Quote:
Originally Posted by Kingfish
In a recent game vs the Opfor (this is the demo, btw) an M3 deployed on the edge of a patch of woods fronted by clear terrain fails to see (via the LOS tool) a BMP that rolls by within 200 meters, yet in the same turn an ITV takes out another BMP which is travelling in what I perceive as scattered trees. What is even more amazing is that the TOW flew across two large patches of woods and the small central village!
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Most likely the wood were on elevation 0 and shooter, target or bot on elevation 1.
Quote:
Originally Posted by Kingfish
What am I missing here? Is there any way of being able to 'read' the map besides using the LOS for each individual unit?
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Press F8 for terrain few.
Quote:
Originally Posted by Kingfish
Also, I am assuming that the letter 'E' means the unit is eliminated, 'D' is damaged, and 'S' suppressed. What does it mean when the unit just flashes but no letter shows up?
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Hit without damage.
Quote:
Originally Posted by Kingfish
Finally, I've seen numerous engagements where the Opfor fires multiple missiles in succession, yet no missile trail follows. What does that mean?
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That's probably just optimized out. TacOps takes the time of flight into account, that makes things more complicated.