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  1. Sound Advice: Headphones or Speakers?
  2. Brit Pack update?
  3. An introduction and a few questions
  4. Query about Marines campaign scenario.
  5. spotting changes in 1.11
  6. Something odd about the compass?
  7. Does 1.11 "Fix" CMSF?
  8. PBEM Online Players Wanted !
  9. The British LASM
  10. Question about second mission campaign
  11. The conscript horde
  12. Replay Scenarios
  13. Happy New Year
  14. Moving order waypoint
  15. Simple questions...
  16. A New Year Resolution for repository users
  17. Tank Chatter
  18. Ammo use and distribution in v1.11
  19. Marines QB
  20. Quick battle bug in 1.11 - switching sides on go
  21. Is their a way to trade ammo between squads mainly AT ammo?
  22. I've been wanting to get this game for awhile...
  23. Buying sistem
  24. Orders in WEGO
  25. Using SF as a training tool.
  26. M32 GrL
  27. Waypoints
  28. M3A3 ERA Crew
  29. Mortar question
  30. Predator Time?
  31. Problem with Javelins?
  32. WW2 title. How to turn it into a classic?
  33. If you could simulate any set-piece battle
  34. Suggestion regarding campaign briefings
  35. Disembarking Pasenger Bug
  36. PBEM helper for CMSF!?
  37. How do machine guns work in real-life and in CM:SF?
  38. recommended CM:SF Mods
  39. AKDSM v1.0 - A new sound mod released.
  40. Proposal: Auto Resupply Button
  41. Any bones and/or progress reports on CM:Normandy?
  42. How do you play a specific map??
  43. What am I looking at?
  44. Rocket Artillery
  45. Arming smaller UAVs
  46. What does denied mean?
  47. Basics of determing unit's experience
  48. Will we be able to resupply .50cal snipers?
  49. Disappearing Squads?
  50. M1114's and M2/M3's Post v.1.11
  51. I found something gamey last night....
  52. Easy way to view maps?
  53. Undoing 'acquire' mistakes??
  54. Quick Battles 1.11
  55. Hoped for improvements in the game engine, long term
  56. What am i seeing here!?
  57. A Bend in the Road Ahead (I hope)
  58. Challenger2 firing 143 rounds in Iraq
  59. Some bugs with importing Syrian core units
  60. Now that the blue bar is back will be we able to switch tcp/ip - pbem again?
  61. British soldiers?!?!?!
  62. Simulating after drop of tac. EMP bombs?
  63. Help, information of kill stats, cowering etc.?
  64. Screen Capture
  65. Random Black Clouds?
  66. Just had my 1st taste of the 1.11 patch, and...
  67. for all you curious lurkers
  68. First screenshot of CM: Normandy!
  69. Skyboxes Out of Synch with Game Time
  70. Installing CMSF Marines
  71. Snafu
  72. Wish List For Stability Ops
  73. Suggestion on new armaments for CMSF
  74. Thank you BFC for the new DEMO v.11
  75. Strykers Airmobile
  76. Have to cancel covered arc to issue face command?!
  77. Request for PBEM opponent
  78. Quick Battle file in 1.11: content issue
  79. A bug and the BMP-3M
  80. Suggested night battle improvements
  81. How do I ...?
  82. Questions about the question marks
  83. TOW issues in CAAT form.
  84. Two minor bugs
  85. Can't Begin to Think about Modelling This
  86. Some good links on Strykers
  87. Fork in the Marine Campaign?
  88. Usmc Fish
  89. Any one planning on getting the Brits that didn't get the Marines?
  90. CMx2 Normandy news
  91. Peng Challenges the Ninth Circle
  92. quick battle question
  93. MGs and low walls: LOS error?
  94. Machine guns: Highs and Lows
  95. CMSF on Atom chipped mini-notebooks?
  96. Just found Shock Force after many years...
  97. CM Normandy screenshot 2: French Resistance
  98. Embarrassingly simplistic questions re. Marines
  99. Saved game filename issue
  100. CMSF on Windows 7 Beta
  101. Need to know
  102. Artillery and air support munitions?
  103. Running through walls (of buildings)
  104. A Question to the new Demo
  105. Is a pure scripted AI a break of FOW?
  106. 2 graphics oddities
  107. I Hate AAVs
  108. question about WIA vs KIA
  109. CMSF for only CDN$5
  110. A battle report on Streets of Hama
  111. AC-130 Specter Gunship
  112. Monitor Question
  113. Artillery Smoke Barrage?
  114. 1.11 Demo scenarios
  115. looking for mod
  116. Oscillating rocket bug
  117. Marine Expeditionary Fighting Vehicle
  118. Individual spacing between single infantry squad members
  119. moving in lines
  120. Importance of roads/streets
  121. Javelin instructions, and-or a tutorial?
  122. CMSF Marines - Javelins and Mines
  123. Acquiring grenades...
  124. How about DELETING some gear from troops?
  125. Equipment in team info panel not shown correctly
  126. Multiplayer. Any plans for expanding in the future?
  127. I hate this game
  128. A new idea: history log
  129. CMSF Meta campaign
  130. 2nd graphics card dies.
