View Full Version : High end system - terrible performance
AstroCat
07-27-2007, 04:12 PM
Using the tutorial mission as the test.
1280 x 960, In game settings make a difference, but not much.
FPS are very low, almost need to run on the lower settings to get even close ok FPS. I will do more testing but here is all my info.
Other games run totally fine, everything maxed. LOTRO, BF2142 as a couple of quick examples.
DXDIAG (http://www.astrocat.net/images/temp/DxDiag5.txt)
New and clean install, XP Pro sp2 (fully updated)
CPU: E6850 3.0 GHz 4MB 1333 MHz
MB: EVGA 122-CK-NF68-A1 LGA 775 NVIDIA nForce 680i SLI ATX (BIOS:P30 (latest))
Video: EVGA 768-P2-N831-AR GeForce 8800GTX 768MB GDDR3 PCI Express x16 HDCP
PS: CORSAIR CMPSU-620HX ATX12V v2.2 and EPS12V 2.91 620W
Memory: (2G) Crucial Ballistix Tracer 2GB (2 x 1GB) 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400) Dual Channel Kit Desktop Memory Model BL2KIT12864AL804
HD1 OS/Apps: Western Digital Raptor WD1500ADFD 150GB 10,000 RPM Serial ATA150 (NCQ = off!)
part1: winxp 15G (OS plus misc)
part2: Vista64 25G (OS plus misc)
part3: Games 90G (figure 10 gig a game max, that's 9 games at a time... hehe)
part4: Apps 20G (10gig per OS, I usually burn 4-5gig for apps max, so that's double for both, should be fine)
HD2 Media: Western Digital Caviar SE16 WD7500AAKS 750GB 7200 RPM SATA 3.0Gb/s
DVDR: LITE-ON 20X DVD±R DVD Burner with 12X DVD-RAM write LightScribe Technology Black E-IDE/ATAPI Model LH-20A1H-185
Sound: Creative 70SB046A00000 7.1 Channels PCI Interface Sound Blaster X-Fi XtremeGamer Fatal1ty Professional Series
Heatsink: Thermalright Ultra-120 eXtreme
Case: P182
Fans for CPU and Case: (1 x Scythe S-FLEX SFF21E 120mm 1200RPM for CPU, 3 x Scythe S-FLEX SFF21D 120mm 800RPM for case fans)
[ July 27, 2007, 01:57 PM: Message edited by: AstroCat ]
AstroCat
07-27-2007, 04:34 PM
Ok here are some stats…
Game:
Improved for both model and texture
Vsync off
No AA
1280x960
Driver:
Everything set to app (No AA No Aniso)
High Quality (no optimizations)
LOD Bias = allow
Force Mipmaps = none
Gamma AA = off
As you can see I made the settings very relaxed. The game looks very bad (shimmering, super bad aliasing, jagged shadows), and is not even worth playing looking this bad. But, it’s a good testing start.
FPS:
Tutorial Mission load up: 23fps
Press #1 key = 15fps
Move around = low teens
Start game = low-mid teens
The controls are very sluggish and unresponsive, this is probably because of the low FPS.
So, there it is, needless to say I am very disappointed! With my system and after waiting so long to play this game to have it look so bad and run so slow is such a bummer. I am willing to try and help fix this problem because I really do want to be able to play this game, it’s been years I’ve been waiting!
[ July 27, 2007, 02:01 PM: Message edited by: AstroCat ]
Redwolf
07-27-2007, 04:43 PM
You have Microsoft's multi-core patch?
AstroCat
07-27-2007, 04:47 PM
hehe, answered in other thread, no, I do not. Is it needed at this point?
Redwolf
07-27-2007, 04:51 PM
http://support.microsoft.com/kb/896256/en-us
Cougar_DK
07-27-2007, 04:53 PM
Sorry, didn't see this new tech forum, so here is my post in the correct forum:
I have these problems too. Running an AMD XP 64 4400, Nvidia 6800 GTS 640 OC2, 2 GB Ram and XP Pro SP2 (Danish).
