View Full Version : 2 vs 2 scenario
Baron Ritzner Von Jung
09-19-2007, 09:30 AM
I am looking for a CMBB/CMAK scenario that would be suitable for a 2 vs 2 or even 2 vs 1 .
Possibly mixing nationalities and attack-defense.
I asked at TPG but didn't get any positive answers .
Accessorily , is anyone interested ? I can also play a QB on an imported map as a last resort .
Thanks .
KG_Jag
09-19-2007, 11:56 PM
At KG we play many multi-player games. We sometimes play 2 vs. 2, but often the teams on each side include at least three players.
The only contest I know that involves forces from more than one country per side is an in-house custom series of battles (a home made true campaign) that were are currently playing. In addition to the various components of the Soviets and German, we have Romanians (on each side)and Hungarians.
But we have also played the following battles in MP with good results. Both are from Boots & Tracks.
1. Ponyri Express
http://bootsandtracks.com/ScenarioDetail.php?ScenarioID=80
2. Our Backs to the Volga
http://bootsandtracks.com/ScenarioDetail.php?ScenarioID=48
Baron Ritzner Von Jung
09-20-2007, 02:46 AM
KG_Jag ,
Thanks a lot for your scenario suggestions .
Given your experience, any tip as how to divide troops within the same nationality ?
KG_Jag
09-20-2007, 11:19 AM
There is no one way to divide forces. How you do it will depend on the number of players and the particular forces in the game.
We have made one of our players the AFV commander and assigned others "x" number of infantry companies plus support troops.
On another occasion we divided the game map into sectors and assigned each player to a part of the map. The number and type of forces each received depended on his map and tactical assignments for the game.
Baron Ritzner Von Jung
09-20-2007, 12:55 PM
Originally posted by KG_Jag:
There is no one way to divide forces. How you do it will depend on the number of players and the particular forces in the game.
We have made one of our players the AFV commander and assigned others "x" number of infantry companies plus support troops.
On another occasion we divided the game map into sectors and assigned each player to a part of the map. The number and type of forces each received depended on his map and tactical assignments for the game. Thx again for your explanation ... ;)
Von Schwendeman
09-21-2007, 06:57 PM
You should give "TankosskeyH2H" a try, it is at TSD2. For 2 v 2 play one commander could take the armor and another the infantry. Another possibility: one Russian commander could take the Soviet recon forces and the other Russian commander could take the attack force, while one German commander could take the force in the town and the other German commander could take the relief force. There are lots of possible ways to divide the forces. The scenario has been well reviewed and would be interesting as a multi-player game. If you use it let me know how it works out. Have fun, VS
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