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Game Update 1.3.1 released with NEW CONTENT! |
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Tuesday, 18 May 2010 |
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Use the in-game auto-updater to download this update, or one of the following links for a manual update and installation (if you do manual installation, make sure your game is patched to 1.2.4 already!): NOTE: After installation of this update special prefix containing the version number will be added to save games that were made in previous versions of the game (for example, "(1.2.4) Cherkasskoe"). While saves that were made between missions should work (this is not guaranteed), saves that were made during missions will become unusable (to show this, their names will be grey-colored in save/load menus). NEW CONTENT New late war content added, expanding the game beyond the Kursk Battle! (For screenshots, click here!) - 5 new maps for multiplayer/skirmish and mission generator
- 10 units added:
USSR: T-34-85 and IS-2 tanks, SU-85 and SU-100 tank destroyers, ISU-152 assault gun Germany: Pz. VIB “Tiger II” tank, “Brummbar” assault gun, Jagdpanzer 38t “Hetzer”, “Elefant” and “Jagdpanther” tank destroyers.

BUGS FIXED - Infantry now takes damage in hand-to-hand combat properly
- Several AI bugs fixed (repeated rapid stance change, infantry not looking in the direction prescribed with the "Defend' button, rare freeze while mounting a vehicle, aiming while in a trench, facing rearwards after completing a move forward command and more)
- Multiplayer routines improved
- Re-calling an artillery strike doesn't require victory points
- The dead end in the first German mission has been fixed (it occured when player eliminated all Russian troops before the counterattack)
- Passability corrected on some maps
- Interrupted vehicle engine sounds fixed
- Molotov cocktail fire effect now linked to the impact point
- Molotov cocktails are now effective against open-topped and unarmored vehicles only
- Users are now able to fine-tune the bogging down probability (see below)
How To Change Bogging Down Probability Navigate to <Game folder>\Data\Settings and open Navigation.ini with Notepad. It contains many sections named like [Halftrack 5x5] and speed for various materials, for example: SpeedSWAMP 0.3 0.01 You can alter these values as you see fit (first number is the speed modifier, second - immobilization probability). |
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Last Updated ( Wednesday, 19 May 2010 )
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Game Update 1.2.4 released |
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Wednesday, 10 March 2010 |
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The first game update has just been released, upgrading the game version to 1.2.4. First step is to update the autoupdater (sorry the pun ). It's optional, but highly recommended for future updates: Download and unzip this small 68Kb archive (http://www.1cpublishing.eu/tow2/AutoUpdater.zip) to game folder, overwriting existing files.
Second step: Just run the game or autoupdater itself and click the 'Update' button. It will download the 1.2.4 patch and install it in silent mode. Wait for the install to finish and verify that it was successful by clicking 'Play' and checking the game version number in main menu.
1.2.4 Changes: ======================== - Recon unit crews (Sdkfz. 222, Sdkfz. 232, BA-64) and scouts now have 50-100 Scouting skill - Difference in visibility and audibility between silent and firing units increased - Soldiers shouldn't throw grenades if there are friendlies near the target, running from a grenade is prioritized - Visibility recaclulation delay decreased - Unit with 'Hold fire' mode turned on won't engage the enemy on it's own, but will fire at the target assigned manually by you - A couple of AI errors were found and fixed - Soldiers with automatic weapons now fire in shorter bursts - Player soldiers wouldn't constantly man an empty gun in generated scenarios
In addition, the patch contains the user manual in PDF format. Use the shortcut or double-click the file directly to read it. |
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ZITADELLE! Theatre of War Kursk 1943 just released! |
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Monday, 08 March 2010 |
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Operation Zitadelle, the largest tank battle in history, taking place near the Kursk salient in the year 1943, has just begun! Secure your place in this monumental battle by ordering Theatre of War 2 - Kursk 1943 right now!
Theatre of War 2 - Kursk 1943, developed by leading Russian publisher and developer 1C Company is the most recent title in the acclaimed Theatre of War series of detailed tactical battle simulations and is released exclusively by the independent online strategy and wargame publisher Battlefront.com, one of the web's largest and oldest communities for military games.
You can order your copy today for $45 as a digital download, for $45 plus Shipping & Handling as a mail delivery with DVD box, game DVD and printed limited edition *manual, or for $55 plus Shipping & Handling for both immediate download & mail!
* We will only conduct one print run of the game manual, and once it is sold out, it will not be available anymore. [ Click here to buy your copy now! ] |
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Last Updated ( Monday, 08 March 2010 )
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Kursk Campaign info on Developer blog posted! |
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Wednesday, 03 March 2010 |
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Don't miss the latest update of the 1C Developer blog for Theatre of War 2 - Kursk 1943! The devs posted information about the campaigns included in the game, including a snapshot of the maps and brief historical description.
[ Click here to jump directly to the Developer Blogfront ] |
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Armchair General previews Kursk 1943 |
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Thursday, 11 February 2010 |
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Dr. Robert Mackey, LTC, USA(Ret) from the Armchair General magazine has posted his preview of the upcoming Theatre of War 2 - Kursk 1943 tactical real-time game! Quote: The first WWII sim I’ve played in a long time that is truly groundbreaking, exciting, challenging and intellectually stimulating. [ Click here to jump to the Armchair General magazine to read the full preview ] |
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