View Full Version : Mission Editor gives “Wrong Game Version”
War RaVeN
04-20-2007, 03:07 AM
Installing the game was no problem (just like the demo)
Playing it, no problems! But the Mission Editor gives a Application Error......
I got always this error:
“Wrong game version
The application will not work with the current version of Theatr Of War”
Anybody knows what this mean?
My comp. Mac Pro 2.66 Ghz & 4 Gig Ram.
Os X and XP
Thanks in advance.
Regards,
War Raven.
We're looking into this!
Martin
One thing you can try (for people who have this problem only) immediately is to change your DEP settings. I am not sure if this is going to fix it but it might be worth a try. It worked for at least one person.
In order to open your DEP settings, go to:
My Computer->Properties->Advanced->Performance Settings->Data Execution Prevention tab
Verify that "Turn on DEP for essential Windows programs and services only" is selected. If it is not, select that option and click "APPLY" and then try and run the game.
If this doesn't help, select the other option "turn on DEP for all windows programs and services EXCEPT those I select", and add the following files to the exception list:
(from the game installation directory)
tow.exe
editor.exe (from the MissionEditor folder)
towsetup.exe
(from the windows directory)
runservice.exe
(from the windows/system32 folder)
rundll32.exe
Hit OK to accept the changes. It may ask you to reboot.
If this doesn't help, feel free to set back the DEP settings to what they were previously.
Martin
War RaVeN
04-20-2007, 05:38 AM
Thanks Martin,
But it didn’t work..... still got the same error
Regards,
War Raven.
JohnO
04-20-2007, 05:38 AM
Martin,
I too have the same problem and tried what you just posted and it still didn't work. I sent my computer specs to the eLicense support email that was sent to me about the problem.
JohnO
OK, thanks for trying. It appears that there are some different issues, different for different users, which makes tracking this down so difficult. Back to the drawing board.
Martin
Avwriter
04-20-2007, 12:18 PM
Is this the issue that held up the game release?
Yes, except that it was affecting everyone before. We found a fix for everyone it affected but it seems that this only covered 99% of the people.
Martin
devildog0514
04-20-2007, 01:51 PM
Ya, Iv got the same problem..
Do you think it would help if I Re-Download the game and Re-Installed it?
Funny enough, reinstalling helped one person (but without a new download, just reinstalling the same file). Don't ask me why. It might be worth trying to set all the DEP exceptions and then reinstall if you really want to invest some effort into this. We're still looking for a simple fix.
Martin
War RaVeN
04-20-2007, 02:51 PM
Martin,
Thanks again for the help... re-installing it was my first try before my post in here.. but that doesn’t work either.
Regards.
z1812
04-20-2007, 03:53 PM
Hi All,
I also have the same problem. I tried all suggestions but no luck yet.
Regards John
[ April 20, 2007, 03:47 PM: Message edited by: z1812 ]
longbore
04-20-2007, 04:53 PM
me too.
Yep, and me. AMD64 3800+, Nvidia 7900GS, Vista Home Prem.
War RaVeN
04-20-2007, 08:01 PM
Has the Off-line License something to do with the Mission Editor?
Because of this:
Originally posted by Madmatt:
snip/
Click the Get Off-line License button.
On the next screen, use your mouse and highlight everything in the white panel. From the very top where it says, "INSTRUCTIONS FOR GETTING AN OFF-LINE LICENSE" all the way down to the bottom where it says "-----END LICENSE REQUEST-----"
Now with all of that text highlighted (make sure you get that all of that top line, its easy to mis the first few letters!, right click with your mouse and select "Copy".
/snip I copy&paste it from under the line:
Product: Theatre of War 1.2.0.44
etc.....
An other strange thing is the version above “1.2.0.44”
Starting the game it shows version “1.2.0.46“
:confused:
Just checking all the options to solve this.
Regards,
War Raven.
joblue
04-20-2007, 09:07 PM
Same problem here
Madmatt
04-20-2007, 11:49 PM
Hey guys, I am working on a quickfix for you guys that have the Mission Editor problem. I hope to have some files for you to try early tomorrow. Please stand by and one way or the other we will get this sorted out.
Madmatt
War RaVeN
04-21-2007, 07:28 AM
Originally posted by Moon:
If the problem from the subject line is what you're getting, you may want to try this. It's a procedure to shut down DEP (data execution prevention) completely, from Microsoft support pages (http://support.microsoft.com/kb/875352/EN-US/). This is for SP2 only.