I have tested all resolutions from 1024x768 to my native 1680x1050 and I get the same low frame rate at 10 when turning the camera around in Battle: Allahs Fist. W/o moving the camera at the start of the mission I get 10 FPS. When I turn it clockwise and moves past the first "top" my FPS goes to 55 and looking at my own tanks gives me about 30 FPS. As soon as the first smoke comes into view it drops to 10 FPS again.
When the FPS drops to 10 the mouse is very hard to control and thereby playing the game in real-time pretty hard, since I'm moving toward that phase-line.
I have tried to change settings from lowest to highest, and it only changes the max FPS. As soon as the "enemy units" around "Phase Line Charlie" come into view it drops.
My DxDiag file: DxDiag (http://www.twins4ever.dk/DxDiag/DxDiag.txt)
Dowarisch
07-27-2007, 04:53 PM
Win XP SP2 with multi-core patch
Intel Core2Duo 6600
2 gigs of Aeneon DDR2-800
BFG Nvidia 8800 GTS 320mb
Soundblaster Audigy 2 ZS
Never had problems with other games since setting up this rig 10 weeks ago, except CM. I just loaded a "naked" Windows with just the Nvidia drivers using Msconfig. No luck either, fps are around 20 and on the "Allahs Fist" Battle its even worse when I point the camera from my starting loc to the destination zone.
[ July 27, 2007, 02:11 PM: Message edited by: Dowarisch ]
AstroCat
07-27-2007, 04:59 PM
Allahs First= same 10fps with my above settings... There is no way this can be correct!
Cat,
I just loaded on my system and blow away those frame rates. WHat driver are you using and did you apply the Microsoft hotifx?
Rune
AstroCat
07-27-2007, 05:17 PM
162.18 no dual core patch, yet. Making sure that I should do it.
molotov_billy
07-27-2007, 05:19 PM
I've got 162.18 on both machines, both patched. Awful framerates. Having the same issue as AstroCat
AstroCat
07-27-2007, 05:20 PM
Did you try the patch, if so, did it help?
Cougar_DK
07-27-2007, 05:23 PM
I have tried the Microsoft patch (again) with no luck.
And saw that Nvidia released the 162.18 drivers yesterday. Will try them and update my DxDiag file.
The drivers didn't change anything.
[ July 27, 2007, 03:02 PM: Message edited by: Cougar_DK ]
AstroCat
07-27-2007, 05:25 PM
ugh ... wonder what is going on then. My system is totally a clean install and everything. I just tried some other games to make sure nothing was wrong and they ran super fast. Only CMSF has this problem.
Redwolf
07-27-2007, 05:33 PM
I see you tried the affinity.
Would you be able to disable the Creative soundcard for a test?
Dowarisch
07-27-2007, 05:41 PM
Tried some different drivers:
The ancient 97.92
158.22
162.18
...no avail...
Also updated my Bios (Asus P5B) and checked the drivers for my soundcard. Then disabled soundcard acceleration in Dxdiag but none of this helped.
AstroCat
07-27-2007, 05:45 PM
Ok, not drivers... very strange. I have another totally different system. I am going to install there and see what happens... I'll report back.
Steiner14
07-27-2007, 05:51 PM
I have two suggestions, if you can't find a solution in the settings and drivers:
exchange the multicore CPU with a single core and see if the problem persists.
Or: exchange the graphics card with an old one.
AstroCat
07-27-2007, 06:00 PM
Ok, installed on this system:
Same settings as mine but with 160.03 drviers.
CPU: AMD Athlon 64 4000+ San Diego 2.4GHz Socket 939 Processor
MB: Asus A8N-SLI Premium
Video: EVGA 768-P2-N831-AR GeForce 8800GTX 768MB GDDR3 PCI Express x16 HDCP
Case: Antec Solution SLK3000-B Black Steel ATX Mid Tower Computer Case
PS: ENERMAX Noisetaker EG701AX-VE SFMA(24P) EPS12V 600W Power Supply
HS: Thermalright XP-120 CPU Cooling Heatsink
Fans: 3 x Acoustifan 120mm 1 on the Heatsink and 2 in the case (back and front)
HD1 OS/Aps: SAMSUNG SpinPoint P Series SP1614C 160GB 7200 RPM Serial ATA150 Hard Drive
HD2 Media: Maxtor DiamondMax 10 6L300S0 300GB 7200 RPM Serial ATA150 Hard Drive
Memory: CORSAIR XMS 2GB (2 x 1GB) 184-Pin DDR SDRAM DDR 400 (PC 3200) Dual Channel Kit Desktop Memory Model Twinx2048-3200c2
Sound: Creative SoundBlaster Audigy 2 ZS
DVDR: NEC 16X DVD±R DVD Burner Black IDE/ATAPI Model ND-3550A
DVD: LITEON DVD-ROM LTD163
Same problems!!! Actually this system was only 1 or 2 fps slower than mine. Something is going on here, and I am starting to believe it's not something on either of my setups.
