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T-72 Balkans on Fire! uses a powerful
and stunning 3D environmental and physics engine to produce state of
the art effects and realism. Below is a list of some of what awaits
you inside!
- Three types of playable tanks modeled: T-34-85, T-55A and T-72B
- Control individual crew stations (Commander, gunner or driver)
- Wide variety of armored vehicles included as well as infantry,
artillery, engineering vehicles, helicopters and trucks
- 18 campaign missions, 2 training missions, 5 single player missions
and 3 multiplayer (LAN) missions
- Command attached units (infantry and armor) up to a full tank platoon
- Mechanized infantry can be transported inside trucks and APCs and
on tank hulls
- Detailed modeling of each vehicle's fire control systems, main and
secondary weapons, ammunition types, engine management and transmissions,
starting and driving procedures
- Realistic night vision combat capabilities – realistically
modeled low light level and infrared sights
- More than 70 types of buildings and installations that can be damaged
or destroyed
- Over 40 types of plants, trees and grass sway in the breeze
- High-quality modeling of water surfaces and amphibious vehicle
capabilities
- 5000+ polygons per vehicle including detailed bump mapping
- Scalable realism settings
- Powerful mission, map and structure editor available
Advanced Physics and Environmental Game Engine
- Vast open spaces with draw distances of more than 2 km
- Topographic height differences on maps of up to 800 m
- Realistic passage of time transitions (day changes to night)
- Dynamic weather and environmental effects: smoke, fog, rain, rainbows,
dust, wind effects
- Deformable terrain - shell holes and trenches dug out in real time
- Destroyable structures, vehicles and vegetation
- Clouds cast shadows
- Optical lens flares and sun glare effects
- Realistic ballistics – wind effects, shell aerodynamics and
flight characteristics, barrel wear and droop
- Shell impact angle calculations
- Detailed armor penetration results
- Post-penetration shell path and damage assessments
- High Explosive fragmentation dispersal calculations
- Realistic vehicle and structure collision detection and damage
- Individual internal and external vehicle system damage modeling
including track damage, engine overheats, fuel leaks, turret jams,
crew casualties, bailouts and more
System Requirements
Minimum:
- 1 GHz Athlon or Pentium III CPU
- 256 Mb RAM
- DirectX 9.0 Compatible Video Card (ex: GeForce 2/4 MX or Radeon
7500)
- DirectX 9.0 Compatible Sound Card
- 2 Gigabyte free space on Hard drive
- DirectX 9.0c
- Windows XP or Windows 2000 Operating System
Recomended:
- 2.8 GHz or Higher Athlon XP or Pentium IV CPU
- 512 Mb RAM
- DirectX 9.0 Compatible Video Card (i.e. GeForce FX5600 or
Radeon 9600XT)
- Sound Card with DirectX 9.0 Hardware Support (i.e. SB Audigy
5.1)
- 2 Gigabyte free space on Hard drive
- DirectX 9.0c
- Windows XP SP1
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