View Full Version : It ain't just scenarios folks--CMAK Screenies at Boots and Tracks!!!!!!!!!!!!!!!!!!!
Boots and Tracks (http://3dwargamer.net/bootsandtracks/) has managed to acquire an exclusive set of CMAK screenshots (http://3dwargamer.net/bootsandtracks/cmakgallery.php). Methods will not be discussed.
In any case, a new screenie will be posted every day precisely at midnight, EDT. So come early, come often, and download a scenario or three while you are at it.
Enjoy!
WWB
Pzman
09-11-2003, 04:22 AM
Is it just me or does that link not work?
MGONZOM
09-11-2003, 04:28 AM
WOOOOOOOOOOOOOOOOOOOOOOOWWWWWWWWWW! Now I need a Program that will send me to the site every night!
I really like the backdrop, cannot wait to see Anzio!!
Hmmmmm ... lessee .... there's room for another 3 pics, and they're releasing one per day ... that must mean ....
Sergei
09-11-2003, 05:14 AM
Seeing that makes me want some Italian wine. :mad:
WineCape
09-11-2003, 06:21 AM
Originally posted by Sergei:
Seeing that makes me want some Italian wine. :mad: Hey wachudd!
CMAK is being programmed on South African wine.
http://wine.capetourism.org/wine/images/logo.gif
-----------------------------------------------------
</font> Wine donation send to Fuerte for his PBEM HELPER (http://www.nic.fi/~fuerte/pbem.htm), an excellent tool - it even lets you play 2 PBEM turns per e-mail exhange - if you play more than one PBEM at a time and have a Windows OS</font> Sponsor of the (now infamous) Invitational (Ari Maenpaa)</font> Sponsor of the 2 WineCape Tourneys (Fangorn’s Brazilian customs drank the wine prize up! + KiwiJoe)</font> Sponsor of the Nordic Championships in honor of Nabla (His scoring system revolutionized CM tourney play (http://www.cis.hut.fi/jarmo/nabla-system/manual-alpha.pdf))</font> Rumblings of War, aka RoW I/II/III and beyond tourney sponsor (Wreck/Ali+Kanonier+Jon_L/~)</font> Grateful donateur to the drinking habits of Battlefront.com (Baldy received the Fat Bastard Chardonnay (http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=1;t=024924))</font> Thank You donation send to Manx (He used to run the “sexiest CMBO modsite on the net”)</font> Wine donation send to Boots & Tracks (http://3dwargamer.net/bootsandtracks) for their scenarios created specifically for RoW tournaments</font> Wine donation send to Gordon Molek for his CMMOS (http://www.combatmission.com/cmmos/cmmos.asp) utility (Thereby making the installing of CM mods a breeze)</font> Wine donation send to Andrew Fox (http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=23;t=005699) for his CM modding work</font> Wine donation send to Keith Miller @ Scenario Depot (http://ns9.super-hosts.com/~dragonlair.net/combatmission) for his dedication in hosting CM scenarios</font> Sponsor-to-be of Pengville’s “Gamey Bastard” tourney (In honor of Seanachai + Lars for showing an act of kindness to an outerboarder (http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=23;t=003586#000000) - Well, bribery does pay.)</font>
[ September 11, 2003, 12:59 PM: Message edited by: WineCape ]
Cpl Carrot
09-11-2003, 07:29 AM
Not to shaby. Not to shaby at all.
Prinz Eugen
09-11-2003, 09:31 AM
Nice mountains.
James Crowley
09-11-2003, 09:45 AM
Yes that mountain range looks wonderful!
The scene really oozes Italian.
Are the mountains "backround" rather than "playable" graphics?
Originally posted by Prinz Eugen:
Nice mountains. Send me mah turn! :mad:
Firefly
09-11-2003, 10:04 AM
Originally posted by Panzerman:
Is it just me or does that link not work? It was down on Tuesday, but looks OK today.
Originally posted by JonS:
Hmmmmm ... lessee .... there's room for another 3 pics, and they're releasing one per day ... that must mean .... Muhahaha. That is just that row. And tables grow.
WWB
Originally posted by Panzerman:
Is it just me or does that link not work? Links are all good. It is a pretty crappy webhost, who seems to go down alot. On the other hand, I cannot complain about the price and features and they seem to get back up very rapidly.
So, should this happen to you, just try back in 10 minutes.
WWB
Michael Emrys
09-11-2003, 12:32 PM
Originally posted by Mr_Gonzo_The_Rooster:
Now I need a Program that will send me to the site every night!Simple. Just set B&T as your homepage.
smile.gif
Michael
Michael Emrys
09-11-2003, 12:34 PM
Very nice. Now if only the tanks would leave a trail of crushed down wheat...
;)
Michael
Firefly
09-11-2003, 12:43 PM
Originally posted by Prinz Eugen:
Nice mountains. Yes it looks just like Tuscany, although these days the British ex-pats don't drive Shermans.
...and a burst of thin bluish smoke when they gun their engines - or with their gasoline powerplants did they have that or is that a Diesel speciality?
Michael Emrys
09-11-2003, 02:46 PM
Gasoline engines will smoke if they are burning oil or if their carburetors are set too rich. Diesels do it all the time.
Michael
Yup, its midnight. Lo and behold, new screenie . . .
WWB
Sergei
09-12-2003, 08:11 AM
Boulder Dash?
Michael Dorosh
09-12-2003, 12:14 PM
Originally posted by wwb_99:
Yup, its midnight. Lo and behold, new screenie . . .
WWB I suspect some of these screenshots aren't going to include completed artwork? A dude in an Army uniform and a blue helmet ain't a Fallschirmjäger!
Originally posted by Michael Dorosh:
</font><blockquote>quote:</font><hr />Originally posted by wwb_99:
Yup, its midnight. Lo and behold, new screenie . . .
WWB I suspect some of these screenshots aren't going to include completed artwork? A dude in an Army uniform and a blue helmet ain't a Fallschirmjäger! </font>[/QUOTE]No, these shots are pre-release and do not necessarily reflect the completed product.
If you bother to read the text it says "Work in Progress shot of CMAK."
That and I am not a uniform grog so I might have well mislabeled it.
But it is soo pretty.
