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  1. Quiztime!
  2. Space Lobsters, When would people like it set.
  3. Bomb Blast and Dust.
  4. Magazine Article?
  5. Will the Bop Gun be in the game?
  6. Leader Casualties
  7. Rocket/missile flight characteristics?
  8. Question about CM:SF
  9. Stalingrad
  10. Bring this vehilce in too ;-)
  11. Gamecloud's Interview with Steve
  12. Iranian President's statement on Israel
  13. Urban combat without civilians?
  14. Weapon systems and target limitaions?
  15. ...thank God!
  16. Why you should be skeptical of the skeptics
  17. How small?
  18. Has the most important question already been asked?
  19. Any plans to compiled all videos in the game?
  20. maps still wide, not deep? setup tweaks?
  21. Concealment?
  22. Weapon Failures?
  23. demo?
  24. UAVs?
  25. anti sniping & artillery detection
  26. Fox Pee, Peng, and Other Personal Hygiene Challenges
  27. Report on new off-route EFP mines in Iraq
  28. Women?
  29. More M1 stuff
  30. Article on Mac OS X Intel Game transition
  31. Nobody has the CG article yet?
  32. (CM:SF = optional RTS ) Had your Coffee yet?? check this out major news of the day..
  33. Casualty EVAC
  34. Pure Real Time Play
  35. CMx2 Movement
  36. Soldier models
  37. CMx2's new movement system explained
  38. ... who likes to play shock force ?
  39. Building Entry Points and Grenades
  40. Is locking down negative posts really nessessary?
  41. Coop play for real??
  42. How will the OPFOR AI respond in RealTime???
  43. The main UI explained
  44. CMSF and Platoon SOPs
  45. Small Arms?
  46. Too many sticky threads = not good
  47. Netcentric case study report
  48. Consolidated CM:SF Topics of Note
  49. UI Request to BF.C
  50. Syrian recoilless at-guns/rifles
  51. Willy Pete alleged to have been used in Falluja
  52. Official Website?
  53. Stryker units in action: media of the day
  54. Why Strykers?
  55. Outsourcing?
  56. Close Air Support in CM:SF
  57. The game that comes closest to what I want CMx2 to be is ...
  58. Are newer game releases dumbed down? Is it now all about graphics and no gameplay
  59. Satellite
  60. Please just let us know?
  61. Why Stryker Succeeded
  62. Module Question
  63. "M1126 Strykers in Combat: Experiences & Lessons"
  64. M1126 Strykers in Combat: Experiences & Lessons
  65. COLT teams and precision munitions.
  66. Smart / Guided Artillery
  67. Artillery kill reports
  68. A Pengly Pastafarian Challenges The Notion of Spaghetti Monster Side Salads
  69. Vehicle Damage Model
  70. the truth about CMSF and this board ;o)
  71. Would it be possible to have a few "blank" vehicles and squads in CM:SF?
  72. Any decisions about A.I. scripting, or Bogging?
  73. Idea and a question
  74. Behind the Times: CMx2 Genres
  75. CM:NK Freedom from the North.
  76. PENG FORUM
  77. sniper explodes ATGM
  78. Moddability
  79. U.S. Culture Corps
  80. Are you building a Sherman tank ?
  81. Stryker on Discovery Channel's Mega Machines now (7p.m.PST)Time Warner Cable n/t
  82. BS?: "US Marines Are Locked In Battle With Syrian Troops"
  83. Another LAV III rolls - is the Stryker just as bad?
  84. Yes, but will it model sheep?. . .
  85. Arabs at War - Syrian Chapter
  86. Civilians - Hostile Crowds - Hostages
  87. al-Zarqawi ?
  88. Dr.Goodale's Diet: Cheery Waffles with Molten TNT!!!!
  89. Cobra CAS footage, aka the Syrian armored forces should just go home.
  90. Different ammo for the same weapon
  91. Please Program the AI to WIN!
  92. Odd Mortar Question.
  93. Stryker Follow-on Under Test at Yuma Proving Grounds
  94. 1 year anniversary
  95. smoke and lasers
  96. Peng Decides to Post a Challenge, (but can't figure out what time it is.)
  97. Use of ATGM
  98. Debussing from APCs/IFVs
  99. Just for laughs: The Ultimate War Simulation
  100. Report on Challenger 2 loss in Op Telic
  101. What happened to the RAW (Rifleman's Assault Weapon)?
  102. Weapons review from Iraq veteran
  103. look what Russia just sold Iran....
  104. Idea for setup zones in CMx2
  105. Not game related but CIA related news of interest Re: secret prisons & torture info
  106. screenshot!