Remember the 2nd system I tried it on has been around a while. It has had tons of games installed and played on it and never had this issue.
[ July 27, 2007, 03:06 PM: Message edited by: AstroCat ]
Dowarisch
07-27-2007, 06:02 PM
Its certainly not our rigs, among the recent games I played were Supreme Commander, Lotro, Overlord and Stalker as well as some older titles and none of them ever gave me any trouble.
And that has NOTHING to do with anything. Unless the game is opengl, which those are directx, you are comparing apples and oranges.
Cat, you would be willing to help out a little. If you have a different nvidia card, toss it in the computer and remove the 8800 and see if you are getting the same thing? I have the exact same motherboard and slightly faster cpu, same memory and I do not see the issue with my 7800 card.
Rune
AstroCat
07-27-2007, 06:08 PM
Ok, give me a sec... I have 1 other system with a 8500GT, but that is in the same series. I agree a 7xxx series would be a better test, anyone?
Cougar_DK
07-27-2007, 06:09 PM
I can confirm this. My rig runs rFactor, ArmA, Supreme Commander, IL-2 and SBPRO PE without any problems. The same goes for Galactic Civilization II which also had the dual core problems, this was solved by the Microsoft patch and AMD drivers.
Will try to install CMSF on my old rig tomorrow (AMD XP2800, 768mb Ram and Ati 9800 XP Pro 256)
Razer
07-27-2007, 06:13 PM
Quick question about the patch, do you set the key to 0 or 1.
Cat,
You still in the Chicago area near me? If so, got a card you can try temp.
Rune
AstroCat
07-27-2007, 06:32 PM
Yep... email sent.
Steiner14
07-27-2007, 06:39 PM
Rune, here's another possibility to try if everything else fails:
disabling the system's "ACPI" functionality and setup the computer as "Standard PC".
Some time ago this was a standard procedure for audio-workstations. After the switch to "Standard PC" on reboot all system components are rescanned, but that's ok. If ACPI is disabled Windoze is no longer able to shut down the computer. Although Windows is finsihed, the computer keeps running and the screen shows "switch Computer off" and you have to turn it off manually.
Probably not a durable solution, but could help to locate the problem.
Steiner14
07-27-2007, 07:10 PM
Could be of interest:
From what we've seen, if you have either a USB mouse or keyboard connected to your PC while playing F.E.A.R., you'll get a major frame rate drop on even the mightiest of gaming PCs. We're talking from 150 frames per second down to 13 fps or so. Using old-school devices appears to fix the issue. We found big performance hits with Logitech and Saitek hardware, although there's a world of USB devices that we haven't tested. We found that the Creative-made mouse and keyboard that come with Velocity Micro PCs don't seem to cause as much trouble, but they still show a measurable decline in performance, by roughly 10 fps.
The whole article is here:
http://news.com.com/8301-10784_3-9740960-7.html?part=rss&subj=news&tag=2547-1023_3-0-5
Will try that after we give cat a card to try.
Rune
JaguarUSF
07-27-2007, 08:51 PM
I've found that disabling Antialiasing, anisotropic filtering, and vertical sync in the game AND in the nVidia control panel improves performance drastically.
AstroCat
07-27-2007, 10:22 PM
Well, I tried another 4000+ system, this time with a 8500GT card, same problem, and still fps similiar to the other 2 systems! A couple fps slower than the e6850 system, ok there is a problem. That's 3 different systems, all same settings, very bad fps. Allah fist start up = 8-10fps, all systems.