WWB
Michael Emrys
09-12-2003, 04:26 PM
Nice looking rocks. And is it just my imagination or are those trees of a new type? They look smaller and scrubbier, but it could just be the distance.
Michael
MikeyD
09-12-2003, 05:47 PM
Looks like the "CMAK will just be a warmed-over CMBB" crowd are going to have to eat their words. BFC wouldn't know HOW to simply rest on their laural!
Michael Emrys
09-12-2003, 08:37 PM
Or their laurels, either!
tongue.gif
Michael
Fernando
09-12-2003, 10:55 PM
Originally posted by Michael Dorosh:
A dude in an Army uniform and a blue helmet ain't a Fallschirmjäger! It's a Fallschirmjäger in Crete, so he wears a grey-green jump smock (in a lighter shade than the feldgrau used by the army), a blue-grey Fallshirmjäger helmet and feldgrau pants. The final version carries a gas mask bag instead of the gas mask canister and Y-straps with no D-rings.
[ September 12, 2003, 08:43 PM: Message edited by: Fernando ]
GreenAsJade
09-12-2003, 11:03 PM
Originally posted by Sergei:
Boulder Dash? Awesome Boulders! Are they doodads? Will they appear 'flat' when we move around, or do we have 3d doodads now?
BeauCoupDinkyDau
09-13-2003, 01:51 AM
Uh, recycled skies. :rolleyes: CM's low res skies are an eye-sore from hell!!
The crystal-clear high-res skies modded for CMBO have yet to be matched.
Bergerbitz
09-13-2003, 04:48 AM
At the risk of sounding like a lamer, but the coolest thing I saw on those new screenshots was the British MkII helmets. I mean, they actually look like MkII helmets!
Like, wow...dude..wow..
Hmmm....had a thought:
I wonder how long the game will be out before someone makes a West Front mod for CMAK?
Elmar Bijlsma
09-13-2003, 10:00 AM
Airborne troops with Kangaroos? How Gamey! smile.gif
ps
I knew if I kept on clicking on the link it would start to work for me sooner then later.
Michael Dorosh
09-14-2003, 12:31 AM
Originally posted by Tweety:
Airborne troops with Kangaroos? How Gamey! smile.gif
ps
I knew if I kept on clicking on the link it would start to work for me sooner then later. Ugh, I thought I had this conversation with rune about what a Kangaroo was, and that Stuart Recce vehicles had Five-Oh machineguns?
Glad someone else felt the need to comment that those Commonwealth riflemen are really Paras! Nice Denisons, too.
Michael Dorosh
09-14-2003, 12:35 AM
Originally posted by Fernando:
</font><blockquote>quote:</font><hr />Originally posted by Michael Dorosh:
A dude in an Army uniform and a blue helmet ain't a Fallschirmjäger! It's a Fallschirmjäger in Crete, so he wears a grey-green jump smock (in a lighter shade than the feldgrau used by the army), a blue-grey Fallshirmjäger helmet and feldgrau pants. The final version carries a gas mask bag instead of the gas mask canister and Y-straps with no D-rings. </font>[/QUOTE]I am glad you're on top of things! :D
Richie
09-14-2003, 01:58 PM
I'm still telling ya'll kangaroos are bloody delicious... well done with a pepper sauce... Hmmmmmmmm tongue.gif
Bergerbitz
09-14-2003, 02:40 PM
Originally posted by Richie:
I'm still telling ya'll kangaroos are bloody delicious... well done with a pepper sauce... Hmmmmmmmm tongue.gif Never tried 'roo before.
Squirrels can be pretty tasty, provided they're prepared by someone with good culinary skills.
And they're especially good if you're not the one preparing them.
Er...what were we talking about before this...?
BeauCoupDinkyDau
09-15-2003, 04:31 AM
Could we please have more DANG NAZIS in this thread?! :mad:
Runyan99
09-15-2003, 04:41 AM
I like the sturmgeshutz pic. Italy is looking very nice.
Kwazydog
09-16-2003, 04:17 AM
Originally posted by Vader's Jester:
Uh, recycled skies. :rolleyes: CM's low res skies are an eye-sore from hell!!
The crystal-clear high-res skies modded for CMBO have yet to be matched. Actually the reason they are low res are because people requested the skies show sunset and sunrise and not be mirrored around the map. This requires 3 seperate textures to mirror with each other, but in turn they have to be lower res in order to run reasonably on everybodies systems. This is why no one ever modded the CMBB skies though...they are damn hard to get right.
It would be oh so easy for us to make everything super huge resolution and Im sure the result would look great, but if we did make everything equivalant to the mods out there there the game would be lucky to run on 128mb+ cards. Skies are, out of all the textures, the most system intensive to make larger due to their size already as video cards are much better at manipulating smaller textures than they are very large ones. This is why we tend to be more conseritive with our textures sizes....if people want to make out their VRAM themselves that is their choice smile.gif
That being said if you actually take a look at the screen shots though you will notice that they all have been updated and the clear and cloudy skies being totally new, not recycled as you suggested.
Dan
[ September 16, 2003, 01:37 AM: Message edited by: KwazyDog ]
Michael Dorosh
09-16-2003, 04:32 AM
I can't believe I'm saying this, but I find the CMAK screenshots a crashing bore. There really isn't much new here; it was a treat when CMBO first came out, to see some of the Commonwealth kit since few games have the stuff, and CMBB still had some nice German armour and doodads and stuff to fire the imagination. (Tall wheat fields, fire effects, etc.)
But a few guys in Brit uniforms walking over a prairie with a little house on it...ain't doing much for me.
I do like the Mk II helmets with actual brims. But there are really no surprises as far as terrain goes. Some of Madmatt's screenies of the large buildings with the nice Mediterranean paint jobs were a little interesting. Other than that, the only thing to get excited about are the dust clouds and the dazzle cam on the Brit tanks.
That wore off fast. ;)
CM has always dazzled with the gameplay, not the graphics. I'd rather read about new features than see slightly tweaked 3D models rehashed in the same boring poses.
I noted in one of Moon's interviews that the increased terrain elevations (now up to 160 metres) is not due to additional levels, but due to an 8m interval being added.
That would be great if you could combine intervals on the same map, but to have 8m as the minimum elevation change across the map? I wonder what that looks like.
