Dawg Bonz
12-16-2003, 09:40 PM
Posted December 15, 2003 10:42 AM … Appears CMAK does not allow sewer movement! Can not find this option in the Scenario Editor. Only mention is Page 127 in the CMAK PDF manual regarding the Stealth Icon.
… I am mow posting this note in the Tech Forum for the tech savvy CM folks.
Inquisitive Dawg Bonz wondering … since CMBB allowed this 3 dimensional game feature… sewer movement … allowing a similar 3 dimensional game feature… tunnel, underground passage movement in a future CMAK patch would appear to require no 'major' computer work. If you can chose top floor or bottom floor why not cellar / tunnel?
Michael Emrys noted… "If there were tunnels in NA, they don't seem to have figured prominently in the fighting…" Accepted. My note here is not a "my life is ruined cause I can’t crawl in NA / Italian spider hole, tunnel scenarios"… complaint. I am VERY happy with CMAK as is. Thanks for the new & fun game.
Computer programming professionals should know about how this 3 dimensional game feature is included.
Thanks,
… I am mow posting this note in the Tech Forum for the tech savvy CM folks.
Inquisitive Dawg Bonz wondering … since CMBB allowed this 3 dimensional game feature… sewer movement … allowing a similar 3 dimensional game feature… tunnel, underground passage movement in a future CMAK patch would appear to require no 'major' computer work. If you can chose top floor or bottom floor why not cellar / tunnel?
Michael Emrys noted… "If there were tunnels in NA, they don't seem to have figured prominently in the fighting…" Accepted. My note here is not a "my life is ruined cause I can’t crawl in NA / Italian spider hole, tunnel scenarios"… complaint. I am VERY happy with CMAK as is. Thanks for the new & fun game.
Computer programming professionals should know about how this 3 dimensional game feature is included.
Thanks,