PDA

View Full Version : Reinforcement problem in 2 cd scenarios


Thin Red Line
12-02-2002, 08:16 AM
I've played this week-end 2 good scenarios versus human : Prokhorovka-Finale and A Deadly Affair.
Unfortunately in both cases the games were partly spoiled because russians reinforcements popped up right in the middle of the axis troops.
Anybody had the same problem ?

[ December 02, 2002, 10:54 AM: Message edited by: Thin Red Line ]

jwxspoon
12-02-2002, 11:07 AM
Hmmm. I have played the Prokhorovka scenario recently and did not have that problem. Perhaps I did not advance fast enough?

jw

Berlichtingen
12-02-2002, 12:25 PM
Can't speak for Prokhorovka-Finale, but the reinforcements in A Deadly Affair make perfect sense if you read the Soviet briefing

Thin Red Line
12-02-2002, 01:10 PM
**** A Deadly Affair and Prokhorovka SPOILERS****

I agree but a platoon appearing in the open right in a middle of a german convoy only to be slaughtered by 20mm the following turn is useless.

I prefer to organize a good ambush better than watch them die hopelessly.

And my russian PBEM partner in Prokhorovka was not really happy to loose his 12 reinforcements tanks which popped already encircled.

John O'Reilly
12-02-2002, 07:38 PM
******SPOLIERS*******

I might add by the way (as TRL's opponent in "A Deadly affair") that I lost two trucks to the troops that suddenly appeared. That's 1/3 of all of my exitable trucks by the way. Two squads teleported into open ground literally right in front of my lead truck. I lost both almost instantly. It's a bit silly that reinforcements that appear in the middle of a map do not do so utilising the cover available and with some tactical sense to their positions.

John

PondScum
05-19-2003, 06:37 PM
**** Prokhorovka - Finale SPOILERS****

Resurrecting this old thread to say "me too!". This scenario initially looked like a nice PBEM choice. As the Germans I advanced two tank platoons to an obvious overwatch hill on the right flank. Played hide-and-seek with oncoming T-34s at a range of 1-1.5km for a couple of turns, and then - surprise! - a platoon of T-34s teleports onto the hilltop, 50m behind my tanks.

Now, I realize that Kursk was meant to be a swirling mass of tanks, etc etc, but this is stretching things too far. I only lost two tanks, through luck and superior numbers, but it definitely was Not Fun Or Realistic.