AstroCat
07-27-2007, 10:43 PM
Ok, more testing info. I have yet another system here I tried out and this one has an older 6800GT card. It's a P4 3.06 1 gig, xpprosp2, drivers:93.71 running all the same setting as the other 3 systems.
Guess what? Much improved FPS over the other 3 systems, including the very high end e6850 system! Allah Fist start up = 16fps
Not great but it ran more normal for the spec. Remember this 16fps compared to 8-10 on the other much faster systems. Plus, the controls reacted more like you would expect.
Ok, well then... Battlefront look in to the 8xxx cards and 1xx.xx driver series and perhaps you'll find the cause.
Oh and about the Logitech USB thing, all 4 systems have Logitech USB mice, so that’s not it. Tried with the mouse not active as well, no difference.
RobboG
07-27-2007, 10:52 PM
I'd like to help if I could. I have a reasonably high end system, e6600, 2GB RAM, 8800GTS XP PRo SP2 and don't seem to have any issues. Can I ask, how are you checking the frame rate and are you playing in RT mode. Is it only that one battle causing grief?
AstroCat
07-27-2007, 11:00 PM
Fraps, in RT mode.
Redwolf
07-27-2007, 11:02 PM
How do you measure the FPS, anyway, Astrocat?
I noticed that my background application that delivers screenshots over a TCP socket (kinda like a http server delivering the current screen as a BMP) is very very slow when CM:SF is running, but not always. At first the background task would entirely hang until I alt-tab out, then instantly complete on alt-tab. Now some restarts of the game later the background is normal.
So, in a word, if you use fraps or similar, try disabling it.
ETA: didn't see the previous replies that were posted while I was writing. Looks like Fraps is the slowmo man.
[ July 27, 2007, 08:24 PM: Message edited by: Redwolf ]
Dowarisch
07-27-2007, 11:27 PM
Graaah, I went through all graphics options for Nvidia cards using Nhance (nifty little program) and still suffer from low fps. Also used my old non-usb keyboard and purged the G11 drivers, no difference either.
Redwolf
07-27-2007, 11:29 PM
As I said, CM:SF seems to react violently to applications that try to scan the video memory to fetch screenshots and the like. Disable Fraps and other Gizmos that take a peek into video memory.
Battlefront.com
07-28-2007, 12:19 AM
So far our suspect is the 7xxx/8xxx family of cards with a dual processor (either AMD or Intel) and, I think, a 32bit OS (any of you using Vista 64 with problems?). This is probably something we can work around once we get a card to play with. But we want to try to figure out if this a red herring or a real link.
Keep the information coming! We might not be able to snap our fingers and fix this, but with your help we will be able to do it a lot quicker than if we just start guessing!
Steve
[ July 27, 2007, 10:11 PM: Message edited by: Battlefront.com ]
Cougar_DK
07-28-2007, 02:11 AM
Sounds great Steve (You just descriped my pc).
Actually I woke up this morning with a brainstorm. RobboG is not having problems with his 8800, while a lot of others are. I asked him to send me his setting in the nvidia control panel to see what his settings are, and we can have you try histo see if it fixes the problem.
If someone has a 7900 card and is having no issues can do the same thing, lets see if it is a setting with opengl in the nvidia control panel.
I do not have any slowdowns with my 7800, but I know the internals are different in the panel.
However, if someone wants to turn off the fsaa, aa and try different opengl settings with either card, let me know what combination works.
Rune
JaguarUSF
07-28-2007, 08:11 AM
For reference, here are my settings for my GeForce 8800 GTS (and I am getting the lockups):
Anisotropic filtering OFF
Antialiasing - Mode OFF
Error reporting OFF
Extension limit OFF
Force mipmaps BILINEAR
Multi-display SINGLE
Texture filtering - Anisotropic OFF
Texture filtering - Negative LOD bias CLAMP
Texture filtering - Quality QUALITY
Texture filtering - Trilinear optimization ON
Threaded optimization AUTO
Triple buffering OFF
Vertical sync FORCE OFF
I also have vert sych and antialiasing OFF in the game. Made things a lot smoother.