Can we not get a screenshot of that?
[ September 16, 2003, 01:39 AM: Message edited by: Michael Dorosh ]
Richie
09-16-2003, 02:04 PM
Originally posted by Michael Dorosh:
I can't believe I'm saying this, but I find the CMAK screenshots a crashing bore.BLASPHEMER tongue.gif
Come on guy, I can't believe you're saying it either. :( Too many bones for you Michael and not enough ball? Yeah sure, I wanna play ball too but we want it too be right don't we? ;) You've always gotta sit through some previews at the pictures before the movie starts :D
Pop out to the sweet shop, get yourself another choc coated-rock hard icecream, some pop corn and some jaffas, and a nice BIG fizzy sticky drink. The main feature will be starting before you know it...
[ September 16, 2003, 11:10 AM: Message edited by: Richie ]
Richie
09-16-2003, 02:16 PM
Sweeeeeeeeeeeeeeet !!! :D
[ September 16, 2003, 11:18 AM: Message edited by: Richie ]
Michael Dorosh
09-16-2003, 02:47 PM
Originally posted by Richie:
</font><blockquote>quote:</font><hr />Originally posted by Michael Dorosh:
I can't believe I'm saying this, but I find the CMAK screenshots a crashing bore.BLASPHEMER tongue.gif
Come on guy, I can't believe you're saying it either. :( Too many bones for you Michael and not enough ball? Yeah sure, I wanna play ball too but we want it too be right don't we? ;) You've always gotta sit through some previews at the pictures before the movie starts :D
Pop out to the sweet shop, get yourself another choc coated-rock hard icecream, some pop corn and some jaffas, and a nice BIG fizzy sticky drink. The main feature will be starting before you know it... </font>[/QUOTE]But the previews are usually the only entertaining or funny scenes of the movie edited down to 30 seconds! Here, it's the other way around! :D
Richie
09-17-2003, 01:56 PM
I think perhaps you're a little keen for the show to start. ;) Aren't we all :D
http://combatmission.com/gallery/fullsize/Desertdawn10-mid.jpg
But ain't that sweet?
[ September 17, 2003, 10:57 AM: Message edited by: Richie ]
Michael Dorosh
09-17-2003, 03:03 PM
You mean the forested mountains in behind that desert? ;)
Yes, I realize it is all WIP. The desert tiles and vehicle models are nice. Ditto the short sleeved shirts.
Michael Emrys
09-17-2003, 03:47 PM
Originally posted by Michael Dorosh:
You mean the forested mountains in behind that desert? ;) Hmmm, you're right. At first I wasn't looking too closely and thought they were just rugged, stony mountains, which would have been appropriate. But now that you mention it—although in the dim light it's hard to be certain—those do look like trees and other greenery.
Michael
Kwazydog
09-17-2003, 08:52 PM
Yeah, desert backgrounds have only just gone in guys, so Im guessing this was a shot with an older build :)
Dan
[ September 17, 2003, 06:37 PM: Message edited by: KwazyDog ]
AndrewTF
09-17-2003, 10:20 PM
Originally posted by Michael Dorosh:
I suspect some of these screenshots aren't going to include completed artwork? A dude in an Army uniform and a blue helmet ain't a Fallschirmjäger! Are you sure that he's not supposed to be wearing an early gray-green jump smock? That's what I assumed, but then what do I know... ;)
Michael Dorosh
09-18-2003, 03:44 AM
Originally posted by AndrewTF:
</font><blockquote>quote:</font><hr />Originally posted by Michael Dorosh:
I suspect some of these screenshots aren't going to include completed artwork? A dude in an Army uniform and a blue helmet ain't a Fallschirmjäger! Are you sure that he's not supposed to be wearing an early gray-green jump smock? That's what I assumed, but then what do I know... ;) </font>[/QUOTE]I got taken to task for that later in the thread, Andrew....so what do you know? :D
Herr Kruger
09-18-2003, 04:33 AM
Originally posted by KwazyDog:
</font><blockquote>quote:</font><hr />Originally posted by Vader's Jester:
Uh, recycled skies. :rolleyes: CM's low res skies are an eye-sore from hell!!
The crystal-clear high-res skies modded for CMBO have yet to be matched. Actually the reason they are low res are because people requested the skies show sunset and sunrise and not be mirrored around the map. This requires 3 seperate textures to mirror with each other, but in turn they have to be lower res in order to run reasonably on everybodies systems. This is why no one ever modded the CMBB skies though...they are damn hard to get right.
It would be oh so easy for us to make everything super huge resolution and Im sure the result would look great, but if we did make everything equivalant to the mods out there there the game would be lucky to run on 128mb+ cards. Skies are, out of all the textures, the most system intensive to make larger due to their size already as video cards are much better at manipulating smaller textures than they are very large ones. This is why we tend to be more conseritive with our textures sizes....if people want to make out their VRAM themselves that is their choice smile.gif
That being said if you actually take a look at the screen shots though you will notice that they all have been updated and the clear and cloudy skies being totally new, not recycled as you suggested.
Dan </font>[/QUOTE]Let me just say that I greatly appreciate any and all efforts to make the game more compatible with lower-end systems!
AndrewTF
09-18-2003, 04:53 AM
Originally posted by Michael Dorosh:
....so what do you know? :D Absolutely nothing, actually. smile.gif
Michael Emrys
09-18-2003, 02:11 PM
Originally posted by AndrewTF:
</font><blockquote>quote:</font><hr />Originally posted by Michael Dorosh:
....so what do you know? :D Absolutely nothing, actually. smile.gif </font>[/QUOTE]Now there's a man who's come to terms with uncertainty...maybe.
:D
Michael
Tha_Field_Marshall
09-18-2003, 09:33 PM
Is that a new terran type in the latest screenie(the one with the AT gun firing). Looks kinda like its a scrub or low orchard. Any thoughts?
Elmar Bijlsma
09-18-2003, 09:34 PM
The latest pic looks like a (75mm) PAK to me, not a 6pdr.
I know, I know, WIP. But I remember the horror that is the CMBO 25pdr, so I will ask it despite knowing of the good faith work of BFC. We are going to have a honest to goodness 6pdr with wavey gunshield top and that curious extra plate in front, right?