1. Click Start, right-click My Computer, and then click Properties.
2. Click the Advanced tab, and then click Settings under the Startup and Recovery field.
3. In the System startup field, click Edit. The Boot.ini file opens in Notepad.
4. In Notepad, click Find on the Edit menu.
5. In the Find what box, type /noexecute, and then click Find Next.
6. In the Find dialog box, click Cancel.
7. Replace policy_level with AlwaysOff.
WARNING Make sure that you enter the text accurately. The Boot.ini file switch should now read:
/noexecute=AlwaysOff
8. In Notepad, click Save on the File menu.
9. Click OK two times.
10. Restart the computer.
If you do NOT have any entry for /noexcute= then it's probably not supported on your end, so you don't need to do anything.
It's important to reboot after you do this. Now DEP should be completely shut down (in theory), and if it's a DEP error you're getting, it should not appear. We have tested this here and it works, but I recall that this same approach didn't work for some Media Center users in the past.
If you don't get any improvements, feel free to switch the setting back to what it was (probably /noexecute=OptIn)
Martin Martin,
I tried it
No go here....
Again a big thank you for trying to help us/me
Regards,
War Raven.
WarRaven, if you want to try something else, do the same thing but uninstall and reinstall the game (with DEP shut down). I'm kind of grbbing straws here though while the main IT guys are working on it, so do this only if you don't mind the hassle. We'll have a fix not requiring this stuff before long.
Martin
reddeath
04-21-2007, 09:42 AM
Same problem here and I have tried all the possible fixes mentioned.
I am running an AMD FX-53 64bit process with WIN XP64 PR0, 2 Gigs ram, and ATI X1600 Pro with 512M of video ram. Demo ran great, (occasionally a unit would disappear for a while) and game runs fine, just the editor says wrong version of TOW
reddeath, when Matt is around later today he will have a set of new editor files for those of you who are able to run the game but not the editor to try out. Stay tuned.
Martin
reddeath
04-21-2007, 10:57 AM
Will do! Thanks... I know it will be fixed. smile.gif I am enjoying the game in the meantime. :D
z1812
04-21-2007, 10:59 AM
Hi All,
I am installing TOW now on my second computer to see if there is a difference.
Hehe. So on one computer the game runs but not the editor. On my other computer the editor runs but not the game. The game just will not launch at all. The screen flickers and I see the TOW mouse tooltip briefly and then it returns to desktop. I had no problem running the demo on this computer. Very odd. And yes I unlicensed, uninstalled and did it all again. Hehe.
In time answers to all problems.
Regards John
z1812 what is the OS of your second computer than runs the Editor ?
What are the system settings ? (CPU,Graphics Card ...)
z1812
04-21-2007, 12:46 PM
Hi MA,
The system that runs the mission editor is: WinXp, P4 2.8, 512 RAM, ATI mobility 9000 IGP. Won't run the game at all.
The system that runs the game is Win2000, AMD 3500, 1G ram, and Nvidia GForce 6600. Runs the game beautifully but not the editor. Heheh.
Regards John
War RaVeN
04-21-2007, 01:55 PM
Martin,
Errr.... I got the short straw.... No run.
Again thanks for the support!
Reagards,
War Raven.
No, thanks for your patience!
Martin
Steinfisch
04-21-2007, 03:02 PM
Have the same problem (Win Vista Ulti, AMD X2 4200+ 2Gig ram)
I believe the problem relies on these damned 'managed' applications.
Does it occur in downloaded Installations only??
Madmatt
04-21-2007, 03:16 PM
Guys, please check out this thread for a test fix.
http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=66;t=000091
Madmatt
Frasier
04-21-2007, 04:47 PM
Everyone at Battlefront, I'm having the same mission editor problem and have tried all the fixes I've seen here, plus MadMatt's fix.
But I want to say, your work on this and your responses are great, I think it's appreciated. We know it will get fixed.
It is an outstanding game, I think a new landmark. I buy most war games that come out. I buy too many in fact, this is a truly great one.
reddeath
04-23-2007, 10:02 AM
Okay, I tried something just to see if it would work. I install the game on my older gaming machine which is a AMD 3200+ 32bit processor,with 1.5Gb of ram, and ATI X850XT with 256M of video ram running WIN XP Pro SP2(32bit) and everything works great! editor included from the base download without doing anything. Both .net framework 1.1 and 2.0 where already installed.