Dowarisch
07-28-2007, 08:29 AM
I tried your settings Jaguar, no avail. On Allahs Fist I still get around 10 fps when looking from one mapedge to the other.
I even tried the 3rd party NGO drivers now, nada.
I really dont get it, I also doubt its a software conflict since I already ran a stripped version of windows as I already said on page 1.
I will just lie down and die now.
AstroCat
07-28-2007, 08:32 AM
For testing these are my settings: ( these are low end settings and the graphics quality in game is 100% NOT acceptable like this, these are for testing only)
DRIVER:
Anisotropic filtering OFF
Antialiasing - Gamma OFF
Antialiasing - Mode OFF
Antialiasing - Transparency OFF
Conformant texture clamp Use Hardware
Error reporting OFF
Extension limit OFF
Force mipmaps NONE
Multi-display SINGLE
Texture filtering - Anisotropic OFF
Texture filtering - Negative LOD bias ALLOW
Texture filtering - Quality HIGH QUALITY
Texture filtering - Trilinear optimization OFF
Threaded optimization OFF
Triple buffering OFF
Texture Filtering - Aniso mip... OFF
Vertical sync FORCE OFF
GAME:
Improved Texture/Model
No AA, No Vsync
4 systems tested:
1 (dual core)e6850/2G/8800gtx - super slow, problem
2 (single core)4000+/2G/8800gtx - super slow, problem
3 (single core)4000+/2G/8800gtx - super slow, problem
4 (single core)P4 3.06(533)/1G/800GT - normal slow (performance seems accurate)
So out of those 4 systems the only one performing normal is the old P4 with the 6800GT.
I am using the latest Fraps to see the FPS.
[ July 28, 2007, 06:17 AM: Message edited by: AstroCat ]
Dowarisch
07-28-2007, 08:36 AM
Im pretty sure by now that it is not related to the Forceware settings, I used NHancer to test EVERY available option and it made no difference.
AstroCat
07-28-2007, 08:40 AM
Well, for sure its not dual core vs. single core. 8xxx series perhaps, since my 6800GT performs around what I would expect with the above settings. The 3 others systems are terrible in game, and all run around the same, which is also very suspect.
AstroCat
07-28-2007, 08:49 AM
Also, the shadows look corrupted, they are very jagged and "shimmery". They also create a huge performance hit, I was noticing a 40%- 70% FPS drop turning shadows on and off, that doesn't seem correct either.
Jamm0r
07-28-2007, 08:51 AM
Folks,
This sounds like the fairly well-known issue with OpenGL/Nvidia/dual-core systems. Setting CPU affinity to one of the two cores should fix these issues right up.
http://en.wikipedia.org/wiki/Processor_affinity
Jamm0r
07-28-2007, 08:52 AM
Originally posted by AstroCat:
Also, the shadows look corrupted, they are very jagged and "shimmery". They also create a huge performance hit, I was noticing a 40%- 70% FPS drop turning shadows on and off, that doesn't seem correct either. Not a bug, just the (naive) way shadow maps are implemented in CM:SF.
AstroCat
07-28-2007, 08:54 AM
Originally posted by Jamm0r:
Folks,
This sounds like the fairly well-known issue with OpenGL/Nvidia/dual-core systems. Setting CPU affinity to one of the two cores should fix these issues right up. I tried that right away, but unfortunately it did not make any difference. Also, please note I tried the game on 2 different Single core systems that have the same issue as the Dual core system.
Cat,
You up this morning?
In the meantime, change this to off
Threaded optimization AUTO
Rune
AstroCat
07-28-2007, 09:01 AM
Yeah, I'm up early. smile.gif Ok, changing that setting now and testing.
AstroCat
07-28-2007, 09:08 AM
Ok, tried it, sorry no difference in performance. I even alt-tabbed and turned off core 1 again, but as before no FPS change.
JaguarUSF
07-28-2007, 09:09 AM
I also turned Threaded Optimization OFF and I'm still getting the lockups.
My mission of reference is the first turorial mission, by the way.