On the topic of Brit guns, will we see the early war 25pdr or the one with a muzzle flash surpressor (or both)? I hope that the earlier model is in at least, since that was the model used during the heydays of the 25pdr in the direct fire role.
And to keep going on guns. Will the heavier guns be modelled too? I hope so, I've read several accounts of the heavy stuff firing over open sights. (Commonwealth accounts mainly, since that's where my main interest lies)
Michael Emrys
09-19-2003, 12:04 AM
Originally posted by Tweety:
The latest pic looks like a (75mm) PAK to me, not a 6pdr.I agree. Some ghastly mistake has been made. No possible way is that a 6pdr or any other British gun.
BFC fix or...well, you know the drill by now.
:rolleyes:
Michael
Michael Dorosh
09-19-2003, 12:16 AM
Originally posted by Tweety:
The latest pic looks like a (75mm) PAK to me, not a 6pdr.
I know, I know, WIP. But I remember the horror that is the CMBO 25pdr, so I will ask it despite knowing of the good faith work of BFC. We are going to have a honest to goodness 6pdr with wavey gunshield top and that curious extra plate in front, right?
On the topic of Brit guns, will we see the early war 25pdr or the one with a muzzle flash surpressor (or both)? I hope that the earlier model is in at least, since that was the model used during the heydays of the 25pdr in the direct fire role.
And to keep going on guns. Will the heavier guns be modelled too? I hope so, I've read several accounts of the heavy stuff firing over open sights. (Commonwealth accounts mainly, since that's where my main interest lies) Did the 25 pdr in CMBO prove useful against enemy armour? I never tried to employ it that way. I would hope the circular gun carriage and the multi-piece ammo that had to be loaded seperately would be factors in reload times.
Wicky
09-19-2003, 07:47 AM
Assembling the 6pdr Portee (http://www.battlefront.co.nz/Article.asp?ArticleID=248)
Battlefront's workshop in pre-computer days demonstrate CMAK production methods...
HeinzBaby
09-19-2003, 09:43 AM
mmm 25pdr, DAK's deadliest enemy smile.gif
Elmar Bijlsma
09-19-2003, 01:21 PM
I'm a little Stuart, short and stoudt
Hihi, and it looks good, too. But my eyes are drawn to the HT in the background. Does my eye see a gun on top of it? I think it does. Sweet!
Anyone care to venture a guess as to what we are looking at?
Eric Alkema
09-19-2003, 03:08 PM
What I noticed was the faint dust cloud behind the Stuart on the road. That cloud is going to be visible to the opposing player, even if the tank isn’t. So even if I am on a road, behind a hill, 1000 meters away, my opponent will still know that I am there. That is going to make it impossible to out maneuver the enemy (except with decoys).
Michael Emrys
09-19-2003, 04:01 PM
Originally posted by Tweety:
But my eyes are drawn to the HT in the background. Does my eye see a gun on top of it? I think it does. Sweet!
Anyone care to venture a guess as to what we are looking at? That is a Tank Destroyer, 1942 vintage. A 75mm gun in a half track just didn't cut it against tanks.
BTW, did you notice the hills? Real Tunisian terrain this time.
Michael
CMplayer
09-19-2003, 04:45 PM
Shouldn't wadis have steeper sides?
Michael Emrys
09-19-2003, 05:06 PM
Originally posted by CMplayer:
Shouldn't wadis have steeper sides? Than what?
:D
Michael
CMplayer
09-19-2003, 05:10 PM
Originally posted by Michael Emrys:
</font><blockquote>quote:</font><hr />Originally posted by CMplayer:
Shouldn't wadis have steeper sides? Than what?
:D
Michael </font>[/QUOTE]Than in the PICTURE! D'oh.
Michael Emrys
09-19-2003, 05:39 PM
Originally posted by CMplayer:
</font><blockquote>quote:</font><hr />Originally posted by Michael Emrys:
</font><blockquote>quote:</font><hr />Originally posted by CMplayer:
Shouldn't wadis have steeper sides? Than what?
:D
Michael </font>[/QUOTE]Than in the PICTURE! D'oh. </font>[/QUOTE]Which picture? Give me a link.
Oh never mind, I feel like I am hitting a puppy.
Look, wadis came in all kinds of flavors. Some were shallow and broad, some were narrow and steep. Some could be crossed by vehicles for much of their length, others only here or there. Some had sandy bottoms, some had rocks and boulders.
Except for the dried grass, the terrain of the river bed in the BB demo isn't a bad representation of a REALLY BIG wadi (actually more like a gulch or canyon even).
Michael
[ September 19, 2003, 02:41 PM: Message edited by: Michael Emrys ]
Michael Dorosh
09-19-2003, 11:32 PM
It is bizarre seeing American armour in CM with actual bow machineguns...I must say, I like it...
Richie
09-21-2003, 01:44 PM
Crikey, that's not a desert rat ensignia on that sherman is it??? :eek:
Fernando
09-21-2003, 11:22 PM
Actually, it is not a Sherman from the British 7th Armoured Division, but from the 4th Armoured Brigade which fought in Sicily.
CombinedArms
09-22-2003, 04:58 PM
Originally posted by MikeyD:
Looks like the "CMAK will just be a warmed-over CMBB" crowd are going to have to eat their words. BFC wouldn't know HOW to simply rest on their laural! I certainly enjoy resting on MY Laural. She's soft yet firm, and with curves in all the right places... :D
CombinedArms
09-22-2003, 05:03 PM
Originally posted by MikeyD:
Looks like the "CMAK will just be a warmed-over CMBB" crowd are going to have to eat their words. BFC wouldn't know HOW to simply rest on their laural! I certainly enjoy resting on MY Laural. She's soft yet firm, and with curves in all the right places... :D
Michael Emrys
09-22-2003, 09:44 PM
You nasty man. And braggart to boot. You didn't have to tell us twice, you know. Inflaming unrealizable desires in poor helpless adolescents with uncontrolable impulses. Who knows where this could lead? Mortal turpentine, that's what it is!
;)
Michael
Michael Emrys
09-22-2003, 10:10 PM
Re the uniforms on the British soldiers in today's pic at B&T: I don't recall seeing many photos of the Tommies in the desert wearing the full webbing get up like these guys have. In fact, their personal kit tended to be pretty minimal unless it was winter and they had greatcoats on.