The other machine that has the problem is an AMD FX-53 64bit processor with 2Gb of ram, ATI 1600pro with 512M of video ram running WIN XP Pro SP2(64bit) it had framework 1.1 and 2.0, and I just added 3.0 64bit to see it that would help, the 64bit framework didn't have the same patches as the 32bit version.
The Game plays great on the 64bit version, but the editor won't run. The editor and the game work great on the 32bit machine.
I don't know if its the 64bit processor or the 64bit OS that is causing the problem. Are other people running 64bit OS on the 64bit processor having the issue, or just a 64bit processor with 32bit OS? It may be two different issues.
Madmatt
04-23-2007, 11:50 AM
The Mission Editor will NOT run under Vista 64, thats actually stated in the System Specs section of the Features and Order pages.
That is due to a conflict with the new 64 bit version of .Net Framework and the Editor and NOT something that we can fix, at least at this time. Normal Vista (32 bit) should be able to run the editor.
Now, obviously, other people here aren't able to get the editor to work either with their OS's (XP Home and Pro, Vista 32, Media Center Edition etc...), but thats a different issue than the Vista 64 one and one in which we should have a new *test* fix to try and out shortly.
Let me just add, that Vista is actually not *officially* support by ToW. If you notice, we only list Windows XP as the OS, but in testing of the game, many of our guys did run it successfully under Vista so we are still dedicating the same effort into fixing reported issues by people with Vista.
Madmatt
reddeath
04-23-2007, 04:39 PM
Then if that is the case for Vista 64bit I assume the Win XP 64bit would have the same .net issue?
Madmatt
04-26-2007, 12:22 PM
Hey guys,we got a new thing we want you to try that has worked for a few people.
Browse into your Theatre of War game folder.
COPY (not move but COPY) the files "msvcr71.dll" and "msvcp71.dll"
Now go into your 'MissionEditor' directory and PASTE those files there.
Thats it! Try and launch editor now.
Madmatt
[ April 27, 2007, 10:08 AM: Message edited by: Madmatt ]
KeBrAnTo
04-26-2007, 02:22 PM
Hello,
That only happened to me when the editor is launched TWICE , check the task manager, maybe you could have another instance running !!!!....
Regards,
Frasier
04-26-2007, 02:34 PM
Copying the "msvcr71.dll" file to the windows directory worked for me. The mission editor now works.
Thanks very much.
Ali-Baba
04-26-2007, 02:40 PM
Yep, that's it, it runs now..but I get some dll error once I open mission :(
Madmatt
04-26-2007, 03:10 PM
Panzermartin, whats the error?
Madmatt
Ali-Baba
04-26-2007, 03:26 PM
It seems there is a problem with editor 3d graphics rendering? Once I try to open the map this happens. Game runs fine btw.
http://i153.photobucket.com/albums/s207/Martin_photos_2007/error.jpg?t=1177618954
Madmatt
04-26-2007, 03:30 PM
Hmmm..try and reinstall DirectX from this link:
http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3&displaylang=en
Madmatt
Ali-Baba
04-26-2007, 03:30 PM
P4(R) D dualcore 2.8
1Gb RAM
7600GT
XP SP2
War RaVeN
04-26-2007, 04:03 PM
Hi Matt,
Sorry for posting this twice.
