- I claim post no.1
- Strategic Command 2 Scenario and Mods Forum
- Download Mods/Campaigns/Scenarios: Links
- Updated Historical Events File for WWII
- What is the Script Order? i.e. Which Runs First?
- Dice of Decision?
- Script Basics
- Suggestions for Script Enhancements
- Event Scripts - to help the AI
- The Mythical Extra Slot
- Suggestion for map editor
- Garrison Units
- Script Critique - Garrison Script - Why is it Not Working
- New Scripts
- Help with Atomic Bomb Scripts
- How to send ships?
- Off topic computer help
- Modifying MPP purchase system
- Allied AI Mod
- Annexation Observation
- Condition Position Question
- Suggestions for "scripters"
- Amphibious Assault
- Bombers and Scripting
- Problem in editor
- Do Script Changes Affect Saved Games?
- my editor won't save.
- ANSWER FOR PB SAVING IN EDITOR (For HERETIC)
- Changing Status of Nations
- Script Questions - Transport Plans
- Some new graph for SC2 (work in progress)
- Victory Conditions
- Can countries switch sides?
- Editing Tiles
- #Level= Question
- Offensive Operations and DOW
- Scripting Tip
- Free materials for mods
- Script Verify
- Suggestion for editing sounds
- how to keep russia low
- Unit Script Suggestion - add Condition parameter
- UK Advance into Caucaus - O'Conner Stuck in Mtns
- 1936 Mod?
- Falkland's War Mod
- Event trigger question
- Sea Transport Question
- Upgrades...where are they?
- Suggestion for "readme" files of mods and scenarios
- Mods and Scenarios **In Progress**
- Tactics III Challenge - Improve the Blue AI
- Bug in game and editor
- AI´s Engineers
- Anomolous Turkish Surrender Event
- Any chance for a Global Variable in a future version?
- Sealion
- Attacking ships while in harbor???
- Hello and thanx for a great game!
- Little bug report (in Campaign config file)
- Engineers building ports
- New 3D materials for historical mods
- SC Script Editor
- Strange icons bug, Hubert. Need help !!!
- Specific Units for GOAL_POSITIONS
- 1937 Fall Schwarz
- Map of the World
- Help with tile_map.dat
- Updated Mod Links...
- 2D Units Mod
- Trouble Loading Mods
- World Map won't work
- Editor questions
- Unit_sprites_3d tool making
- Convoys on Main Map?
- Historical Flag Mod?
- Borders
- Saving Map Edits
- Patch + Current Mods
- Summary of changes in the first patch
- Editing Bitmaps
- Adding Terrain
- 4-5 Important Editor suggestion - PLEASE READ
- Historical Flag Mod (w/ Download Link)
- Just for Fun - French Flag Mod
- Mod.1939 Fall Weis
- Thanks to HC & all modders & one question
- Major Victory for the AI.....
- A Question for Huber
- Does Anyone Know?
- 1939 TK Suicide Axis Mod
- 1939 TK Suicide Allied Mod
- Exapnded Custom Scenario
- My Cold War Europe Map
- Patch Question - Can Minors Annex Territory
- Creating new countries.
- Strategic command Alexander almost finished
- ATTENTION MODDERS!!!
- 1937 Fall Schwarz v3!
- Scripts database?
- Strategic Command 2 Blitzkrieg v1.01 Patch Released!!!
- Pacific War Campaign!!!!!
- updated version of Jaimain mod Fall weiss
- AI Sealion and Norway Scripting Woes
- Two AI scripting questions...
- Script suggestion for future patch
- Get Your Axis AI Sealion Scripts Here
- 1950 Reich Europa
- The method to create flying flags for mods
- here is a nice page of maps and counters
- Patch 2 Suggestions - Script Related
- Diplomacy Observation - Germany and Sweden
- Enhanced Axis AI for Pre-Barbarossa Ready - Need Testers!
- Seems that modders need more country slots
- AI GRRRR
- Naval Script Request - New Plan Types
- Normal Dude's Decision Scripts
- Diplomacyt Script Mod Suggestion
- Script Error - Malta Invasion less =2 Tiles from Shore
- Industrial Values
- Spanish Invasion Notes, Questions and Answers
- Strategic Command 2 Blitzkrieg v1.02 Patch Released!!!
- Axis AI script set 90% complete
- Learning to mod SC2
- Editor Questions (map design)
- Hubert, How to Add new Units?
