Brent Pollock
08-05-2004, 07:38 PM
Just posted this at the Proving Grounds (and I searched both here and Tips & Tricks for something comparable, but didn't see it):
I've been thinking of adding a new thread to the Design Tips section. It would suggest that halftracks & trucks...and possibly armoured cars, too...should fairly routinely be labelled as Should Exit for Points, with the Exit Side being the friendly edge. The idea here is to give the player the incentive to use them historically: drop the troops/do the recon and then get-the-heck-outta-there.
What say you, good people? Are they already pricey enough so that this doesn't need to be done, or does it sound sound?
I've been thinking of adding a new thread to the Design Tips section. It would suggest that halftracks & trucks...and possibly armoured cars, too...should fairly routinely be labelled as Should Exit for Points, with the Exit Side being the friendly edge. The idea here is to give the player the incentive to use them historically: drop the troops/do the recon and then get-the-heck-outta-there.
What say you, good people? Are they already pricey enough so that this doesn't need to be done, or does it sound sound?