  107. U.S. Army Transformation: Brigade Combat Team Organization 2011
  108. Mass (gamer) market appeal, and a poll of sorts
  109. Defending in CMSF
  110. Special Forces options in CMSF
  111. OPFOR discussion on possible Syrian tactics?
  112. OT: ALFA Anti-Terror Demo
  113. Russian HEF and HES rounds.
  114. Scenario Building
  115. Building Corners as Cover
  116. Evading Grenades
  117. Force Sizes
  118. Is Syria behind latest Lebanon bombing?
  119. Damascus, "Should you touch it with a barge pole".
  120. CMSF target date?
  121. Hoo Boy
  122. Battlecry Iraq: Ramadi on Shootout (Hist Chan U.S., Time Warner)
  123. Suggestion
  124. BFC/troops, Anatomy of a Stryker debuts Dec. 16th on Discov. Mil. Chan (U.S.)
  125. Any audio innovatons planned?
  126. Hand to Hand combat?
  127. winspmbt fun, and why this could help battlefront
  128. OS Support, show on main page
  129. Feature List
  130. Bradleys Please!
  131. Learning to Eat Soup with a Knife
  132. M1A2..how tough?
  133. "Anatomy of a Stryker" TV
  134. In space, no one can hear you Challenge Peng
  135. Xmas is approaching...
  136. BFC mentioned in TSJ article
  137. Battlefront's CMSF T34/85 will look nicer than these!
  138. Syrians in Quick Battles
  139. US Army: long intersting "Economist" report
  140. Helecopters?
  141. Mouseholing
  142. Battlefront's job just got harder?
  143. Please model this in CM:SF
  144. My War
  145. Those (not so) backward Syrians--and their powerful friends
  146. My best wishes to BFC - another yr in business => great expectations
  147. Merry Christmas!
  148. Insidious political discussions
  149. Peng in the New Year, with a Bacchanalian Challenge to Party Like it's 1999!
  150. Infantry versus Tanks in a CM:BB City
  151. Armored Bridge layer
  152. On the topic of building models
  153. Grog gunnery question for M1A1 Tank Commander
  154. "thermobaric/enhanced-blast" proliferation?
  155. Happy new year, the year of the new CM game !
  156. US Marines
  157. New year, new screenshots?
  158. How to pronounce this crap
  159. BFC & Troops, take a gander at this find
  160. Was it a victory? You decide!
  161. Has anyone played Full Spectrum Warrior?
  162. The Peng Challenge Thread(s) Of Past And Present, Where Are YOU all Now?
  163. U.S. infantry to sense through walls?
  164. A bit of news on MGS production
  165. New Glossary Needed
  166. Artillery depolyed antitank/antipersonnel mines.
  167. Uniform Mods
  168. Roping in from helicopters (à la "Black Hawk Down")
  169. Future Combat Systems: 2005 Movie
  170. BFC, will thermal contrast and blanking be modeled?
  171. Add on module: Israelis...?
  172. Will concrete bombs be modeled?
  173. 1:1 representation & tac AI
  174. buddy system and pepper potting?
  175. This might be too political.
  176. how does buying work? rarity?
  177. "Civilians" in CM:SF
  178. Something the Syrians might do
  179. Cornered units
  180. RPG's and CS gas.
  181. Why I'd like a special forces module
  182. Stryker Company Snipers
  183. Screenshots?
  184. A bit of news on the intel Apples
  185. night operations?
  186. Interesting article by UK officer on US Army
  187. Wonderful MOUT resource
  188. Sniper Locating System
  189. Urban warfare Update.
  190. U.S. recoilless weapons
  191. Using CM to test Syrian tactics.
  192. Remote Weapons Stations
  193. While the Rivers Run Backwards From the Sea and the Grass Is Blue - I Challenge Peng
  194. Urban Combat Vehicle
  195. iTunes model for MOD's in CM:SF.
  196. Please don't model US soldiers wearing Pinnacle's Dragon Skin Body Armor
  197. Dynamic/ Semi Dynamic Campaigns.....???
  198. Syria: Plenty of Nuthin'
  199. "Army Division Loses its 'Light'"
  200. Iran and Syria seek mutual support
  201. Army role for extra M1117s?
  202. Playing Shock Force?
  203. variety in scenario design
  204. Two Scales, One period.
  205. recent article on Mac Game development from mac World (current)
  206. Peng Challenge, What a Beautiful Thread
  207. Any news about the PC specs?
  208. Space Lobsters and Gravity....
  209. A bunch of bones for y'all
  210. Should there be buildings in CM:SF
  211. Auto generated AI taunting Thread (new feature request)
  212. HAMAS and Middle East Democracy
  213. Battle for Taiwan.
  214. Another possible resource war.
  215. Hizballa
  216. Hydration and warfare
  217. We desperately need new bones!
  218. What sort of missions would you like in?
  219. Air Units?
  220. Where's Steve....
  221. RTS and timezone.
  222. Bill Cowher Challenges Peng to give him a big kiss for luck.
  223. Meanwhile back in Syria.
  224. info for a possible Marine Corps module
  225. Syria makes computer games too
  226. Overlays/Underlays in the Map Editor...
  227. Battle video
  228. Website When?
  229. Marine Corps: Get Some!
  230. Viewing OOB
  231. Line Of Sight Tool
  232. Seperating Unit Morale and Skill
  233. Editable Saved Games, and why they matter ;).
  234. IDIOTIC DEMAND IN SUBJECT LINE!!>:-(
  235. Modeling Air Support
  236. Force on Force
  237. Fortifications for both sides in CMX2?
  238. Seanachai Challenges Peng Thread Procedures
  239. The uber nature of obstacles/mines in CMX1 and changes for CMX2?
  240. off topic.. If you are interested in Geocaching and Garmin GPS's and Mac OS X ...
  241. A MODest Proposal
  242. "New Stryker Variants Gear Up for Testing"
  243. How are things in Iraq?
  244. Small Wars Journal
  245. Military Police
  246. HEP vs HE
  247. Player designed scenarios and the AI
  248. AI excepted from command delay?
  249. Microwave weapons in Iraq.
  250. 360?