- New Mission: Soldier's Fury
- WOOT - First Post - Village of Trouble v1.01 released
- Quick Battle Maps??? Rune??
- So does adding this forum constitute the v1.03 patch ;P
- Aleppo International Airport - Part One Post here
- New Scenario*Dawn Patrol*
- Some No-Nos
- Parameters
- My scenarios
- files-upload.com sucks
- First Screen View
- Iraq.
- Maps
- Mark Mines
- Brandenburg and Wilcox
- How do you do rubbled walls?
- Elevation.
- Editor objects view helper
- Infantry mission - I like it.
- Okay, questions.............
- Water
- Diagonal highways ?
- Baking My First
- Any good Fallujah resources?
- Upload Scenarios to www.theblitz.org
- Making hills
- Red-vs-Red Scenario - Chechen War – Black Bear Down
- My 2 scenarios - Heavy Metal and Afgan Pass
- Best media share service IMO
- Battle size rules.
- Scenario Hosting
- Editor Feature - Cut, Copy, Paste
- Help needed for editor please
- Al Huqf Redux
- Scenario Design Link
- query: "purchase units"
- Kick off! "Al Vazel Stadium" 2p map
- Map tiles
- New Scenario- Battle for Waja [Update- Final Version]
- Guinea pi...errrr...testers needed.
- Question about briefings
- LOS and Foliage
- Uploading Mission Info
- modding?
- Black Hawk Down experiment - how did they survive!
- Burning Stuff
- New Scenario Idea
- First Scenario..."Snakes On A Hill"
- Moveing soldiers
- Do you like scenarios where you are under fire from the start ?
- How do you get VIEDs to arm in an AI plan?
- Rune's Scenario Manual
- How do I make briefigns? where do I import them from?
- Editor Gripes
- Where to upload etc...
- Dismountet Vehicle Crews?
- Repeating / Cycling Plans & Orders?
- Civilian Density...where are my civilians?
- Dodgy objectives and ATGM not firing
- Failed attempt to stop Roof Movement
- How to create Balconies
- Quick Battles - what works and what doesn't
- Issues with terrain objectives, any clue ?
- Suggestion on a scenario, "Clash at Donkey Island"
- How do you create a map for Quick Battles?
- Hardcoded briefing structure
- Thunder scenarios
- Which units have the AK-74 w/GP-30 Grenade Launcher?
- A.I. Editing Problems
- Assigning multiple setup zones
- Note to scenario designers
- Scenario Testing Suggestion.
- New Scenario: Rebel Hell V2 Update
- Sticky with all scenarios! [Tag] scenarios!
- Anyone created a campaign?
- Specific Editing Qs - AI support and Red Orbat
- Scenario for testing: Across the Threshold
- Scenario Hosting
- Rural Map available
- New Scenario Tactical Vignette 98-1 Screen at Crowley Lake v01
- Can the AI handle more then one Objective?
- Remade CMAK scenario
- Scenario: Al R'lyeh Mosque
- QB Scenario: QB Probe Village
- Free map + nearly finished scenario
- Tips on making Preview Maps
- AI Progaming
- Nato Military Symbols Fonts
- Map released: Al R'lyeh
- Region and Month
- If you desperately want to get rid of a unit in TOE and can't...
- Walls & Buildings
- Thanks to Scenario Designers
- Exit After / Before
- Scenario Editor. Exit and Save?
- Reinforced Stryker platoon against reinforced BTR platoon
- Released : map and scenario (kabul violet road))
- New Scenario Needs Play testing.....
- *Scenario* US SPEC OPS: Warlords in a Barrel
- New scenario map "Kazan city (Phase One)
- AI mode tip
- 2-25 SBCT Home Page
- Balancing Scoring Issue
- New Scenario map - Kazan City (Phase Two)
- Good news!
- How is scenario design so far?
- Campaigns
- CM:SF Scenario Database now open at CMMods.com!
- Screen shots, why can't I capture them?
- Chechen War - Komsomolskoye
- Import map function in QB?
- Revived CMBO Scenario: Small Gain
- AI Programing Contest
- Grid Square References
- IED question
- Default AI facing?
- New Scenario - "Hammertime"
- Exit Battles
- Where can I acquire scenarios + campaigns?
- campaigns - again
- Flavor Objects Database
- Doors on every side of buildings.