[ July 28, 2007, 06:14 AM: Message edited by: JaguarUSF ]
Cameroon
07-28-2007, 09:18 AM
Originally posted by rune:
Actually I woke up this morning with a brainstorm. RobboG is not having problems with his 8800, while a lot of others are. I asked him to send me his setting in the nvidia control panel to see what his settings are, and we can have you try histo see if it fixes the problem.
If someone has a 7900 card and is having no issues can do the same thing, lets see if it is a setting with opengl in the nvidia control panel.
I do not have any slowdowns with my 7800, but I know the internals are different in the panel.
However, if someone wants to turn off the fsaa, aa and try different opengl settings with either card, let me know what combination works.
Rune If you're still looking for a tester w/ no problems to compare against, here are my specs:
C2D @ 2.13 Ghz
7950 GT 512 MB
WinXP SP2
Asus P5B-Deluxe motherboard
I've got 4xAA and 4xAF on, and textures set to max. The detail settings in game are always at either Improved or better.
[Edit] Forgot to add, let me know what you want me to test. Driver version 94.24 I think (so says the About button)
AstroCat
07-28-2007, 09:21 AM
When you start Allahs Fist what FPS do you get right away?
Cameroon
07-28-2007, 09:30 AM
With FRAPS running, 19-20 looking diagonally across the map from the US start point with all tanks in view.
With FRAPS off, it felt faster - probably ~25 FPS.
Quality setting was Improved, though toggling that up to Best only dropped 3 FPS.
[Edit] that was at view 3 I think. Moving across the map (thus less showing) steadily increased the FPS up to about 49.
Wow Cameroon, that is an old driver. However, let see if it works.
Cat, be calling you.
Rune
Cameroon
07-28-2007, 09:33 AM
Originally posted by rune:
Wow Cameroon, that is an old driver. However, let see if it works.
Cat, be calling you.
Rune I tend not to update driver versions without a reason. So far, it seems like it might be a good thing that I haven't ;)
JaguarUSF
07-28-2007, 09:40 AM
Did you guys see this post?
http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=70;t=000013;p=2#000 034
Cameroon
07-28-2007, 09:58 AM
One thing I just discovered - definitely use the Nvidia control panel to set the AA/AS settings. Turning "Antialias/Multisample" on in SF was definitely a big performance hit compared to using 4x AA and 4x AS from the Nvidia panel.
Cougar_DK
07-28-2007, 10:02 AM
What settings in my drivers has I missed since the AA option ingame does nothing?
Cpl Steiner
07-28-2007, 10:14 AM
I'm not sure how AA/AF is used in the game. I had it set in my nVidia control panel to x2 AA and x4 AF but to "Off" in the game and it looked to me like it was overriding my card's settings. Is this possible? Do you have to set it to "On" in the game for your card's settings to be used?
Cougar_DK
07-28-2007, 10:23 AM
I'm pretty sure that my settings is application controlled.
Cameroon
07-28-2007, 10:45 AM
Ooooh, ok, figured out the settings for the AA/AF.
Ok, so the On/Off in-game determines whether CMSF uses the AA/AF settings that you've set in your control panel.
If it's Off, then there won't be any AA/AF. If it's on, then it uses what your control panel has set.
Definitely not well explained and counter-intuitive given how every other game out there works ;) Maybe it's an OpenGL vs DX thing.
I'll recheck my FPS now.
Cameroon
07-28-2007, 10:50 AM
Ok, verified, the change was only 2 FPS on Allah's Fist so I can stick with my "entirely playable with 4xAA/AF" smile.gif
Cougar_DK
07-28-2007, 10:54 AM
Originally posted by Cameroon:
Ooooh, ok, figured out the settings for the AA/AF.
Ok, so the On/Off in-game determines whether CMSF uses the AA/AF settings that you've set in your control panel.
If it's Off, then there won't be any AA/AF. If it's on, then it uses what your control panel has set.
Definitely not well explained and counter-intuitive given how every other game out there works ;) Maybe it's an OpenGL vs DX thing.
I'll recheck my FPS now. Does this mean that I will have to force it on in the driver then?
Cameroon
07-28-2007, 11:03 AM
It's actually a combination - the setting has to be On in CM and then you have to specify what settings you want in the driver.
