Odd method of holding ATGM
  249. shooting a hole through the ground
  250. Gaza Strip