Got the same problem as above:
-—
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.DllNotFoundException: Unable to load DLL '..\core.dll': Exception from HRESULT: 0xC000008C
at Editor.SFS.SFSImageReader.OpenExtern(String name)
at Editor.SFS.SFSImageReader.Load(String fileName)
at MissionEditor.Objects.Roads.Road.CreateVertexBuffe r(Device device)
at MissionEditor.Render.MissionRender.RenderRoadTextu res(Mission mission)
at MissionEditor.Render.MissionRender.RenderScene()
at MissionEditor.Forms.Render.DirectXWindowControl.On RenderViewRectChanged(Object sender, EventArgs args)
at MissionEditor.EditorLogic.MissionMapEditor.UpdateV iewRect(Boolean bNotifyChanges)
at MissionEditor.EditorLogic.MissionMapEditor.ZoomVie w(Single factor, PointF center)
at MissionEditor.EditorLogic.MissionMapEditor.InitZoo mView()
at MissionEditor.Forms.Render.DirectXWindowControl.On MissionChanged()
at MissionEditor.Forms.Render.MissionRenderControl.On MissionChanged()
at MissionEditor.Forms.MissionEditorControl.OnMission SDIEvent(Object sender, EventArgs args)
at Editor.DocumentManager2.UpdateViews(Object doc, EventArgs e)
at MissionEditor.EditorLogic.MissionSDI.SetCurMission (Mission mission)
at MissionEditor.EditorLogic.MissionSDI.OpenMission(S tring fileName)
at MissionEditor.Forms.MissionEditorControl.OnOpenMis sion(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(Event Args e)
at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Editor
Assembly Version: 1.0.0.16
Win32 Version: 1.0.0.16
CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/Editor.exe
----------------------------------------
EditorLib
Assembly Version: 1.0.0.14623
Win32 Version: 1.0.0.14623
CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/EditorLib.DLL
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MissionEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/MissionEditor.DLL
----------------------------------------
WeifenLuo.WinFormsUI.Docking
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/WeifenLuo.WinFormsUI.Docking.DLL
----------------------------------------
System.Design
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
CampaignEditor
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Battlefront/Theatre%20of%20War/MissionEditor/CampaignEditor.DLL
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2909.0
Win32 Version: 9.10.455.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2909.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.VisualC
Assembly Version: 8.0.0.0
Win32 Version: 8.00.50727.42
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
—-
And yes I have updated with DirectX 9.0c April2007.....
Regards,
War Raven.
manito9
04-27-2007, 12:56 AM
Originally posted by Madmatt:
Hey guys,we got a new thing we want you to try that has worked for a few people.
Browse into your Theatre of War game folder.
COPY (not move but COPY) the file "msvcr71.dll"
Now go to your Windows directory (usually C:\windows) and PASTE that file there.
Thats it! Try and launch editor now.
Madmatt This worked for me Madmatt! I had to download the latest version of DirectX, but it works. Now I need a tut : )
manito9
04-27-2007, 01:04 AM
Originally posted by manito9:
</font><blockquote>quote:</font><hr />Originally posted by Madmatt:
Hey guys,we got a new thing we want you to try that has worked for a few people.
Browse into your Theatre of War game folder.
COPY (not move but COPY) the file "msvcr71.dll"
Now go to your Windows directory (usually C:\windows) and PASTE that file there.
Thats it! Try and launch editor now.
Madmatt This worked for me Madmatt! I had to download the latest version of DirectX, but it works. Now I need a tut : ) </font>[/QUOTE]K I spoke a little too soon. Editor now opens, but I get the same error Panzer gets (scroll up).
Try to copy msvcp71.dll and msvcr71.dll (not move but copy) from the game directory into the MissionEditor directory.
[ April 27, 2007, 01:17 AM: Message edited by: dmg ]
Ali-Baba
04-27-2007, 07:12 AM
Yes, that worked!! Thank you!
War RaVeN
04-27-2007, 07:56 AM
Originally posted by dmg:
Try to copy msvcp71.dll and msvcr71.dll (not move but copy) from the game directory into the MissionEditor directory. Thanks Dmg & Matt.
That last tip did it :cool:
Regards,
War Raven.
Steinfisch
04-27-2007, 10:56 AM
@dmg thank you - this was the solution of the mystery.
cinacchi
04-29-2007, 03:24 AM
Hi Mad,
COPY (not move but COPY) the files "msvcr71.dll" and "msvcp71.dll"
Now go into your 'MissionEditor' directory and PASTE those files there. IT WORKS!!! Thanks for your help.
***Luca
manito9
04-29-2007, 01:34 PM
Originally posted by dmg:
Try to copy msvcp71.dll and msvcr71.dll (not move but copy) from the game directory into the MissionEditor directory. Yes this worked for me too!!! Thank you
Originally posted by manito9:
</font><blockquote>quote:</font><hr />Originally posted by dmg:
Try to copy msvcp71.dll and msvcr71.dll (not move but copy) from the game directory into the MissionEditor directory. Yes this worked for me too!!! Thank you </font>[/QUOTE]Me too. Thanks Matt.
vBulletin® v3.6.10, Copyright ©2000-2010, Jelsoft Enterprises Ltd.