Upgrade 4 Big Bundle
CM Upgrade 4 Big Bundle Overview

Overview

Requires Base Game (Game Engine 3)

For those of you with three or more Combat Mission Families in need of an Upgrade, this is the Bundle for you! This Bundle includes Upgrades for all five CM Game Engine 3 product lines for one low price. A side benefit is you get one license key for all, which means less keys to manage. If you have some games that are still at Engine 2 or less, you can purchase the Engine 3 Upgrades as needed, apply them first, then apply Upgrade 4.


Requirements

Upgrade 4 works with licensed installations of Combat Mission currently using Game Engine 3. If you are unsure what version you have, launch your game and look in the lower right hand corner for version information.


Product Info

This product is downloadable with the option to purchase a platform specific DVD and/or a general Combat Mission Game Engine Manual. Except for special promotions we do not offer game specific manuals, so if you already have a current Game Engine Manual you're all set! After purchasing you can download either the FULL (large) or UPDATE (small) installers for either MacOS or Windows versions. If you have a current installation we recommend the UPDATE installer. Your are allowed to have two activations at one time for one or both operating systems.

Highlights

Here are a few of the most requested features that are part of Game Engine 4. See the Features page for a full list.

Hulldown Command
 Vehicles have access to a new movement command called Hulldown. This command allows a vehicle to move forward until only the turret is exposed to a specified target, and then the vehicle stops moving.

Improved Infantry Spacing
 Infantry on the move will now respect each other's personal space! While moving, squad and team members will maintain a few meters of distance between each other. Soldiers will also spread out laterally on the move when possible (some terrain may necessitate column movement, such as paths through rough terrain).

Peeking Around Building Corners
 Infantry units positioned adjacent to building corners will now automatically post some soldiers at the corners to observe and fire around the obstacle

Forward Observer Kill Credits
 Finally, time to see how effective your artillery really is! Forward Observers now get credit on the AAR for any casualties caused by off-map fire missions called in by them.

Screen Edge Pan Toggle
 Tired of trying to fine tune a camera position and then messing it up by touching the edge of the screen with the cursor? Using the hotkey ALT-E you can disable screen-edge camera panning.

AI Area Fire Orders
 The AI can now be scripted to use Area Fire! Each AI Order can have a target zone designated.

AI Facing Orders
 Each AI Order can be given a location for it to Face towards.

AI Withdraw Orders
 AI Groups can be ordered to Withdraw towards their movement destination. Vehicles will move in Reverse to the destination, while infantry will leapfrog back while turning around to face behind them.

3D Flavor Object Clone Tool
 Flavor objects can be cloned within the 3D view without having to go back to the 2D view.

Upgrade 4 Big Bundle

Game Info

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Price: $50.00
On Sale: $25.00

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