View Full Version : Problem with HQ-Mortar combo
Santi
02-27-2003, 01:10 PM
Buenos dias:
Sorry if this has been discussed before, I did a search but found nothing tackling this issue. I have a battery of three British 3" in C&C of an elite (+2 on Everything) HQ. Now this HQ has LOS to only one side of a building that I wholeheartedly want to blow up. LOS tool shows Building Area Fire tag (admittedly at the edge), the three gold lines are all locked on target...but not a single shot is fired . I am a bit baffled as to what went on. Do heavy weapons need a set-up time as in CMBB? (I moved the mortars to get in C&C the turn before. Thx in advance.
Mortars (and other crewed weapons) do have a setup time. Select the mortars and have a look; it should mention the setup time if that is in fact the problem.
Other issues might include minimum / maximum range and whether or not the HQ is unhidden, but if those were the problem I don't think the game would even let you target the building.
Santi
02-27-2003, 02:23 PM
I should have been clearer, I was referring to CMBO (hence the British 3"). Target is past minimun range and HQ is not hidden (although this does not matter in CMBO IIRC ) and I could AREA TARGET the building although the spotting HQ could see just a side , not the whole of it. Anyway I guess set-up time is modeled internally for big mortars and it is not shown on screen as it is in CMBB. but it definitely pissed me off as I counted on the boys to do their job .THX for the reply
Tomik
03-08-2003, 03:49 PM
If the position of the mortars is very near to high building, which in between mortar and target, they will not fire. Movement in the past turn does not affect the fire in CMBO.
Louie the Toad
03-09-2003, 05:16 AM
Belico,
Did you ever get it to work?
Are you able to Area Target the ground next to the building or only the side of the building itself? Therein may be the problem.
Sapo
Sargento Garcia
03-11-2003, 06:23 PM
I believe that an HQ giving orders to mortar carriers was implemented in CMBB first, In CMBO this is not possible to do.
Mis dos centimos de euro...
Santi
03-12-2003, 09:40 AM
Buenos dias:
Dear tiny slimey pond dweller (aka Louie the Toad) smile.gif : It did work eventually , there is definitely a set-up time modeled for mortars, after a while into following turn they started lobbing shells at the target.
To Tomik: the mortars were in woods and no house was in between them and target, I disagree on movement not affecting as per mentioned above.
To Sargento Garcia: ¡Deberías ser degradado a cabo por falta de atención!, estaba hablando de morteros a pie smile.gif
thanks to all for your answers
[ March 12, 2003, 06:42 AM: Message edited by: Belico adalid ]
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