Completely counter intuitive, but at least now the settings and results make sense.
Cougar_DK
07-28-2007, 11:17 AM
Ahh ok, will try it out later. Thanx for the info Cameroon.
JaguarUSF
07-28-2007, 11:46 AM
Changing the affinity did not solve my lockups (in fact, it made it worse). Changing the trilinear optimization did not solve my lockups either. Here are my system specs (I don't think I've posted them before):
1. Battlefront 1.01
2. AMD Athlon 64 X2 4200+
3. nVidia GeForce 8800 GTS 320 MB version 162.18
4. 2 GB RAM
5. Windows XP Home Edition SP 2
JaguarUSF
07-28-2007, 12:14 PM
I am using all caps because I am shouting:
UNINSTALLING THE DUAL-CORE OPTIMIZER FIXED THE LOCKUPS
Cameroon
07-28-2007, 12:25 PM
Glad you finally found something to fix your problems Jaguar smile.gif
JaguarUSF
07-28-2007, 12:26 PM
Yeah, me too.
markh
07-28-2007, 01:53 PM
Battlefront.com
Administrator
Member # 42
posted 28 July, 2007 00:19 Profile for Battlefront.com Reply With Quote:
" ... So far our suspect is the 7xxx/8xxx family of cards with a dual processor (either AMD or Intel) and, I think, a 32bit OS (any of you using Vista 64 with problems?). This is probably something we can work around once we get a card to play with. But we want to try to figure out if this a red herring or a real link.
Keep the information coming! We might not be able to snap our fingers and fix this, but with your help we will be able to do it a lot quicker than if we just start guessing!"
_________________________
Sorry guys it is not that easy I am afraid. The issues are definitely not limited to 7xxx and 8xxx family cards. See my system specs below.
AMD 64 x2 3800+
2.048 Gig RAM
nVidia Geforce 6600 256mb
Wnidows XP Home
The game only produces a half-reasonable performance on FAST settings for both models and textures. However, my main issue is that the game freezes or lock-ups which requires "end task" in the Task Manager.
Before you ask, I have used task manager "set affinity" to ensure that only 1 CPU is engaged (Not effective in relation to the "freezes"). I have also applied all of the "fixes" and patches referred to in the forum at some stage (not effective in relation to the "freezes") but I have deleted the AMD Dual Core Optimizer program after other users claimed "fixes" in relation to their problems. - Still no success.
The key issue here is that you should not assume that the 6xxx family of nVidia cards is somehow going to be the answer - It is NOT - that is a blind alley
Hope that this helps you with your analysis of the issues.
try this
> More information on the AMD Athlon 64 X2 fix...
> Here is my fix configuration I used to get the game to work without
> lockups and with both CPUs:
> The Microsoft hotfix is installed.
> The AMD drivers are installed.
> The AMD Dual Core Optimizer is NOT installed.
> And it works now...no lockups, no crashes, even playing scenarios that
> always locked up before. Beautiful!
>
Got this from a user to get things working. Let me know how it goes.
Rune
molotov_billy
07-28-2007, 03:55 PM
Originally posted by Cameroon:
If you're still looking for a tester w/ no problems to compare against, here are my specs:
C2D @ 2.13 Ghz
7950 GT 512 MB
WinXP SP2
Asus P5B-Deluxe motherboard
I've got 4xAA and 4xAF on, and textures set to max. The detail settings in game are always at either Improved or better.
[Edit] Forgot to add, let me know what you want me to test. Driver version 94.24 I think (so says the About button) Ok looks like the 94.24 drivers are working. Two things I did that fixed my horrible performance -
Rolled back drivers to 94.24.
Set Core Affinity to one core in the Task Manager (you have to do this every time you run the game.)
Both helped quite a bit, and I can now run at 1920x1200, all graphics turned up and on. Runs really well.
Core2 Duo @ 2.6 ghz
NVIDIA 7950 GTX with 512 vram
2 gibs ram
Hope this helps others. Give 94.24 a try.
Vipes34uk
07-28-2007, 04:18 PM
ATI Dual Core 64 X2 6000 with H2900XT card with 512mb ram, 2GB system ram, win xp SP2 (Home). Battlefront 1.01 version.
