aka_tom_w
02-06-2001, 06:28 PM
Talk about eye candy and great graphics!
The RUNE demo is 82 megs BIG and requires at least 190 megs of RAM!
I got it from:
http://www.runegame.com/downloads.php
download from here:
http://www.macgamefiles.com/download.taf?item=14800
The read me says:
Starting Up the First Time
Rune will attempt to detect your machine's speed and graphics hardware, and set itself up the first time it runs to play best on your computer. You can change the graphics, sound, and input device options at any time using the "Settings" menus in the game. You can further refine these options by changing settings in the Rune.ini file located in the game folder. However, be aware that changing these options can affect how much memory is needed. You may have to increase the Rune application's memory partition size.
Rune requires 3D video hardware, and supports cards that use the Glide and RAVE API's. Software rendering still works, but is not supported for Rune. This means you can run Rune in software mode, but there may be rendering problems. Rune does not use OpenGL for rendering.
••• VERY IMPORTANT •••
Rune has its application memory size set to 185000K. You must make sure to set your computer's Virtual Memory size so that you have MORE than that amount available to run the game. Before running Rune, choose the "About This Computer" option from the Apple Menu and look at the "Largest Unused Block" amount. It must be at least 190 MB, or Rune will not run properly.
AND this is JUST the DEMO!!!!
Talk about targeting HIGH end graphics capable computers ONLY!
WOW
-tom w
The RUNE demo is 82 megs BIG and requires at least 190 megs of RAM!
I got it from:
http://www.runegame.com/downloads.php
download from here:
http://www.macgamefiles.com/download.taf?item=14800
The read me says:
Starting Up the First Time
Rune will attempt to detect your machine's speed and graphics hardware, and set itself up the first time it runs to play best on your computer. You can change the graphics, sound, and input device options at any time using the "Settings" menus in the game. You can further refine these options by changing settings in the Rune.ini file located in the game folder. However, be aware that changing these options can affect how much memory is needed. You may have to increase the Rune application's memory partition size.
Rune requires 3D video hardware, and supports cards that use the Glide and RAVE API's. Software rendering still works, but is not supported for Rune. This means you can run Rune in software mode, but there may be rendering problems. Rune does not use OpenGL for rendering.
••• VERY IMPORTANT •••
Rune has its application memory size set to 185000K. You must make sure to set your computer's Virtual Memory size so that you have MORE than that amount available to run the game. Before running Rune, choose the "About This Computer" option from the Apple Menu and look at the "Largest Unused Block" amount. It must be at least 190 MB, or Rune will not run properly.
AND this is JUST the DEMO!!!!
Talk about targeting HIGH end graphics capable computers ONLY!
WOW
-tom w