Michael
[ September 22, 2003, 07:11 PM: Message edited by: Michael Emrys ]
Fernando
09-23-2003, 12:46 AM
Originally posted by Michael Emrys:
Re the uniforms on the British soldiers in today's pic at B&T: I don't recall seeing many photos of the Tommies in the desert wearing the full webbing get up like these guys have. In fact, their personal kit tended to be pretty minimal unless it was winter and they had greatcoats on.I recall seeing pics of British INFANTRYMEN (not armored crews, artillerymen or guys at rest)in the desert wearing the full kit, haversack included. The CMAK British infantry in the desert wears belt, canteen, X-straps and two ammo pouches. That's a pretty basic equipment.
The canteen was obviously a must in the desert and the guys had to put the rifle ammo and grenades somewhere. I don't think they wore everything in their shorts and shirt pockets. I have a pair of British shorts (dated 1945) in my collection and the pockets aren't large at all. That's the reason they wore ammo pouches and that's the reason British infantrymen cwore them in combat.The British ammo pouches couldn't be worn without the British web belt (they couldn't be hooked to other belts) and you really need the X-straps if you wear heavily loaded British ammo pouches because they are hooked too high on the belt. Remember that the British ammo pouches were really large and could weight a lot if fully loaded with lots of grenades and rifle clips
Cameroon
09-23-2003, 12:46 AM
Originally posted by Eric Alkema:
What I noticed was the faint dust cloud behind the Stuart on the road. That cloud is going to be visible to the opposing player, even if the tank isn’t. So even if I am on a road, behind a hill, 1000 meters away, my opponent will still know that I am there. That is going to make it impossible to out maneuver the enemy (except with decoys). Well, I'm seriously hoping that dust clouds fall under appropriate visibility rules, similar to the way sound works. Obviously dust clouds should be visible to troops who could see them, it's the nature of movement over dry, dusty terrain. And dust can rise pretty high, so simply being behind a small hill wouldn't necessarily help.
So far we've been playing in a system where dust thrown up by a fast moving vehicle isn't a factor, so I'm very glad to see this being added.
I'll be disappointed, however, if dust is visible everywhere by everyone all the time. It would make the feature rather useless, so I feel confident it's already been (or is being) addressed by our friendly developers. Probably it was something thought of in the very beginning.
Michael Dorosh
09-23-2003, 02:22 AM
Originally posted by Fernando:
</font><blockquote>quote:</font><hr />Originally posted by Michael Emrys:
[qb] Re the uniforms on the British soldiers in today's pic at B&T: I don't recall seeing many photos of the Tommies in the desert wearing the full webbing get up like these guys have. In fact, their personal kit tended to be pretty minimal unless it was winter and they had greatcoats on.I recall seeing pics of British INFANTRYMEN (not armored crews, artillerymen or guys at rest)in the desert wearing the full kit, haversack included. The CMAK British infantry in the desert wears belt, canteen, X-straps and two ammo pouches. That's a pretty basic equipment.
The canteen was obviously a must in the desert and the guys had to put the rifle ammo and grenades somewhere. </font>[/QUOTE]Grog point of order. The "canteen" was usually a truck from which juice, candy, cigarettes etc. were sold from. The part of their equipment they used to carry water was, of course, properly called a "water bottle."
The screenshot only shows the basic pouch and belt, and of course they DID need to carry ammo as pointed out, so this is completely correct.
I don't think they wore everything in their shorts and shirt pockets. I have a pair of British shorts (dated 1945) in my collection and the pockets aren't large at all. That's the reason they wore ammo pouches and that's the reason British infantrymen cwore them in combat.The British ammo pouches couldn't be worn without the British web belt (they couldn't be hooked to other belts) and you really need the X-straps if you wear heavily loaded British ammo pouches because they are hooked too high on the belt. Remember that the British ammo pouches were really large and could weight a lot if fully loaded with lots of grenades and rifle clips Rifle clips were usually carried in cotton bandoliers festooned across the body bandito style. The basic pouches were chiefly used to carry ammo for the section's Bren Gun - every man in the section hauled ammo for it in the large curved 28 or 30 round magazines. The Bren was the basis of the section's firepower, and went through ammo fast.
Battlefront.com
09-23-2003, 02:25 AM
Cameroon
I'll be disappointed, however, if dust is visible everywhere by everyone all the time. It would make the feature rather useless, so I feel confident it's already been (or is being) addressed by our friendly developers. Probably it was something thought of in the very beginning.Yup, thought of ;) Dust is like anything else... someone has to spot it to notice it. However, also like everything else with the Absolute Spotting system in place now (vs. Relative Spotting in CMx2 yet to come) once one unit sees the dust, effectively any unit with LOS can see the dust.
Dust works a lot like sound, however dust will be easily spotted compared to sound. The reason is simple... a CMAK battlefield is still relatively small. Dust travels high and fast, then hangs there for quite some time under normal circumstances. This means that anybody who isn't asleap, facing the wrong way, or locked up inside a tank checking out how many AP rounds are left, will likely spot dust of oncoming vehicles. This is quite realistic, actually.
Keep in mind that dust only tells you where you THINK an enemy vehicle is moving. You won't know what the vehicle is, exactly where it is, or what it intends on doing. For all you know it is a truck driving around in circles. So unless you get a Mk1 Eyeball on the actual vehicle, you don't really know much.
Let's face it... CMAK is a game. You KNOW the enemy is coming. You know pretty much when and where the enemy is coming from. And if you tweaked the QB settings or read the Briefing, you probably already know if vehicles are going to be encountered (they generally will be as a rule, not as an exception). This means dust, as realistic as it is or isn't, really doesn't tell you much that you couldn't have guessed during Setup.
It does look cool though :D
Steve
Psst. . .Psst
Uniform grog types, put your differences aside. And check out the gorgeous new rocky desert (http://www.3dwargamer.net/bootsandtracks/fullimage.php?ImageID=25).
WWB
EDIT: Argh, UUBcode could drive a man to drink. But that dust cloud shore is pretty.
