A short (6 min) in-game video from the new CMSF module, Marines! This video shows some in-game action (turn-based replay) from a US Marines infantry assault against a Syrian held town. The Marines encounter some Syrian tanks - and deal with them swiftly. Both action and command phases are shown, showcasing - among other things - the use of the new "action spot highlight" feature during the Command Phase. Please note that the quality of the embedded YouTube video is very bad compared to the original. Use one of the download links below for a higher resolution version.
A short in-game video from the new CMSF module, Marines! This video shows some in-game action (turn-based replay) from assaulting T-90 tanks with Syrian Mech Infantry in support. Please note that the quality of the embedded YouTube video is very bad compared to the original. Use one of the download links below for a higher resolution version.
A short in-game video from the new CMSF module, Marines! This video shows some in-game action (turn-based replay), a US squad defending on top of a ridge. Note the positioning of the individual soldiers in the squad - they are not spread out across the entire action spot, but are lined out along the ridge for optimum cover and lines of fire. Please note that the quality of the embedded YouTube video is very bad compared to the original. Use one of the download links below for a higher resolution version.
A short in-game video from the new CMSF module, Marines! This video shows some in-game action (turn-based replay), mainly focussing on how infantry units are now able to engage enemy targets more independently, even during a move. Please note that the quality of the embedded YouTube video is very bad compared to the original. Use one of the download links below for a higher resolution version.
An in-game video from the new CMSF module, Marines! This video also shows off some new sound effects but also features some new A.I. behaviors including their enhanced ability to stop and fire while moving.