T-72: Balkans on Fire! is a groundbreaking
new tank simulation by Russian game developers IDDK/Crazy House and
published by Battlefront.com.

Set in the violent period of Yugoslavian civil wars
from 1991 to 1995, the player, as a fictional Russian volunteer tank
commander, is put right into the turret of three of the best tanks the
Russians ever built – the T-72B, the T-55A
and the T-34/85.

The focus of the game is the control of the your own
tank, but the ability to command a number of attached units (armor,
vehicles and infantry up to platoon strength) is given through the use
of a command and navigation map. Artificial Intelligence (AI) controlled
tank crewmen can man any station and be ordered by the player via hotkey's,
or you can take the seat as tank commander, gunner, or driver yourself
at any time. Internal and external free motion camera views provide
an exciting and dynamic overview of the battlefield.

The game provides scalable realism settings, giving
you a lot of flexibility to adjust the game to your own liking and system
capabilities. Newbies can set the realism to lower levels to allow them
to get the hang of modern armored combat while the armor grognards will
want to tweak weapons performance to their realistic, and lethal, levels
and enable all the nitty-gritty details like barrel wear, engine stalls,
restricted internal viewing angles, full collision damage and even engine
and transmission management and starter battery failures! More details
on many of the these features can be be found in the Features
section of this website.

The simulation’s main focus is on tank combat
tactics on the modern battlefield. The inside of the playable tanks
is simplified in an easy to use game user interface (GUI) for playability
reasons, but it has no impact on realism - all aspects of the tasks
of a tank crew are simulated in extreme detail from hand cranking a
broken turret to manually shifting gears and applying the parking brakes.

All environmental factors are simulated in mind blowing
detail with the advent of a powerful and flexible 3D world engine. The
powerful physics modeling provides deformable terrain which leaves realistic
shell-holes after impacts of high explosive rounds and allows buildings
and other structures to be partially or fully destroyed. You can even
watch as trenches are dug out of the terrain in real time with the BTM-3
engineering vehicle. Vehicles damage is detailed and various internal
and external components can be damaged and destroyed even including
tracks getting sheared off.

A full ballistics and armor penetration physics engine
produces realistic combat results – including after-armor effects
based on precise hit locations, ricochets and glances, damaged and destroyed
combat systems and crew, realistic weapons effects, wide assortment
of available ammunition types, accurate laser and manual range finding
procedures and much more. After each mission, players can explore the
battlefield and even review every shell impact with a handy vector overlay
display which shows the precise shell hit angle, penetration amount
and effect!

Other graphics features include a powerful particle
engine, ultra-realistic shadow and optical flare effects, intricate
simulation of weather (cloud shadow effects, fog, haze, snow, rain drops
obscuring optics, even rainbows), detailed simulation of water surfaces
and amphibious vehicles and much more round out the simulation.

The core of the game is a fictionalized 18 mission
campaign following the combat experiences of a Russian tank volunteer
unit fighting on the Serbian side. View the Background
section of the website for more details. Single missions as well as
LAN and online multiplayer are available also. The game ships with a
fully featured mission editor as used by the game developers. Although
the editor was not originally intended for the public, the developer
has included it with some introductory documentation and for those willing
to dive into it, it provides an insane amount of options to create your
own maps and scenarios.

Three tanks are playable – the T-72B,
the T-55A and the T-34/85. Other vehicles
and units include: “Leopard” 1A4 MBT, M50 “Super Sherman”,
SU-100 tank hunter, MTLB Prime Mover, BRDM-2 Armored Personnel Carrier,
Mi-8 Helicopter, BTM-3 Entrenching Vehicle, BZO B-11 and PTO 2A45M “Sprut-B”
Anti-tank Guns, 9K113 “Shturm-S” Anti-tank Guided Missile
Vehicle and the KrAZ 265 Fuel Truck.

Additionally, a number of other military units and
weaponry are modeled including infantry squads and anti-tank teams.
See the Vehicle List section of
the website for more details. Some of the equipment included was not
historically employed but is included purely for the sake of gameplay.

Disclaimer: While set during a real-world
conflict, this game is not intended as a political statement or to imply
any support of the various factions involved. The Yugoslavian civil
war has been, typically for civil wars, a bloody and violent struggle
which left no side innocent, cost civilian lives on both sides, and
in which there rarely was a “right” or “wrong”
side.
