easy-v
06-30-2001, 05:13 PM
I was thinking about scenario/QB perameters and started to wonder about what kind of bizarre, hermaphrodite QB's and scenarios have been played.
Typically, I like to play CM in series of best out of 3, with all 3 games having the same parameters, switching sides at the conclusion of each game. This way you can back up your bragging rights by a "sweep" and reinforce your argument that it wasn't a fluke that you cleaned your opponents clock.
In terms of QB's, I've been thinking about playing completely unbalanced QB's, with one side sure to lose, just to see who can make the best out of a desperate situation. On my last set of match QB's, I proposed a 10,000 point axis force (assault) vs a 5,000 point Allied (defend) (hehehe- I like those huge regimental-type actions-don't get me wrong, the 200-3000 point range are fun beer-and- pretzel scale games, but having the flexibility to kit out your force the way you want it is a lot of fun. I think it allows you to develop some integrated tactics with the units that are in CM ). My opponent balked and compromised for a 7500 Axis vs 5000 Allied.
So the object of the match, IMO, is not to see which side can win, rather to see who doesn't get the snot knocked out of them as badly. Or even to pull out a win (then you REALLY have some major bragging rights). Sort of an "underdog" match.
On another tangent, what is the largest (pointwise) CM game you've heard of?
Comments?
Typically, I like to play CM in series of best out of 3, with all 3 games having the same parameters, switching sides at the conclusion of each game. This way you can back up your bragging rights by a "sweep" and reinforce your argument that it wasn't a fluke that you cleaned your opponents clock.
In terms of QB's, I've been thinking about playing completely unbalanced QB's, with one side sure to lose, just to see who can make the best out of a desperate situation. On my last set of match QB's, I proposed a 10,000 point axis force (assault) vs a 5,000 point Allied (defend) (hehehe- I like those huge regimental-type actions-don't get me wrong, the 200-3000 point range are fun beer-and- pretzel scale games, but having the flexibility to kit out your force the way you want it is a lot of fun. I think it allows you to develop some integrated tactics with the units that are in CM ). My opponent balked and compromised for a 7500 Axis vs 5000 Allied.
So the object of the match, IMO, is not to see which side can win, rather to see who doesn't get the snot knocked out of them as badly. Or even to pull out a win (then you REALLY have some major bragging rights). Sort of an "underdog" match.
On another tangent, what is the largest (pointwise) CM game you've heard of?
Comments?