[ September 23, 2003, 01:07 AM: Message edited by: wwb_99 ]
Ales Dvorak
09-23-2003, 06:41 AM
Originally posted by Battlefront.com:
Let's face it... CMAK is a game.OK. Let's face it...... I WANT DEMO ... uuppsss... khhmmm..... I hope it wasn't too loud.....
Bogdan
09-23-2003, 10:49 AM
Is it possible to know now the price of the game ?
Andreas
09-23-2003, 10:57 AM
Originally posted by Bogdan:
Is it possible to know now the price of the game ? Yes.
Bogdan
09-23-2003, 12:22 PM
Originally posted by Andreas:
</font><blockquote>quote:</font><hr />Originally posted by Bogdan:
Is it possible to know now the price of the game ? Yes. </font>[/QUOTE]Where ? tongue.gif
Richie
09-23-2003, 02:05 PM
"gorgeous new rocky desert."
Cripes, that really does look great!!! :D
[ September 23, 2003, 11:13 AM: Message edited by: Richie ]
Andreas
09-23-2003, 02:23 PM
Originally posted by Bogdan:
</font><blockquote>quote:</font><hr />Originally posted by Andreas:
</font><blockquote>quote:</font><hr />Originally posted by Bogdan:
Is it possible to know now the price of the game ? Yes. </font>[/QUOTE]Where ? tongue.gif </font>[/QUOTE]Must resist...
Okay, US$35 + shipping was the latest Moon said.
I think.
Therefore I am.
...................................
09-23-2003, 03:34 PM
Yes! That rocky desert is much better than the other sand dune type terrain.
[Edit] I'm not sure about the towering mountains in the background though, was there such huge mountains around in the desert?
[ September 23, 2003, 12:38 PM: Message edited by: Pheasant Plucker ]
Paco QNS
09-23-2003, 05:30 PM
Pheasant Plucker :
I'm not sure about the towering mountains in the background though, was there such huge mountains around in the desert?Yep in Tunisia.
-------------------------------------
The Matildas II weren´t there, though.
BTW, A little test:
How many tanks can you see in "Fun in the sun..."?
Eric Alkema
09-23-2003, 06:24 PM
Originally posted by Battlefront.com:
Dust is like anything else... someone has to spot it to notice it.A) W00T!
B) I could have sworn that I had read something along the lines that all of the LOS calculations for that would be required for this would bring the target computer to it's knees. I'll be damned if I can find it now.
C) Way cool!
Originally posted by Pheasant Plucker:
Yes! That rocky desert is much better than the other sand dune type terrain.
[Edit] I'm not sure about the towering mountains in the background though, was there such huge mountains around in the desert? Actually the rocky desert does not replace the "sand dune type terrain", but is a different group type altogether. All of the terrain types you see in the B&T screens are in the game: dirt (grass), arid rocks and sand.
Dirt also comes in two variations, let's call them dry and green for lack of a better term. You can choose the ground type independent of the theater. Of course this also affects how, when and how much dust is created atc. And each of those types can be further modified to be (for example) dry, wet, muddy, or covered with snow (in Italy) and so on.
The Mediterranean terrain is so varied that this was a must to code, and I think bigger variety isn't a bad thing smile.gif
Martin
...................................
09-23-2003, 08:30 PM
Great, thanks for the explanation smile.gif From the pictures I've seen of the Desert War rocky arid terrain seems to be much more prevalant than sand dunes. I suppose deep sand would be impassable for most transport anyway hence they avoided the Sand Seas. Another question if you don't mind, will we be able to have the rocky arid type terrain as a default in the QB generator rather than the sand terrain?
Re: the mountains, many thanks for the prompt on Tunisia. However AFAIK in Cyrenaica and Egypt where the fighting took place until 1943 there were no mountains, just escarpments which I assume would be a flat topped cliff. I was hoping to see empty horizons, but what the heck, they could be modded.
Michael Emrys
09-23-2003, 09:31 PM
Originally posted by Pheasant Plucker:
Re: the mountains, many thanks for the prompt on Tunisia. However AFAIK in Cyrenaica and Egypt where the fighting took place until 1943 there were no mountains, just escarpments which I assume would be a flat topped cliff. I was hoping to see empty horizons, but what the heck, they could be modded. There was the occasional hill or ridge, but I don't think they were normally as high or steep as in the piccy.
There was the Jebel al Akdar in Cyrenaica, which was both hilly and green (I think the name means "Green Hill"), but though creased with wadis, I don't have the impression was especially high or steep. Hard to say without detailed maps and photographs, and I don't have either. In any event, they were rugged enough that the armies largely avoided them except where the roads ran through. Only the LRDG and similar groups entered with any regularity, and for various reasons they weren't taking a lot of photos.
Michael
Bogdan
09-24-2003, 03:01 PM
Originally posted by Andreas:
</font><blockquote>quote:</font><hr />Originally posted by Bogdan:
</font><blockquote>quote:</font><hr />Originally posted by Andreas:
</font><blockquote>quote:</font><hr />Originally posted by Bogdan:
Is it possible to know now the price of the game ? Yes. </font>[/QUOTE]Where ? tongue.gif </font>[/QUOTE]Must resist...
Okay, US$35 + shipping was the latest Moon said.
I think.
Therefore I am. </font>[/QUOTE]Hi hi tongue.gif
Thanks... smile.gif
Thin Red Line
09-25-2003, 06:32 AM
On those screenshots tanks always seem to be running into AT guns traps.
Thomm
09-25-2003, 06:42 AM
Somehow I am convinced that the skin colors are off! Too pink, maybe?!
Regards,
Thomm
...................................
09-25-2003, 10:40 PM
Eeeeew! The latest 'Sherman stalking Fritzes' pic is worse. Massive mountains and plain sand all around, plus the sky seems grainy.
What part of North Africa is this supposed to be?
Kwazydog
09-25-2003, 11:33 PM
Im pretty sure its been mentioned that the shots are work in progress...yup, a dozen times or so, anyways ;) . Those mountains are actually from the Italian theatre.
Dan
[ September 25, 2003, 08:37 PM: Message edited by: KwazyDog ]
Thomm
09-26-2003, 11:04 AM
HOLY LIVING ****!!!!!
As of Friday, Sep 26 2003 ...
THE SOLDIERS HAVE SHADOWS!!!!
