Herr Kruger
01-07-2003, 11:05 PM
Hello board!
Okay, so how do you scout? On the attack? What about outposts or feelers on defense? I'm looking to create a little discussion on scouting in CMBB. I'm looking for tips a little more in-depth than one line posts saying "yeah, use half-squads!" Thinking of situations in which your forces are at 10% casualties or less. I'm sure if you have a squad that is half-gone, ie/ 5/10 guys are casualties in the setup phase, that squad might be a candidate to use as a scout right? One of the coolest features in CMBB I like is that you can have Green, Regular and Veteran in a platoon which was part of a Regular company when it was bought. So, if you have two Regulars and a Green in a platoon, would you use the Green squad? If it runs into an ambush it would be better because they are less valuable to your force, right? At the same time, the command delay of the Green troops is larger...
How far ahead do you send your scouts? Do you make a real effort to keep them under command of their HQ? Or do you just send them 100 or 200 m ahead?
I've been wondering 'cause I've only played a few CMBB against humans and wanted to address this topic so I can learn something!
[ January 07, 2003, 08:07 PM: Message edited by: Herr Kruger ]
Okay, so how do you scout? On the attack? What about outposts or feelers on defense? I'm looking to create a little discussion on scouting in CMBB. I'm looking for tips a little more in-depth than one line posts saying "yeah, use half-squads!" Thinking of situations in which your forces are at 10% casualties or less. I'm sure if you have a squad that is half-gone, ie/ 5/10 guys are casualties in the setup phase, that squad might be a candidate to use as a scout right? One of the coolest features in CMBB I like is that you can have Green, Regular and Veteran in a platoon which was part of a Regular company when it was bought. So, if you have two Regulars and a Green in a platoon, would you use the Green squad? If it runs into an ambush it would be better because they are less valuable to your force, right? At the same time, the command delay of the Green troops is larger...
How far ahead do you send your scouts? Do you make a real effort to keep them under command of their HQ? Or do you just send them 100 or 200 m ahead?
I've been wondering 'cause I've only played a few CMBB against humans and wanted to address this topic so I can learn something!
[ January 07, 2003, 08:07 PM: Message edited by: Herr Kruger ]