Alexander SquidLord Williams
08-30-2006, 02:13 PM
I figure its a pretty good chance that the DT boys have all the vehicle skins created using Photoshop or compatible, with the camo layer seperate from the detail layer, etc.
Is there any chance we could get the layered UV maps packaged up and downloadable? Mainly for a couple reasons:
</font> I have an idea for a map that occurs sub-aquatically (at least notionally; not literally underwater in the model-sense, but with appropriate colouration, short fog distance, etc). Obviously, none of the camo schemes currently available fit that, but if I could layer on new colours on the extant schemes underneath the details ...</font> It'd go a long way toward producing a set of cut-n-paste details that new modellers can use to drop onto their new vehicles. Vision blocks or grab-holds from the Paladin, etc.</font>Plus, darn it, you guys doing the skinning deserve some oohs and aahs, too!
Is there any chance we could get the layered UV maps packaged up and downloadable? Mainly for a couple reasons:
</font> I have an idea for a map that occurs sub-aquatically (at least notionally; not literally underwater in the model-sense, but with appropriate colouration, short fog distance, etc). Obviously, none of the camo schemes currently available fit that, but if I could layer on new colours on the extant schemes underneath the details ...</font> It'd go a long way toward producing a set of cut-n-paste details that new modellers can use to drop onto their new vehicles. Vision blocks or grab-holds from the Paladin, etc.</font>Plus, darn it, you guys doing the skinning deserve some oohs and aahs, too!