- Campaign Core Units
- New Scenario (Death Valley)
- Quick & Dirty Rubble Tutorial
- New Scenario "The Farm" Mk II
- Map Size Limits
- Only 2 questions .
- Infantry standing in editor
- Red vs. Red - Afghan National Army
- Query re the the new set of QB Maps at CMMODS
- 2 New Scenarios-Hammurabi Boarding School
- New Flavor Object Idea
- Play Tester Thread
- New Scenario->Iraqi Attack on Insurgent Hideout
- Terrain Elevation Question.
- QB Group needs YOU!
- red and blue vs. red
- Basic precept in designing a battle
- New Scenario - Crossroad Echo
- New Scenario for testing: "Paradise Road"
- Sudden End?
- QB Scenario BUG? Rune?
- Anyone tried "Heavy Metal"...
- QBG map survey
- prison revolt scenario
- SPG9 Pickup Problems
- Large Rural Map number 2 up at CMmods
- Kurds Attack! - New version (1.02)
- Air Mobile Question
- Highly Detailed Huge Scenarios
- Balconies
- VIED, the AI, and you
- make the game less lethal
- AI and Vehicle Crews
- Scenario: Shahrazad
- Modding?
- Thanks for keeping CMSF alive
- Baking
- Stop attacking Battlefront
- CMMODS problem
- Old threads removed after "x" amount of time?
- Thunder Run
- Tools that might be nice in the Editor
- New Scenario Available
- Treads on Victory Conditions?
- Why are all towns/cities square?
- its a pleasure to play user created maps
- New Scenario - In the Fields
- Fine Tuning Squads
- Modifing Campaign as Syria
- What with campaigns?
- "Destroy" objective broken!?
- Updated Scenario - Punitive Expedition
- Moppers in the Darkness pt.1
- More Afghistan Battle
- New Scenario: Hornets Nest
- Tank scenario request
- Briefings question
- Night Visitors
- Correct US doctrine
- New scenario - In Harms Way
- New Scenario - The Race is On
- Exit after/VBIED
- New Scenario Test - Red Stream
- Wish List for authentic Middle East towns
- FUBAR at Bha Al Well Plateau
- anyone making any campaigns out there?
- Showing Off The AI: Viper Pass
- Baked scenarios in campaigns?
- Turk vs Kurds
- Roads in the editor question
- so... why is it noone has done this yet?
- Custom maps
- Bomber Take Down.
- Question regarding setup zones
- Known to enemy/Known to player/Known to none
- Quick Battle Map Changes
- Mission: Death on the Sand
- Squad Leader Maps?
- NEW Scenario: Rescue!
- Return to Babado
- Mission parameters for dummies...
- Extended time limit
- Roof command not working?
- Map design tips and techniques.
- Turn off Fog of War?
- Very Short Scenario: Zarqawi's Last Day
- Track some vehicles in editor
- Mine Fields!
- Off Map Set Up Zones
- AI setup - Video Tutorial
- bts to btt?
- My take on the editor so far.
- New Scenario: Crossroads
- Campaigns?
- New Campaign - Crossroads Trilogy
- Third large rural map at CMmods
- Starting with the editor
- CMBO scen for CM:SF update
- Creating Realistic Missions
- Volunteer to test new campaign
- In Search of a Ghost - New Campaign
- Tips for internal doors (post 1.05)
- Entering Hell v1
- Will it Die? Alpha screens
- AI exit after/exit before
- Does the following sound about right?
- Editor help, unit placement
- Two New Scenarios.
- Scenario for testing - Unlocking the DOOR
- Scenario: The Curve
- New Scenario: Point 103.
- AAR: "Chance Encounter"
- Questions about campaign set-up
- Team Mongoose and The Cobra
- AAR: "Machinegun Outposts" OP GHOST on 4th Jan.08
- The AI as Urban Attacker
- we were soldiers
- What are your preferences guys?
- Editor-Little arrows next to building icons
- Pictures in campaign?
- Syrian Artillery mid game? reinforcement?
- Souind Mod
- Building Facade Mod - Mideast Shopfront
- Campaign TF Narwick
- Great Tool for AARs, Campaigns, Scenarios
- Hill 621: have map but no scenario
- Any good uncon scenarios, with VIED and such?
- Work in progress - The Hasrabit campaign