Now this is news!
Originally posted by Pheasant Plucker:
Eeeeew! The latest 'Sherman stalking Fritzes' pic is worse. Massive mountains and plain sand all around, plus the sky seems grainy.
What part of North Africa is this supposed to be? Skies are grainy due to jpeg compression. I choose crisp tanks over crisp skies.
Trust me, they aint grainy in the game. And I would remind people that the mountains seem alot more prominent because of the low angles of many of these shots. In reality they are far less overpowering (though fecking awsome looking I must say).
WWB
Sergei
09-26-2003, 01:35 PM
Originally posted by Rollstoy:
HOLY LIVING ****!!!!!
As of Friday, Sep 26 2003 ...
THE SOLDIERS HAVE SHADOWS!!!!
Now this is news! You know, they have shadows in CMBB, too. Is that news as well? tongue.gif
Pzman
09-26-2003, 08:36 PM
He must play with the unit bases on which would make it hard to see them. :D
Thomm
09-27-2003, 07:33 AM
*Sniff*
Wild Bill Wilder
09-27-2003, 03:54 PM
Show 'em one of the 88 when it fires, Wyatt. Man, the whole screen shakes when it lets go...WB
William amos
09-27-2003, 07:46 PM
Hmmm in this pic cant make out what that is in background ?
Doesnt seem to be dust trails and if its smoke is layed out in a line.
Thought originally it was a dust storm.
http://combatmission.com/gallery/fullsize/superchargingpanzer-mid.jpg
Wicky
09-28-2003, 12:52 AM
Originally posted by William amos:
Hmmm in this pic cant make out what that is in background ?
Doesnt seem to be dust trails and if its smoke is layed out in a line.
Thought originally it was a dust storm. mmm... a destroyed supply dump or supply lorry possibly ...intriguing
atiff
09-28-2003, 01:57 AM
Yes, it looks like fires. Notice the very black thing just over the ridge, to the left of the PzII commander - looks a little like a burning vehicle to me.
Ales Dvorak
09-28-2003, 09:46 AM
Originally posted by wwb_99:
In any case, a new screenie will be posted every day precisely at midnight, EDT. hmmmmmmmm...............
Steiner14
09-28-2003, 10:01 AM
Hmmmmmmm...
Where's the new picture? :mad:
My apologies folks. Got a bit bogged down here and forgot to upload a few things, like the updated database. All is fixed now.
WWB
atiff
09-28-2003, 11:55 AM
Jeez, ungrateful aren't they? You give us this out of the kindness of your heart and get hassled. Well, tongue.gif phhhbbbttt to them
smile.gif
Anyway, nice pics, keep 'em coming
Elmar Bijlsma
09-28-2003, 01:57 PM
If you compare the camo of the latest two Brit tanks the Cruiser has a better shade of blue then the Stuart, IMO. I don't know why but I keep trying to look through the Stuarts blue, it has this weird opaque-like quality to it. It's quite off-putting.
Tweety,
Might well be the computers they were taken on or the graphics packages used to generate the images. They look alike ingame.
WWB
Elmar Bijlsma
09-28-2003, 05:25 PM
Originally posted by wwb_99:
Tweety,
Might well be the computers they were taken on or the graphics packages used to generate the images. They look alike ingame.
WWB Wow, that big a difference? Wich one is closest? I'm guessing and hoping the A10, even though it looks to have a bit much white in it(weathering?).
Michael Emrys
09-29-2003, 03:56 AM
Originally posted by Tweety:
Wich one is closest? I'm guessing and hoping the A10, even though it looks to have a bit much white in it(weathering?). I think they both have just a tad too much gray mixed into the blue. (No doubt I'll hear screams and imprecations from the camo grogs on that.)
:D
Michael
Michael Dorosh
09-29-2003, 04:14 AM
Originally posted by Michael Emrys:
</font><blockquote>quote:</font><hr />Originally posted by Tweety:
Wich one is closest? I'm guessing and hoping the A10, even though it looks to have a bit much white in it(weathering?). I think they both have just a tad too much gray mixed into the blue. (No doubt I'll hear screams and imprecations from the camo grogs on that.)
:D
Michael </font>[/QUOTE]You guys take the cake. They finally show off directional lighting and you numnums don't even notice it. :rolleyes:
Fernando
09-29-2003, 12:18 PM
Originally posted by Michael Emrys:
I think they both have just a tad too much gray mixed into the blue. (No doubt I'll hear screams and imprecations from the camo grogs on that.)AFAIK the light "blue" used for camouflaging purposes was a slightly bluish LIGHT GREY.
Originally posted by Wild Bill Wilder:
Show 'em one of the 88 when it fires, Wyatt. Man, the whole screen shakes when it lets go...WB This one (http://www.3dwargamer.net/bootsandtracks/fullimage.php?ImageID=32) is for you, Colonel.
WWB
Thin Red Line
09-30-2003, 06:47 AM
Aren't the fireballs overdone ? Like in cmbb, they may need a quick mod ;)
[ September 30, 2003, 11:13 AM: Message edited by: Thin Red Line ]
Yes, it's barely noticeable in that screenshot, but muzzle blast does create dust clouds when the conditions are right. Oh, wait, did I just answer a question nobody's asked? :D
Martin
Björn Eriksson
09-30-2003, 10:24 PM
Originally posted by Moon:
Yes, it's barely noticeable in that screenshot, but muzzle blast does create dust clouds when the conditions are right. Oh, wait, did I just answer a question nobody's asked? :D
Martin Does that mean that if an unspotted gun fires and remains unspotted, the dust cloud will still be visible, marking the guns location for mortars and artillery?
Elmar Bijlsma
09-30-2003, 11:30 PM
Originally posted by Moon:
Yes, it's barely noticeable in that screenshot, but muzzle blast does create dust clouds when the conditions are right. Oh, wait, did I just answer a question nobody's asked? :D
Martin Objection yer honour!
Some guy with an idiotic bird name did ask. You just delayed answering by a month or two. :D But thanks nonetheless, that's very good news to hear! I am already looking forward to enshrouding a 25pdr batteries with dust clouds, and their targets even more!
Michael Dorosh
10-03-2003, 05:41 PM
Yay! A Stuart with a smoke discharger. Hope the Shermans get em, too.