Tried all the user fixes, + install of MS Hotfixes, AMD fixes etc, tried removing dual core opt and running etc etc etc, still no joy, can't issue a waypoint without atioglx2.dll kicking an error back.
Depressed...
AstroCat
07-28-2007, 04:19 PM
Now need drivers for the 8000x series and heck the 9xxx will be here in 3-4 months.
JaguarUSF
07-28-2007, 04:51 PM
Well that atiogl2.dll error is something I've never seen; the dual core fix was for a lockup with no accompaning error message.
Steiner14
07-28-2007, 04:57 PM
Another possibility, AstroCat:
Fresh Windoze install (in a new partition, if you have enough free space), only graphics and audio drivers + CMSF.
AstroCat
07-28-2007, 05:18 PM
Originally posted by Steiner14:
Another possibility, AstroCat:
Fresh Windoze install (in a new partition, if you have enough free space), only graphics and audio drivers + CMSF. The e6850 system is a new fresh install, just built the system. Plus remember 3 of my 4 systems have this problem. The only one that doesn't is the 6800GT system. It's the 8xxx series and thier drivers and the game engine, that is the problem. It really is up to BF to fix the issue. We won't be able to do it from our end, unfortunately.
Guppy
07-28-2007, 11:39 PM
I had some serious problems running CMSF for the first time. Frame rate was lousy, lag, everyone seemed to be talking at once and it was unplayable.
My system is as follows
Windows XP Professional SP2
Gigabyte 965P-DS3
Intel(R) Core(TM)2 CPU 6420 @ 2.13GHz (2 CPUs)
Memory: 2046MB RAM
NVIDIA GeForce 8600GT 256.0 MB
Nvidia 158.27 drivers
Nvidia Control panel settings
Antialiasing/Anisortopic are set to application
After reading comments in other posts I updated my system, rebooted and CMSF runs very well.
I used Autopatcher to update my system and for me the solution seemed to be in patches.
Dowarisch
07-29-2007, 03:04 AM
Completely fresh install to get rid of the shadow problem I had as posted here http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=70;t=000058
Shadows are ok now, but the low performance is still there ~10 fps on Allahs Fist when looking from edge to edge. Everything with lowest settings under 1024x768.
[ July 29, 2007, 12:11 AM: Message edited by: Dowarisch ]
Battlefront.com
07-29-2007, 04:38 AM
Dowarish,
I'm glad your shadow issue got cleared up. I tell you... if I could snap my fingers and make ANYTHING change in this world, it would be to make video cards, drivers, and OSes worktogether perfectly so we could get on with making better games instead of trying to work around problems with other people not sticking to their own (deleted) APIs. Either that or force them to send us every piece of hardware and software they ever make so we can try all 30000 different combinations! On second thought, I'd rather put my neck in a noose and jump than deal with a warehouse full of dysfunctional computers :D
Steve
Dowarisch
07-29-2007, 07:12 AM
But with a warehouse full of computers I could finally build my Doomsday Machine :D
Anyway, I think I noticed something else. It doesent seem to matter much which settings I use, the framerate is ALWAYS around ~10 on Allahs Fist, no matter if I run it on lowest details with AA, Vertical and Aniso off or on higher settings with some of these options on.
Cougar_DK
07-30-2007, 05:05 AM
I have just installed CMSF (and TOW) on my old gaming rig, a 2800 AMD, with 768mb RAM and a Ati 9800 Pro card. And both games runs way better on the old than my newer 4400 Dual Core, 2gb RAM and a 8800 GTS 640 OC2.
RavenouZ
07-30-2007, 05:47 AM
I uninstalled amd opt and disabled second core after i started the game and now the game dosent lockup at all but the fps are terrible at bigger maps at imp/imp no aa/af but i think it has to do with my laptops performance.
AMD TURION64x2 TL-50 1.6ghz
1GB DDR2
X1600 256mb
Win XP pro
AstroCat
07-30-2007, 03:42 PM
The game doesn't crash for me, but I do get horrible fps on 3 of my 4 systems, the ones with 8xxx series cards. 160.03 and 162.18 drivers.
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