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Combat Mission Shock Force - Marines

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Feed Icon Combat Mission Shock Force - Marines 1.11 All-inclusive
Release Date: 2008-12-23

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Marines


CONTACT magazine review PDF Print E-mail
Saturday, 23 May 2009

Jason Logue from the Australian military magazine "CONTACT Air, Land and Sea" has written up a comprehensive review of Combat Mission Shock Force and CMSF: Marines.

"Shock Force and the add-on Marines are a very worthy addition to the genre. It's as close as a wargame has got to simulating the environment thousands of troops are facing each day. A must-buy for wargamers." 

[ Click here to read the full review ] 

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Brand new v1.11 Shock Force demo released! PDF Print E-mail
Friday, 09 January 2009

This brand new v1.11 demo showcases both the basic Shock Force game as well as the Marines Module, sold separately from the basic game. The Combat Mission: Shock Force Demo will require approximately 1 Gigabyte of free space on your hard drive in order to install.

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DEMO LIMITATIONS:

  • Includes three scenarios which can be played as either US or Syrian
  • Includes a fourth scenario, "Demo Training" which was designed to only be played from the US perspective
  • All multiplayer modes are active (TCP-IP, PBEM, Hotseat)
  • You can access the full Game Editor, but the save function is disabled.
  • The original full game manual is included as a pdf file
  • The demo scenarios are only in English. See Game Language Info below for more details on how to play these battles in other languages.

DEMO SCENARIO INFO:

  • Demo Training, a small training scenario designed to familiarize new players to Combat Mission before engaging in "real" combat. (Blue play only)
  • Smashing Steel: A Syrian mechanized force heads south as an American Stryker and tank force heads north. (Battle begins before dawn in the dark, but as time progresses and the sun rises, visibility and lighting will increase)
  • Going to Town: Stryker infantry mix it up with the Syrian forces as they enter a small town.
  • USMC Going to Town: Marines combined arms force fights it out with a Syrian force in a small town.  The battlefield is the same as the Stryker based Going to Town scenario in order to highlight the differences between the units in each.

[ Click here to jump directly to the CMSF Marines demo page ]

 
v1.11 patch out now! PDF Print E-mail
Monday, 22 December 2008

ImageBattlefront has just released the new v1.11 patch for Combat Mission Shock Force and CMSF Marines! It's so packed full with new features, massive AI improvements and the obligatory bug fixes that there is only one question - will it all fit under your christmas tree?! Here are just a couple of the highlights of v1.11:

  • Turn-based action is pre-computed with a "blue bar" before the action is displayed. This allows for improved performance of large battles on older computers, and for convenient "skipping ahead" in the early turns of a battle before enemy contact.
  • Suppressive fire: when you order direct fire at an enemy infantry unit, and that enemy unit later disappears from sight, the target order is not immediately canceled. Instead, your unit will continue to area-fire sporadically at the enemy's last known location for a short time if the LOS is sufficiently clear for area-style targeting (note that sometimes it won't be). Volume of fire is lighter versus open terrain, and shots will be taken at other targets of opportunity as usual. If the enemy reappears, it will again be targeted directly. If it does not reappear for about 45 seconds, the target order is canceled. A similar behavior applies to individual soldiers who have fired on enemy infantry without targeting orders from the player. They will continue to area-fire at their target's last known location for about 30 seconds.

For a comprehensive list, click on the "Read more" link below, or

[ click here to jump directly to the CMSF BASE GAME Patches section ]

[ click here to jump directly to the CMSF MARINES Patches section ]

Last Updated ( Monday, 22 December 2008 )
Read more...
 
CMSF Marines v1.11 screenshots PDF Print E-mail
Thursday, 30 October 2008

ImageWhile the Marines module and v1.10 patch for Combat Mission Shock Force have been enthusiastically received by fans and media, we're not stopping here! Work is already underway for the first patch (v1.11) and we got the screens to prove it! :)

[ Click here to jump directly to the CMSF Marines screenshot section ]

Last Updated ( Thursday, 30 October 2008 )
 
CMSF Marines gets a "First Look Preview" by SimHQ PDF Print E-mail
Thursday, 09 October 2008

SimHQ has give CMSF Marines a first quick look and preview.

This is now a great game, still not a classic like the others in my opinion, but a great game and worth the purchase.

To read the full article by Chuck "Magnum" Ankenbauer, follow this link:

http://www.simhq.com/_land3/land_111a.html

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Last Updated ( Thursday, 09 October 2008 )
 
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Combat Mission: Shock Force - Marines is in no way affiliated with - nor endorsed by - the United States Marine Corps.

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