- To deselect war triggers
- Scripting Front Stability
- Variable Condition Question
- Steal Parameter Question
- #DATE flags
- Amphib problem w/ Exploitation Scripts
- Barbarossa Stealing Units... Solutions?
- Iberian Invasion - Work in Progress
- Operate Air Script Needed
- Norway Invasion scripts - Now Working
- Partisans
- Question about combat values limits.
- Naval AI Suggestion - Move to Calm Waters
- A bigger map of Europe
- Hubert a question about combat values limits
- Tactical ID Reference Value
- Testing Scripts - Computer vs. Computer
- Engineer Scripting Plan Suggestion
- Mod request
- Modders Patch 1.03 Wish List
- Saved games and changes
- RN large ship OOB for WW2
- Tuning the purchasing scripts
- TYPE 0 Plans question
- Allied AI Mod Version 2 (Released!!)
- Expanded Malta effect script
- Soviet winter effects
- Enhanced Axis AI now Available at cmmods.com
- Axis Script - Use as You Please
- Great Idea for AI Decision trees
- Exploitation Scripts and FoW Problem
- French Tank in Paris problem w/ AI. Solutions?
- Supply suggestion for ver 2, or maybe SC3.......
- Use of US ports to repair RN?
- Ideas to better represent France 1940?
- Help Hubert
- Is there any reason to keep the Garrison Scripts at the Top.
- Give Me Your "Wants" for Axis AI V 1.01
- India
- Naval Scripts
- Free French Flag
- Axis AI V 1.01 Progress
- The US, North Africa and D-Day
- If AI vs AI comes - I have a nice idea!
- Adding custom bitmaps
- Diplo Script "Buy Limit"
- Scripting Probability Simulation
- Negative number of corps?
- Maximum # of major powers
- BUG with "unit" event?
- Unit Limits
- Addition of Country IDs as Script Action Flags
- Fortification Plan
- Why not Player Selectable Event Response popups?
- Fantomas You around?
- More editor suggestions
- Question dealing with national terrain colors
- Military flag sprites and flag_sprites....whats the difference?
- Edit Research?
- Blashy's MOD, yep I gave it a go.
- Keep USA and Russia NEUTRAL, how?...
- Amphib Port Selection
- Enhancements / Modifcations List for Vanilla Game
- Problem with Italy transport scripts. Solutions?
- Anyone Willing to Playtest some AI for me?
- Egypt Country Flag Not Working
- Help Understanding Script Behavior
- Axis AI Version 2.00 at cmmods.com
- Amphibious Invasion Request - Allow for Plain Tile Goal
- Battle for Russia mods ready for download at cmmods.com
- Corrupted save games?
- AAR Blashy's MOD w/ Timskorns AI scripts.
- Alternative Fall WeiB Scenario
- CM Mods down?
- Any way to create Ukraine nation if 4 Cities taken by Axis
- Malta & Tunis
- HELP! Need new "depression" tiles
- Is anyone doing a WW1 mod?
- Honch Expanded Scenario AAR
- Condition Position
- New "F&F" mod !
- The Slovakian flag - Anybody can do a good version?
- 3rd party copyright issues?
- Modding Queries
- Naming Newly Created Cities
- Blashy & Fredoz
- Historical 1939 Mod - Beta Version Out
- Good AI's?
- Blashy I need to get in contact with you
- Vital changes for getting operational scenarios to work
- Found a really good site for countries OOB's
- 1939 Custom Interface Ready For Download
- Forcing a Surrender
- Graf Spee
- Switching National Colors
- Weather Edit
- Custom Interface Update
- Historical Events Poppup Mod
- Coastal Tile Weather Question
- Land Convoy Scripting?
- Converting to a campaign
- Question about Units in Mods
- Creating Garrisons
- Kuniworth
- Pacific campaign?
- Icons-Units
- Kuni..Tank divisions
- Save Your Custom Map Frequently!
- COMBINED_ND_TK_SCRIPTS.ZIP - 6/23/06
- Minor Mayhem
- Finnish Winter War
- Review of 1937 Fall Swartz by Qyusson
- Entire World Map
- 1700-1820 WAR BATLES!
- Mod = $?
- Segmentation violation
- A peek at the Russian Civil War Mod
- need scripting help please
- Putting a Cap on Unit Strength Points
- Where are all the mods?
- World map - input please
- Request for ACTIVATE_AND_POSITION
- Request for IW Level Parameter in Offensive and Amphibious Plans
- QUESTION: Transport Loops and Multiple Units
- Conditions for Victory Question