Wicky
10-04-2003, 10:14 AM
'I wish I had a Turret' Italian screenie
mmm...Church in background with the possibility of a 3rd floor in the steeple.
Richie
10-05-2003, 12:04 AM
My phone line's been down for a week :(
But today, with all these new screen shots, I feel like all my birthdays have come at once...
:D
'Wish I Had A Turret'; I think those shermans are going to wish they kept theirs when that Tiger wakes up to what's going on... ;)
Thin Red Line
10-10-2003, 07:08 AM
No October 10th pic for the moment :(
Michael Emrys
10-11-2003, 05:13 AM
Still none. Guess they were busy.
Michael
Sergei
10-11-2003, 02:48 PM
Why do you need screenies when you've got the demo? :D
Lawngnome
10-12-2003, 02:57 AM
need demo... need.... demo....
Beorix
10-12-2003, 08:09 PM
no pics since 3 days ,what happened?
WWB has been away for a couple of days I presume.
Martin
Michael Emrys
10-13-2003, 01:23 AM
Let us hope that his health remains sound and the sheriff hasn't gotten onto his trail.
Michael
Thin Red Line
10-13-2003, 07:17 AM
Maybe the AAR screenies are counted as daily screenies ???
[ October 13, 2003, 04:18 AM: Message edited by: Thin Red Line ]
Rumors of my demise are unfounded. No arrests, a few drunken incidents, but otherwise uneventful last few days, save not being able to get home and take care of the screenies.
In any case, new screenies are up, and I backdated so you get 5, yup, count em, 5 new ones today. Sorry for the delay folks.
WWB
flamingknives
10-14-2003, 01:45 PM
Wheee!
Humber SC!
15mm BESA fun - Axis HTs (and Italian tanks) look out!
Elmar Bijlsma
10-14-2003, 02:38 PM
Good to see the Humber make an appearance. I hope they include all the major MKs. The Daimler is sure to be in aswell. And we've already seen the Staghound. Now we just need the AEC and the Royce-Rolls to show up.
Hard to please? You bet, but BFC seem to manage every time. ;)
flamingknives
10-17-2003, 11:36 AM
Well, we've seen the AA HTs, how about the British AA tanks.
According to the TO&Es published in George Forty's "Handbook for the British Army", these were as common, if not more so than CS tanks.
Give me that sweet high volume ground fire corruption.
Plus the ability to have a go at some Axis aircraft - IIRC, some AA tanks mounted twin 40mm Bofors :eek:
Michael Dorosh
10-17-2003, 09:25 PM
Originally posted by flamingknives:
Well, we've seen the AA HTs, how about the British AA tanks.
According to the TO&Es published in George Forty's "Handbook for the British Army", these were as common, if not more so than CS tanks.
Give me that sweet high volume ground fire corruption.
Plus the ability to have a go at some Axis aircraft - IIRC, some AA tanks mounted twin 40mm Bofors :eek: Were British AA vehicles really that commonly used in the ground role? I only see reference to them in Canadian formations in the AA troop of armoured recce regiments; the LAA regiments of infantry divisions used towed 20mms, and these were apparently phased out in August (?) 1944...
flamingknives
10-17-2003, 09:51 PM
The source I have is George Forty's "British Army Handbook"
In various TO&Es of Armoured Regts., from May 1942 there are between 4 and 8 AA tanks.
The only specific AA tanks mentioned in the book are those based on the Crusader chassis. The only one pictured mounts a single Bofors.
Googling the term indicates that most were equipped with twin 20mm and few served beyond D-Day.
Seeing the ground based 20mm (polsten and Oerliken) would be nice too.
[ October 17, 2003, 06:53 PM: Message edited by: flamingknives ]
flamingknives
10-18-2003, 01:51 PM
Hey! someone mentions the AA HTs, and up they pop.
Then someone mentions the mortar carriers, and hey presto! One M4A1 mortar carrier.
It would be really cool if they could post a pic. of a Crusader AA tank.
(hint, hint)
Michael Dorosh
10-20-2003, 03:06 AM
Originally posted by flamingknives:
The source I have is George Forty's "British Army Handbook"
In various TO&Es of Armoured Regts., from May 1942 there are between 4 and 8 AA tanks.
The only specific AA tanks mentioned in the book are those based on the Crusader chassis. The only one pictured mounts a single Bofors.
Googling the term indicates that most were equipped with twin 20mm and few served beyond D-Day.
Seeing the ground based 20mm (polsten and Oerliken) would be nice too. The major point here being they were only used in armoured regiments, and I would suspect as such, primarily in the AA role, rather than in a ground support role...unless you have info indicating otherwise?
flamingknives
10-20-2003, 06:47 AM
It that any particular reason to exclude them?
I nothing else, it gives the British a mobile AA defence.
Originally posted by Michael Dorosh:
...unless you have info indicating otherwise? The South Albertas kept theirs until the end of the war, and used them in a ground support role.
Beorix
10-24-2003, 06:07 PM
i've not seen news screenies since Tuesday , what is happening guys ??? :confused:
Michael Dorosh
10-25-2003, 05:17 AM
Originally posted by Beorix:
i've not seen news screenies since Tuesday , what is happening guys ??? :confused: Those bastards ran out of things for us to argue about! :mad: :mad:
Michael Emrys
10-25-2003, 12:00 PM
I guess WWB has been busy again. Maybe even with real life. [shudder]
Michael
flamingknives
10-29-2003, 04:06 PM
C'mon guys! Where's my piccy of a Crusader AA tank?
Soddball
11-03-2003, 05:31 PM
Originally posted by flamingknives:
C'mon guys! Where's my piccy of a Crusader AA tank? How's this? It's just the turret, but it's from my Bovington trip:
http://img.villagephotos.com/p/2003-1/83434/CentaurAAturretresized.jpg
Urban Shocker
11-08-2003, 03:40 AM
It seems that we've been cut off...cold turkey from screenshots and completed AARs. They must be doing some serious work at BFC.
Code Talker
11-25-2003, 01:54 AM
All I know is ten years ago I was pushing little cardboard pieces around a board. Now I have Combat Mission. This is a great series of games, with super people trying to better it all the time. I couldn't ask for more.
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