  131. Path finding query?
  132. Patch Question...bit thick!
  133. Two thumbs up for 1.11!!
  134. Continuing an old debate thread
  135. "Cover" objects
  136. Sectionalized buildings
  137. Taiping
  138. Combat mission shock force: Marines
  139. PBEM -- How???
  140. New Voice files Pleeeze!!!!
  141. How does CM:SF stack up against CMx1?
  142. Reverse for infantry?
  143. Syrian MG team oddity
  144. Anticipating v.1.12
  145. Many New QB Maps at Repository
  146. New Command Ideas.
  147. If you go down to the woods today.....
  148. Header fix needed on main page regarding CMSF British gear
  149. Combat Mission on Steam?
  150. OT: Russian Equipment in Georgia
  151. Trees blowing in the wind
  152. Buying Shock Force digital download
  153. Problem MG teams
  154. Streets of Hamas...Streets of Blood...
  155. British Module ?
  156. Scripted troops for player side?
  157. Recorded Arty and Mortar Targets
  158. Who jacked my ride?
  159. PMC's?
  160. Afternoon Delight
  161. Demo install modifies IE - fix or somefink!
  162. Javelin bug
  163. Peng Challenge Thread: And Maybe, There Will Be Toast!
  164. Reinforcements 60+ mins, please
  165. Shotgun burst during RT play
  166. Soooo. Who takes it guys and gals?
  167. Sound mods vs. game speed ???
  168. Normandy Voice Wavs
  169. Minor glitch: cannot move squads from vehicle to vehicle during setup.
  170. British Infantry...
  171. Just a little bit about myself.
  172. Artillery Shotgun Burst
  173. Vehicle Smoke Launcher Behavior
  174. Question on 40mm rounds....
  175. Rooky mistake not to make
  176. What is the best way to navigate between/manage widely dispersed units?
  177. SNAFU frustration
  178. 'Abandoned' Stryker
  179. Can there be a "hold ground" order?
  180. Just Wondering...why Syria and not Iran?
  181. The British Jackal
  182. Any new Syrian stuff in the Brit-module?
  183. Multiplayer
  184. Im curious...
  185. Some minor improvements in cresting etc.
  186. Forum 10 years old 02/08/09
  187. Mines and IEDs
  188. trap doors of BMP-3
  189. CMSF goodies on the Military Channel
  190. CMx1
  191. New player aid GUI with pic
  192. Assault command and RED C2
  193. Muzzle flash and tracer rounds
  194. Animations vs. graphics
  195. An idea for a better Artillery Interface
  196. Could this be the first pic of CMx2 WWII ? [Edit] Yes!
  197. Pop Smoke
  198. Actual screenshot from 10 years ago
  199. Doors from room to room?
  200. Random funny moments
  201. Apache rocket attack....wicked sniper of the gods
  202. GAU-8 Damage
  203. Interesting info from war correspondent.
  204. Pooh and Tigger need help!
  205. LOS bug is back
  206. Is that what I think it is?
  207. Rfm 01
  208. What does cohesion mean?
  209. Bug in Syrian Mg acquire?
  210. Bug report with save.
  211. British forces update
  212. Bridges
  213. Scenario endings
  214. C2 Question
  215. Brit Module Pre orders
  216. Can you see airplanes / Apaches in game?
  217. British vehicles
  218. To anyone contemplating a purchase....
  219. Could this be the first pic of the Peng Challenge Thread? Nah.
  220. British OP Herrick in Afghanistan on Mil Chan 1:17 a.m. PST
  221. New Blue vs. Blue Scenario
  222. Bug loading campaign saves between battles
  223. Where do I find my CD key?
  224. A stupid question, I know...
  225. Firefox add on for PBEM files?
  226. New Scenerio: USMC Trial by Fire
  227. Helmets on British Troops pics
  228. Terrain information key?
  229. The NATO module and a post from Oct 2005
  230. Iron rules not functioning in Command Phase
  231. Area fire: ideas for more realistical results
  232. Artillery Ammo
  233. RPG ammo question and BMP's
  234. Afghanistan AARs From a Marine Platoon
  235. Questions about WWII infantry for CMx2
  236. Baked scenario developers thread
  237. For Mord
  238. Questions for Battlefront Arcs/Ammo
  239. Cmsf Faq
  240. Why are 60mm mortars off-map?
  241. BV 202 in British module?
  242. Alpha Company: Iraq Diary Marine Hummer mod ?
  243. Trenches, foxholes, and slit trenches
  244. Cobra Pilot Medals: How do I give them?
  245. AKD - Your soundmod is excellent
  246. FSV (Stryker 1131) Bug???
  247. opponents
  248. Two suggested improvements to infantry fire
  249. 43 meter impact error with Javelins
  250. Fortifications: Mines (IED) Broken?